Reality Shift: Difference between revisions

33 bytes added ,  11 years ago
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|style="text-align:center"|[[The Grid]]
|style="text-align:center"|[[The Grid]]
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|[[File:RS PoppingBubble.png|link=Popping Bubble]]<br>|ポッピングバブル|Poppingu Baburu}}<!--Localized as "Bubble Burst"-->
|{{nihongo|[[File:RS PoppingBubble.png|link=Popping Bubble]]<br>|ポッピングバブル|Poppingu Baburu|<br>lit. "Bubble Burst"}}
|The target appears on the outside of a ring on the touchscreen. The player must pull the bubble in the center of the ring in the opposite direction of the target to spray bubbles at it as it moves. After the target has been sprayed for long enough, it is enveloped in a bubble and returns to the top screen. Sora or Riku then stands on top of the bubble, which can be moved freely around the field, picking up other objects or Dream Eaters by touching them.
|The target appears on the outside of a ring on the touchscreen. The player must pull the bubble in the center of the ring in the opposite direction of the target to spray bubbles at it as it moves. After the target has been sprayed for long enough, it is enveloped in a bubble and returns to the top screen. Sora or Riku then stands on top of the bubble, which can be moved freely around the field, picking up other objects or Dream Eaters by touching them.


After the first phase of Sora's battle against the [[Chill Clawbster]], the player is required to use Popping Bubble on [[Monstro]] in order to continue the battle.
After the first phase of Sora's battle against the [[Chill Clawbster]], the player is required to use Bubble Burst on [[Monstro]] in order to continue the battle.
|[[File:Popping Bubble KH3D.png|200px]]
|[[File:Popping Bubble KH3D.png|200px]]
|style="text-align:center"|[[Prankster's Paradise]]
|style="text-align:center"|[[Prankster's Paradise]]
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|style="text-align:center"|[[Country of the Musketeers]]
|style="text-align:center"|[[Country of the Musketeers]]
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|[[File:RS Fantasmic.png|link=Fantasmic]]<br>|ファンタズミック|Fantazumikku}}<ref>The name "Fantasmic" comes from the Disney nighttime show ''Fantasmic!''.</ref><!--Localized as "Melody Catcher"-->
|{{nihongo|[[File:RS Fantasmic.png|link=Fantasmic]]<br>|ファンタズミック|Fantazumikku||<br>lit. "Melody Catcher"}}
<ref>The japanese name "Fantasmic" comes from the Disney nighttime show ''Fantasmic!''.
|The player must complete a rhythm game on the touchscreen, tapping the blue icons and dragging the purple icon with the correct timing. Each successful action launches fireworks to the top screen, damaging nearby enemies.
|The player must complete a rhythm game on the touchscreen, tapping the blue icons and dragging the purple icon with the correct timing. Each successful action launches fireworks to the top screen, damaging nearby enemies.


Fantasmic is used on wine goblets or musical notes that appear in different locations across Symphony of Sorcery to change the nearby environment in various ways, such as creating cloud platforms and rainbow paths or changing the weather.
Melody Catcher is used on wine goblets or musical notes that appear in different locations across Symphony of Sorcery to change the nearby environment in various ways, such as creating cloud platforms and rainbow paths or changing the weather.
|[[File:Fantasmic KH3D.png|200px]]
|[[File:Fantasmic KH3D.png|200px]]
|style="text-align:center"|[[Symphony of Sorcery]]
|style="text-align:center"|[[Symphony of Sorcery]]
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|[[File:RS NightmareBreak.png|link=Nightmare Break]]<br>|ナイトメアブレイク|Naitomea Bureiku}}
|{{nihongo|[[File:RS NightmareBreak.png|link=Nightmare Break]]<br>|ナイトメアブレイク|Naitomea Bureiku|<br>lit. "Nightmare's End"}}
|The player must swipe through the white chains on the touchscreen as they move across the screen in three swipes or less. When done successfully, an image of Riku appears, Sora and Riku each summon a colorful Keyblade, and they combine the two to form a giant blade, which they swing together in a series of enormous sword strokes.
|The player must swipe through the white chains on the touchscreen as they move across the screen in three swipes or less. When done successfully, an image of Riku appears, Sora and Riku each summon a colorful Keyblade, and they combine the two to form a giant blade, which they swing together in a series of enormous sword strokes.


Sora can use Nightmare Break to destroy tall skyscrapers in his path, including during his battle with [[Xemnas]].
Sora can use Nightmare's End to destroy tall skyscrapers in his path, including during his battle with [[Xemnas]].
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|style="text-align:center"|[[The World That Never Was]]<br>''(Sora's Side)''
|style="text-align:center"|[[The World That Never Was]]<br>''(Sora's Side)''
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|style="text-align:center"|[[The World That Never Was]]<br>''(Riku's Side)''
|style="text-align:center"|[[The World That Never Was]]<br>''(Riku's Side)''
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|[[File:RS SpiritRope.png|link=Spirit Rope]]<br>|スピリットロープ|Supiritto Rōpu}}
|{{nihongo|[[File:RS SpiritRope.png|link=Spirit Rope]]<br>|スピリットロープ|Supiritto Rōpu|<br>lit. "Dreamline"}}
|Spirit Rope is used on a Spirit [[Komory Bat]] to quickly traverse the Brink of Despair. The player must tap the Spirit Dream Eater symbol. Once finished, a rope connects Riku to the Castle that Never Was.
|Dreamline is used on a Spirit [[Komory Bat]] to quickly traverse the Brink of Despair. The player must tap the Spirit Dream Eater symbol. Once finished, a rope connects Riku to the Castle that Never Was.
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|style="text-align:center"|[[The World That Never Was]]<br>''(Riku's Side - Used with a Spirit [[Komory Bat]] at the [[Brink of Despair]].)''
|style="text-align:center"|[[The World That Never Was]]<br>''(Riku's Side - Used with a Spirit [[Komory Bat]] at the [[Brink of Despair]].)''
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