Magic Carpet: Difference between revisions

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The '''Magic Carpet''' mini-game is one of the side activities found in ''[[Kingdom Hearts II]]''.  It can be accessed after completing the second visit to [[Agrabah]]; touching the switch in the Ruined Chamber starts the game.  While not required to beat ''Kingdom Hearts II'', completing the goal for [[Jiminy's Journal]] is required in Standard Mode to unlock the [[The Gathering|bonus film]].
The '''Magic Carpet''' mini-game is one of the side activities found in ''[[Kingdom Hearts II]]''.  It can be accessed after completing the second visit to [[Agrabah]]; touching the switch in the Ruined Chamber starts the game.  While not required to beat ''Kingdom Hearts II'', completing the goal for [[Jiminy's Journal]] is required in Standard Mode to unlock the [[The Gathering|bonus film]].


==How to Play==
==How to play==
This game reenacts [[Sora|Sora's]] escape via [[Carpet]] from the crumbling ruins in the desert after the party is tricked by [[Jafar]].  The goal is to defeat as many enemies as possible. Larger enemies like [[Fortuneteller]]s and [[Crimson Jazz]]es can only be defeated with combo finishers, making the Negative Combo ability a valuable tactic. In addition, flying enemies can be hit into [[Fat Bandit]]s on the ground below, scoring extra points.  Falling debris can cause damage, so dodge carefully.
This game reenacts [[Sora|Sora's]] escape via [[Carpet]] from the crumbling ruins in the desert after the party is tricked by [[Jafar]].  The goal is to defeat as many enemies as possible. Larger enemies like [[Fortuneteller]]s and [[Crimson Jazz]]es can only be defeated with combo finishers, making the Negative Combo ability a valuable tactic. In addition, flying enemies can be hit into [[Fat Bandit]]s on the ground below, scoring extra points.  Falling debris can cause damage, so dodge carefully.


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