Lump of Horror: Difference between revisions

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==Strategy==
==Strategy==
===Attacks===
===Attacks===
* The Lump of Horror slides across them room, tackling the [[party]] with its [[body]]. Its will do this three times in quick succession.
* The Lump of Horror slides across them room, tackling the [[party]] with its [[body]]. Its will do this three times in quick succession. As its health decreases, it can rush four times instead of three.
* The Lump of Horror spits out a cluster of fireballs from its mouth, from three to seven fireballs.
* The Lump of Horror spits out a cluster of fireballs from its mouth, from three to seven fireballs. It will also always spit a single fireball after its tackle combo.
* The Lump of Horror emits steam from the scream canisters on its body, inflicting the thundercloud status aliment if it hits.
* The Lump of Horror emits steam from the scream canisters on its body, inflicting the thundercloud status aliment if it hits.
* The Lump of Horror sinks its arms into the floor, summoning six arms that will toss fireballs.  
* The Lump of Horror sinks its arms into the floor, summoning six arms that will toss fireballs.  
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The boss can do major damage from tackles, often taking a chunk of Sora's HP with it. It's best to stay at a distance and use [[Fire]], [[Water]], [[Blizzard]] and [[Thunder]] [[magic]] as they can home in on the Lump of Horror using [[Scan]]. [[Aero]] is not recommended, as it only hits once in a single location. To ensure maximum damage, equip the [[Water Cufflink|Water]] and/or [[Fire Cufflink]]s to gain access to the powerful -za level spells. The [[Mirage Staff]], [[Double Arrowguns]], and [[Hunny Spout]] [[Formchange]]s are vital choices for those who wish to fight at a distance.
The boss can do major damage from tackles, often taking a chunk of Sora's HP with it. It's best to stay at a distance and use [[Fire]], [[Water]], [[Blizzard]] and [[Thunder]] [[magic]] as they can home in on the Lump of Horror using [[Scan]]. [[Aero]] is not recommended, as it only hits once in a single location. To ensure maximum damage, equip the [[Water Cufflink|Water]] and/or [[Fire Cufflink]]s to gain access to the powerful -za level spells. The [[Mirage Staff]], [[Double Arrowguns]], and [[Hunny Spout]] [[Formchange]]s are vital choices for those who wish to fight at a distance.


For those who wish to fight the Lump of Horror head-on, the [[Crystal Snow]] is the perfect option. The Lump of Horror is primarily weak to Blizzard and its two Formchanges, [[Blizzard Claws]] and [[Blizzard Blades]]. They are also accompanied with excellent reaction time so when the boss emits steam, Sora can scratch dodge in the middle of a combo, barring the second finisher, to avoid getting hit. In addition, the fast combo nature of [[Blitz Form]] will increase the chances of inducing a stagger, allowing for an extra flurry of uninterrupted combos. Combining these with the [[Blizzard Cufflink]] will increase blizzard damage and give access to [[Blizzaza]] to help maximize damage output.  
For those who wish to fight the Lump of Horror head-on, the [[Crystal Snow]] is the perfect option. The Lump of Horror is primarily weak to Blizzard and its two Formchanges, [[Blizzard Claws]] and [[Blizzard Blades]], the latter of which is powerful enough to stagger the Lump of Horror at times. They are also accompanied with excellent reaction time so when the boss emits steam, Sora can scratch dodge in the middle of a combo, barring the second finisher, to avoid getting hit. In addition, the fast combo nature of [[Blitz Form]] will increase the chances of inducing a stagger, allowing for an extra flurry of uninterrupted combos. Combining these with the [[Blizzard Cufflink]] will increase blizzard damage and give access to [[Blizzaza]] to help maximize damage output. If the player does not have the Crystal Snow and still wishes to fight head on, the [[Favorite Deputy]] is useful as it can deal high melee damage with the [[Hyper Hammer]] and the [[Drill Punch]], the latter of which also has a chance to stagger the Lump of Horror, preventing it from attacking until it recovers.


Once the Lump of Horror has taken enough damage, it will change into a larger, winged form and darken the area. Its defense is significantly weaker, but the area becomes more dangerous due to numerous arms spreading out. Though they do less damage that the Lump of Horror's tackles, they hit almost consecutively. An Ultimate Finish from a Formchange such as the Mirage Staff can clear the arms easily leaving the Lump of Horror vulnerable. In this form, the Lump of Horror attacks with a harmless gust of wind that pushes the party back. Run and dodge, while sticking to the early method of long-distance magic. Though if Sora has a good stock of [[Potions]] and [[Ether]]s to restore [[MP]] for [[Cure]], he can also charge straight at the Unversed for physical attacks. Though it will eventually revert to its normal form after enough time passes, it can be forced to revert to its normal form by preforming the [[Goofy Bombardier]] [[Team Attack]] while locked onto it.
Once the Lump of Horror has taken enough damage, it will change into a larger, winged form and darken the area. Its defense is significantly weaker, but the area becomes more dangerous due to numerous arms spreading out. Though they do less damage that the Lump of Horror's tackles, they hit almost consecutively. An Ultimate Finish from a Formchange such as the Mirage Staff can clear the arms easily leaving the Lump of Horror vulnerable. In this form, the Lump of Horror attacks with a harmless gust of wind that pushes the party back. Run and dodge, while sticking to the early method of long-distance magic. Though if Sora has a good stock of [[Potions]] and [[Ether]]s to restore [[MP]] for [[Cure]], he can also charge straight at the Unversed for physical attacks. Though it will eventually revert to its normal form after enough time passes, it can be forced to revert to its normal form by preforming the [[Goofy Bombardier]] [[Team Attack]] while locked onto it.
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==Video==
==Video==
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