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{{game|KH2|FM2|UCX}} | {{game|KH2|FM2|UCX}} | ||
{{suite}} | {{suite}} | ||
{{Character | {{Character | ||
|name=Luna Bandit | |name=Luna Bandit | ||
Line 8: | Line 7: | ||
|fr=Cimeterriste | |fr=Cimeterriste | ||
|de=Mondräuber | |de=Mondräuber | ||
|image=[[File:Luna Bandit KHII.png]] | |image=[[File:Luna Bandit KHII.png|215px]] | ||
|FMimage=[[File:Luna Bandit KHIIFM.png| | |FMimage=[[File:Luna Bandit KHIIFM.png|220px]] | ||
|tab2=KHUχ | |tab2=KHUχ | ||
|image2=[[File:Luna Bandit KHUX.png| | |image2=[[File:Luna Bandit KHUX.png|x215px]] | ||
|game1=Kingdom Hearts II | |game1=Kingdom Hearts II | ||
|game2=Kingdom Hearts Union χ | |game2=Kingdom Hearts Union χ | ||
Line 18: | Line 17: | ||
|journalKH2=It backs away during combat, so close in with thrust attacks.<br><br>Catch it off guard after parrying its attacks to defeat it. | |journalKH2=It backs away during combat, so close in with thrust attacks.<br><br>Catch it off guard after parrying its attacks to defeat it. | ||
|journalUX=The number above this agile monster gets smaller with every Medal you use. Once it reaches 0, it'll hit you with Sleep. | |journalUX=The number above this agile monster gets smaller with every Medal you use. Once it reaches 0, it'll hit you with Sleep. | ||
|KH2HP=1 | |||
|KH2EXP=1 | |||
|KH2loc1=Agrabah | |KH2loc1=Agrabah | ||
| | |KH2enc1=Episode 1 (pre-1000 Heartless) | ||
| | |KH2LV1=22 | ||
|KH2loc2=Agrabah | |KH2loc2=Agrabah | ||
| | |KH2enc2=Episode 1 (post-1000 Heartless) | ||
| | |KH2LV2=38 | ||
| | |KH2loc3=Agrabah | ||
| | |KH2enc3=Episode 2 | ||
| | |KH2LV3=40 | ||
| | |KH2phys=×1.0 | ||
|KH2fire= | |KH2fire=×1.0 | ||
|KH2bliz= | |KH2bliz=×1.0 | ||
|KH2thun= | |KH2thun=×1.0 | ||
|KH2dark= | |KH2dark=×1.0 | ||
| | |KH2neut=×1.0 | ||
|KH2reward=(1) | |KH2reward=HP prize (1) ×2, Munny (5) ×2<br>Power Stone (8%), Bright Stone (4%) | ||
|KH2world=Agrabah | |KH2world=Agrabah | ||
|CKH2HP=1 | |||
|CKH2LV1=28 | |||
|CFM2LV1=30 | |||
|KH2cup1=Cerberus Cup | |KH2cup1=Cerberus Cup | ||
|KH2match11=8 | |KH2match11=8 | ||
|KH2num11=5 | |KH2num11=5 | ||
| | |CKH2LV2=70 | ||
|KH2cup2=Cerberus Paradox Cup | |KH2cup2=Cerberus Paradox Cup | ||
|KH2match21=8 | |KH2match21=8 | ||
|KH2num21=5 | |KH2num21=5 | ||
| | |CKH2LV3=99 | ||
| | |CFM2LV3=99FM | ||
|KH2cup3=Hades Paradox Cup | |KH2cup3=Hades Paradox Cup | ||
|KH2match31=13 | |KH2match31=13 | ||
Line 59: | Line 53: | ||
|KH2match32=18 | |KH2match32=18 | ||
|KH2num32=2 | |KH2num32=2 | ||
| | |CFM2tab=* | ||
}} | }} | ||
The '''Luna Bandit''' is an | The '''Luna Bandit''' is an [[Emblem Heartless]] that was introduced in ''[[Kingdom Hearts II]]''. | ||
==Story== | |||
===''Kingdom Hearts II''=== | |||
A group of Luna Bandits ambush [[Sora]], [[Donald]], and [[Goofy]] while [[Iago]] is bothering them, backed by [[Neoshadow]]s and [[Silver Rock]]s. A terrified Iago accidentally knocks a box onto one, allowing the group to escape into the Peddler's shop. | |||
==Design== | ==Design== | ||
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==Strategy== | ==Strategy== | ||
Luna Bandits often appear in groups and strike with swift attacks. They will appear to observe for some time before using their techniques, after which they will retreat, making them open to combos. It will also jump away if approached. Either watch for when it begins its attacks and block to gain an opening, or utilize [[Reflect]] to get counter damage on it and other Luna Bandits that may be nearby. | |||
{{Atk-o|KH2}} | |||
{{Atk|{{nihongo|'''Multi-Slash'''|連続斬り|<br>Renzokukiri|lit. "Continuous Slash"}}|Physical|—|Attack 1-3: x1.0<br>Attack 4: x1.5 (hit 3+: x0.25)|O|Swings its swords while walking around.}} | |||
{{Atk|{{nihongo|'''Aerial Spin Slash'''|空中回転斬り|<br>Kūchū Kaitengiri}}|Physical|—|Attack 1: x1.5<br>Attack 2: x1.0 (hit 3+: x0.25)|O|Jumps and swings swords, knocking opponents back.}} | |||
{{Atk|{{nihongo|'''Dash Slash'''|ダッシュ斬り|<br>Dasshu Kiri}}|Physical|—|x0.65<br>Hit 2+: x0.25|O|Rushes and slashes with swords in both hands.}} | |||
{{Atk|{{nihongo|'''Ring Rush'''|リングラッシュ|<br>Ringu Rasshu}}|Physical|—|x0.25|O|Handstands and spins sideways, slashing with its swords in a circular motion.}} | |||
{{Atk-c}} | |||
{{HeartlessDirectory}} | {{HeartlessDirectory}} |