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==Mechanics== | ==Mechanics== | ||
[[File:FC Sprite Magic Launcher KHIII.png|left|200px]] | [[File:FC Sprite Magic Launcher KHIII.png|left|200px]] | ||
In ''Kingdom Hearts III'', Magic Launcher is the second Formchange of the [[Shooting Star]] Keyblade, | In ''Kingdom Hearts III'', Magic Launcher is the second Formchange of the [[Shooting Star]] Keyblade, associated with [[Element Form]] and following [[Double Arrowguns]]. It has a base duration of 20 seconds and a maximum combo length of 3. Its combos vary depending on [[Sora]]'s distance from the enemy. When up close, Sora swings the cannon to strike enemies, finishing with [[Rising Blast]], an upwards charged shot. When far away, Sora fires homing orbs of light and finishes with [[Final Impact]], a stronger orb. Holding {{button|r2}} activates [[Charged Shot]], in which Sora fires orbs similar to Final Impact but with a larger blast radius. Magic Launcher uses [[Artillery-style Magic]]. | ||
The Formchange's Finish command has Sora charge the cannon and fire a powerful shot that splits into several particles. | The Formchange's Finish command has Sora charge the cannon and fire a powerful shot that splits into several particles. | ||
===Abilities=== | ===Abilities=== | ||
{{ | Alongside the abilities from Element Form, Magic Launcher also has access to [[Backslide]]. | ||
When close to the targeted enemy, Sora's combo consists of "Upper Left Swing", "Swing Right", and "Rising Blast". | |||
When at a mid-long range, Sora's combo consists of "Artillery", "Artillery", and "Final Impact". | |||
{{frm-atk-o|#DC143C|o=*}} | |||
{{frm-atk|{{nihongo|'''Keyblade Transformation Attack'''|キーブレード変形演出中の攻撃|<br>Kīburēdo Henkei Enshutsu-chū no Kōgeki}}|att|Neutral|0.5|0|1|0|O|—|—|}} | |||
{{frm-atk|{{nihongo|'''Upper Left Swing'''|左上振り|<br>Hidariue Furi}}|att|Physical|1.0|8|1|0.5|X|—|—}} | |||
{{frm-atk|{{nihongo|'''Right Flourish'''|右振りまわし|<br>Migi Furimawashi}}|att|Physical|1.0|8|1|0.5|X|—|—}} | |||
{{frm-atk-m|l=*|Rising Blast|(upward swing)|att|Physical|0.75|6|1|0.25|X|—|—|Knock enemies away and then blast them with a projectile. (Combo finisher)|(projectile)|mag|Neutral|3.0|8|1|0.25|O|—|—}} | |||
{{frm-atk|{{nihongo|'''Artillery'''|砲撃|<br>Hōgeki}}|mag|Neutral|1.0|8|1|0.5|X|—|—|Used when targeting an enemy at mid-to-long range.}} | |||
{{frm-atk|l=*|Final Impact|mag|Neutral|1.5|8|1|0.25|O|—|—|Fire a projectile that results in a wide blast.}} | |||
{{frm-atk|l=*|Charged Shot|mag|Neutral|1.5{{note|3.5 at full charge}}|8|1|0.25|O|—|—|Hold {{button|r2}} to charge up energy and release it as a projectile. Holding the button for 1 second fully charges the projectile, increasing its damage and blast radius.}} | |||
{{frm-atk|{{nihongo|'''Finish'''|フィニッシュ|<br>Finisshu}}|mag|Neutral|4.0|0|5|0|O|—|—|Shoots a projectile that moves in a curved arc and explodes on contact. The explosion has a wide radius, dealing damage and tripping struck enemies, with airborne enemies being knocked down.}} | |||
{{frm-c}} | |||
==Learning Magic Launcher== | ==Learning Magic Launcher== |