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{{Game|KH1|FM1|COM|REC|KH2|FM2|358|BBS|FMB | {{Game|KH1|FM1|COM|REC|KH2|FM2|KHC|RCO|358|BBS|FMB|KHX|UCX|MOM}} | ||
{{suite}} | {{suite}} | ||
{{youmay||{{c|Olympus Coliseum|chapter|the manga chapter}}, [[Olympus Coliseum (track)|the field theme]], [[Castle Oblivion#Olympus Coliseum|the area of Castle Oblivion]], or [[Olympus|the expansion to this world]]}} | {{youmay||{{c|Olympus Coliseum|chapter|the manga chapter}}, [[Olympus Coliseum (track)|the field theme]], [[Castle Oblivion#Olympus Coliseum|the area of Castle Oblivion]], or [[Olympus|the expansion to this world]]}} | ||
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|game2=Kingdom Hearts Chain of Memories | |game2=Kingdom Hearts Chain of Memories | ||
|game3=Kingdom Hearts II | |game3=Kingdom Hearts II | ||
|game4=Kingdom Hearts | |game4=Kingdom Hearts coded | ||
|game5=Kingdom Hearts | |game5=Kingdom Hearts 358/2 Days | ||
|game6=Kingdom Hearts | |game6=Kingdom Hearts Birth by Sleep | ||
|game7=Kingdom Hearts χ | |game7=Kingdom Hearts χ | ||
|game8=Kingdom Hearts Melody of Memory | |game8=Kingdom Hearts Melody of Memory | ||
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|KH2battlename=Road to a Hero '' <small>(training)</small> | |KH2battlename=Road to a Hero '' <small>(training)</small> | ||
|KH2battlefile=Road to a Hero KHII.ogg | |KH2battlefile=Road to a Hero KHII.ogg | ||
|RECnormalname=Olympus Coliseum | |||
|RECnormalfile=Olympus Coliseum KHREC.ogg | |||
|RECnormalname2=Road to a Hero | |||
|RECnormalfile2=Road to a Hero KHREC.ogg | |||
|RECbattlename=Go for It! | |||
|RECbattlefile=Go for It! KHREC.ogg | |||
|358normalname=Olympus Coliseum | |358normalname=Olympus Coliseum | ||
|358normalfile=Olympus Coliseum KHD.ogg | |358normalfile=Olympus Coliseum KHD.ogg | ||
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|BBSbattlename2=Road to a Hero | |BBSbattlename2=Road to a Hero | ||
|BBSbattlefile2=Road to a Hero KHBBS.ogg | |BBSbattlefile2=Road to a Hero KHBBS.ogg | ||
|film=''{{w|Hercules (1997 film)|Hercules (1997)}}'' | |film=''{{w|Hercules (1997 film)|Hercules (1997)}}'' | ||
}} | }} | ||
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{{-}} | {{-}} | ||
===''Kingdom Hearts | ===''Kingdom Hearts coded''=== | ||
The Coliseum | The Coliseum is similar to that of previous games, albeit with a different naming scheme, but the data world's Keyhole is expanded greatly. Data-Sora arrives at the world at the Coliseum Gates, renamed '''{{a|Outside the Coliseum}}''', and goes into the '''{{a|Vestibule}}''' inside the Coliseum. The Keyhole is divided into thirty floors, called "layers", with multiple '''{{a|Save Room}}s''' spaced out between them. After Data-Sora completes '''{{a|Layer 01-05}}''', he unlocks '''{{a|Layer 06-15}}'''; after those are completed, he unlocks '''{{a|Layer 16-30}}'''. | ||
{|class="wikitable mw-collapsible mw-collapsed" | {|class="wikitable mw-collapsible mw-collapsed" | ||
!Area Map | !Area Map in ''Kingdom Hearts Re:coded'' | ||
|- | |- | ||
| | | | ||
[[File:Minimap (Olympus Coliseum) | [[File:Minimap (Olympus Coliseum) KHREC.png]] | ||
|} | |} | ||
===''Kingdom Hearts | ===''Kingdom Hearts Birth by Sleep''=== | ||
The Coliseum | The Coliseum has the same appearance as ''Kingdom Hearts'', but unlike the other games, the {{nihongo|'''{{a|Coliseum Gates}}'''|コロシアム:入口広場|Koroshiamu: Iriguchi Hiroba|lit. "Coliseum: Entrance Plaza"}}, which were originally connected to the exit in ''Kingdom Hearts'' and the [[Underworld]] in ''Kingdom Hearts II'', is now a pathway to a {{nihongo|'''{{a|Town Near Thebes}}'''|テーベの町|Tēbe no Machi|lit. "Town of Thebes"}}. The Lobby has additionally been renamed the '''{{a|Vestibule}}'''. | ||
{|class="wikitable mw-collapsible mw-collapsed" | {|class="wikitable mw-collapsible mw-collapsed" | ||
!Area Map | !Area Map | ||
|- | |- | ||
| | | | ||
[[File:Minimap (Olympus Coliseum) | [[File:Minimap (Olympus Coliseum) KHBBS.png|372px]] | ||
|} | |} | ||
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*[[Hades]] and [[Megara]] were originally planned to appear in ''[[Kingdom Hearts 358/2 Days]]'', but were scrapped for unknown reasons. Their profile sprites still appear in the final game's code.--> | *[[Hades]] and [[Megara]] were originally planned to appear in ''[[Kingdom Hearts 358/2 Days]]'', but were scrapped for unknown reasons. Their profile sprites still appear in the final game's code.--> | ||
{{KH1}} | {{KH1}} | ||
{{COM}} | {{COM}} | ||
{{KH2}} | {{KH2}} | ||
{{Coded}} | {{Coded}} | ||
{{358}} | |||
{{BBS}} | |||
{{XChi}} | |||
{{MOM}} | {{MOM}} | ||
[[Category:Datascape]] | [[Category:Datascape]] |
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