Magnet Burst: Difference between revisions

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==Mechanics==
==Mechanics==
In ''Kingdom Hearts II Final Mix'', Magnet Burst is an [[action ability]] that costs 3 {{AP}} to equip. It is a ground combo finisher that activates when multiple targets are nearby. Magnet Burst deals Dark damage relative to Sora's {{c|Magic|stat}} stat.
In ''Kingdom Hearts II Final Mix'', Magnet Burst is an [[action ability]] that costs 3 {{AP}} to equip. It is a ground combo finisher that activates when multiple targets are nearby. Magnet Burst deals Dark damage relative to Sora's {{c|Magic|stat}} stat.
 
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In ''Kingdom Hearts III'', Magnet Burst is an [[action ability]] that comes standard with the [[Second Form]] [[Formchange]] and its variations. It is an aerial combo finisher that inflicts damage relative to Sora's {{c|Magic|stat}} stat.
In ''Kingdom Hearts III'', Magnet Burst is an [[action ability]] that comes standard with the [[Second Form]] [[Formchange]] and its variations. It is an aerial combo finisher that inflicts damage relative to Sora's {{c|Magic|stat}} stat.-->


==Learning Magnet Burst==
==Learning Magnet Burst==
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===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
*This ability is included with [[Second Form]] and its variations.
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*This ability is included with [[Second Form]] and its variations.-->
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[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts II abilities]]
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