Magic Launcher: Difference between revisions

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==Mechanics==
==Mechanics==
[[File:FC Sprite Magic Launcher KHIII.png|left|200px]]
[[File:FC Sprite Magic Launcher KHIII.png|left|200px]]
In ''Kingdom Hearts III'', Magic Launcher is the second Formchange of the [[Shooting Star]] Keyblade, associated with [[Element Form]] and following [[Double Arrowguns]]. It has two standard three-step combos. When fighting up close, Magic Launcher has [[Sora]] swing the cannon to strike enemies, the combo finisher being a charged shot upwards. When far away, Sora instead fires homing orbs of light, the finisher being a stronger orb. Holding {{button|r2}} activates [[Charged Shot]], in which Sora fires orbs similar to his ranged combo finisher but with a larger blast radius. Magic Launcher uses [[Artillery-style Magic]].
In ''Kingdom Hearts III'', Magic Launcher is the second Formchange of the [[Shooting Star]] Keyblade, associated with [[Element Form]] and following [[Double Arrowguns]]. It has a base duration of 20 seconds and a maximum combo length of 3. It has two standard three-step combos. When fighting up close, Magic Launcher has [[Sora]] swing the cannon to strike enemies, the combo finisher being a charged shot upwards. When far away, Sora instead fires homing orbs of light, the finisher being a stronger orb. Holding {{button|r2}} activates [[Charged Shot]], in which Sora fires orbs similar to his ranged combo finisher but with a larger blast radius. Magic Launcher uses [[Artillery-style Magic]].


The Formchange's Finish command has Sora charge the cannon and fire a powerful shot that splits into several particles.
The Formchange's Finish command has Sora charge the cannon and fire a powerful shot that splits into several particles.


===Abilities===
===Abilities===
{{section-stub}}
When close to the targeted enemy, Sora's combo consists of "Upper Left Swing", "Swing Right", and "Rising Blast".
 
When at a mid-long range, Sora's combo consists of "Artillery", "Artillery", and "Final Impact".
{{frm-atk-o|#DC143C|o=*}}
{{frm-atk|{{nihongo|'''Keyblade Transformation Attack'''|キーブレード変形演出中の攻撃|<br>Kīburēdo Henkei Enshū-naka no Kougeki}}|att|Neutral|0.5|0|1|0|O|—|—|}}
{{frm-atk|{{nihongo|'''Upper Left Swing'''|左上振り|<br>Hidariue Furi}}|att|Physical|1|8|1|0.5|X|—|—}}
{{frm-atk|{{nihongo|'''Swing Right'''|右振りまわし|<br>Migi Furimawashi}}|att|Physical|1|8|1|0.5|X|—|—}}
{{frm-atk-m|l=*|Rising Blast|(upward swing)|att|Physical|0.75|6|1|0.25|X|—|—|Knock enemies away and then blast them with a projectile. (Combo finisher)|(projectile)|mag|Neutral|3|8|1|0.25|O|—|—}}
{{frm-atk|{{nihongo|'''Artillery'''|砲撃|<br>Hōgeki}}|mag|Neutral|1|8|1|0.5|X|—|—|Used when targeting an enemy at mid-to-long range.}}
{{frm-atk|l=*|Final Impact|mag|Neutral|1.5|8|1|0.25|O|—|—|Fire a projectile that results in a wide blast.}}
{{frm-atk|l=*|Charged Shot|mag|Neutral|1.5{{note|3.5 at full charge}}|8|1|0.25|O|—|—|Hold {{button|r2}} to charge up energy and release it as a projectile. Holding the button for 1 second fully charges the projectile, increasing its damage and blast radius.}}
{{frm-atk|{{nihongo|'''Finish'''|フィニッシュ|<br>Finisshu}}|mag|Neutral|4|0|5|0|O|—|—|Shoots a projectile that moves in a curved arc and explodes on contact. The explosion has a wide radius, dealing damage and tripping struck enemies, with airborne enemies being knocked down.}}
{{frm-c}}


==Learning Magic Launcher==
==Learning Magic Launcher==