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{{game|RCO}} | {{game|RCO}} | ||
{{ | {{InfoAbility | ||
|kana=スナイプマグネ | |||
{{ | |romaji=Sunaipu Magune | ||
|jpname=Snipe Magnet | |||
|recname=Magnet Grab | |||
|recimage=Magnet Grab KHREC.gif | |||
|recdesc=Launch a ball of magnetism toward foes. The enemy it hits will be pulled toward you. | |||
|recmem=18% | |||
|rectype={{AT|mag}} Magic | |||
|recair=◯ | |||
|rechit1=1 | |||
|recpow1a=0.44 | |||
|recpow1b=1.09 | |||
|recpow1c=1.75 | |||
|recstat=Magnet (100%) | |||
|recclock1=+70 | |||
|recreload=10 | |||
|reccp=400 | |||
|recsell=600 | |||
|recdonald=Donald Firaga | |||
|reccompiled=Random License LV2 | |||
}} | |||
'''Magnet Grab''' is a technique that appears in ''[[Kingdom Hearts Re:coded]]''. It allows the user to launch a ball of magnetism toward foes, pulling them to the user. | |||
==Mechanics== | ==Mechanics== | ||
[[File:Magnet KHREC.png|left]] | [[File:Magnet KHREC.png|left]] | ||
In ''Kingdom Hearts Re:coded'', Magnet Grab is an {{c|magic command|KHREC}} that has a memory consumption of 18% and a reload time of | In ''Kingdom Hearts Re:coded'', Magnet Grab is an {{c|magic command|KHREC}} that has a memory consumption of 18% and a reload time of 10 seconds. | ||
==Learning Magnet Grab== | ==Learning Magnet Grab== | ||
===''Kingdom Hearts Re:coded''=== | ===''Kingdom Hearts Re:coded''=== | ||
*[[ | ====Command Conversion==== | ||
Magnet Grab is a Magic Command that can be converted through four different recipes. | |||
*[[Magnera]] + [[Magnega]] | |||
*Magnega + [[Blizzaga]] | |||
*[[Stop]] + Magnega | |||
*[[Wind Tracer]] + Magnega | |||
== | ==Synthesized commands== | ||
===''Kingdom Hearts Re:coded''=== | ===''Kingdom Hearts Re:coded''=== | ||
Magnet Grab | Magnet Grab can be used to convert the following commands: | ||
* | *{{c|Eruption|ability}} | ||
*[[Icicle Mine]] | |||
*[[ | |||
{{Magic}} | {{Magic}} | ||
[[Category:Kingdom Hearts Re:coded Magic commands]] | [[Category:Kingdom Hearts Re:coded Magic commands]] |