Kingdom Hearts Re:Chain of Memories: Difference between revisions

 
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==Development==
==Development==
[[File:Traverse Town 01 KHRECOM.png|thumb|left|An example of a scene redone in 3D.]]
[[File:Traverse Town 01 KHRECOM.png|thumb|left|An example of a scene redone in 3D.]]
''Kingdom Hearts Re:Chain of Memories'' was given total redesign of the game to be a three-dimensional computer-rendered game for the PlayStation 2, in the same style as the other released entries in the series, ''Kingdom Hearts'' and ''Kingdom Hearts II''. This revamp included changing the battle arenas from two dimensional screens without "height" into full three-dimensional arenas, allowing enemies to rise out of the player's range.
Due to the original Game Boy Advance release being on a different platform than the other mainline games and selling worse that the first game, many ''Kingdom Hearts'' fans skipped that entry and waited until ''Kingdom Hearts II''. This caused issues with the coherency of this next game, as playing ''Chain of Memories'' was crucial to understand the plot. The opening movie of ''Kingdom Hearts II'' offered a very brief recap of the previous two games, but many were still met with confusion over the plot of the game. Due to these complaints, a remake of this game was decided to be made for PlayStation 2 so the entire series would be on one system.{{fact}}
 
''Kingdom Hearts Re:Chain of Memories'' was a total redesign of the game into a three-dimensional computer-rendered game for the PlayStation 2, in the same style as the other released entries in the series, ''Kingdom Hearts'' and ''Kingdom Hearts II''. This revamp included changing the battle arenas from two dimensional screens without "height" into full three-dimensional arenas, allowing enemies to rise out of the player's range.


Additionally, these arenas can be aesthetically varied, even within the same world, while in the original game there was only one arena design per world. The "Duel" system was added to Riku's battle mechanics, and the [[Reaction Command]] system of ''[[Kingdom Hearts II]]'' was incorporated into both Sora and Riku's battle mechanics, generally to replace instances where the player would press the "A" button to continue a combo attack.
Additionally, these arenas can be aesthetically varied, even within the same world, while in the original game there was only one arena design per world. The "Duel" system was added to Riku's battle mechanics, and the [[Reaction Command]] system of ''[[Kingdom Hearts II]]'' was incorporated into both Sora and Riku's battle mechanics, generally to replace instances where the player would press the "A" button to continue a combo attack.
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***In ''HD 1.5 Remix'', the first four of the Keyblades listed above were replaced with [[Maverick Flare]], [[Midnight Roar]], [[Total Eclipse]], and [[Two Become One]], respectively.
***In ''HD 1.5 Remix'', the first four of the Keyblades listed above were replaced with [[Maverick Flare]], [[Midnight Roar]], [[Total Eclipse]], and [[Two Become One]], respectively.
**Enemy: [[Zexion]], [[Demyx]], [[Roxas]], [[Luxord]], [[Xemnas]], [[Xigbar]], and [[Xaldin]].
**Enemy: [[Zexion]], [[Demyx]], [[Roxas]], [[Luxord]], [[Xemnas]], [[Xigbar]], and [[Xaldin]].
***Sora can no longer obtain the [[Darkball]] Enemy Card.
**Friend: [[Pluto]]
**Friend: [[Pluto]]
**Map: [[Bottomless Darkness]], [[Roulette Room]], and [[Random Joker]]
**Map: [[Bottomless Darkness]], [[Roulette Room]], and [[Random Joker]]
***Riku can now obtain the [[Black Room]] Map Card.
**Special: [[Gold Card]] and [[Platinum Card]].
**Special: [[Gold Card]] and [[Platinum Card]].
*The Journal now keeps track of minigame scores.
*The Journal now keeps track of minigame scores.
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*Jiminy's Journal and the D-Report now includes journal entries on world cards. In addition, the D-Report also now includes entries on Map and Item cards.
*Jiminy's Journal and the D-Report now includes journal entries on world cards. In addition, the D-Report also now includes entries on Map and Item cards.
*Riku's decks have been altered.
*Riku's decks have been altered.
*Riku can now level up his DP when he acquires Dark Mode from [[Ansem, Seeker of Darkness|Ansem]].
*Riku cannot level up his DP before he acquires Dark Mode from [[Ansem, Seeker of Darkness|Ansem]] (unless he has obtained all HP bonuses).
<!--*Updated music, including new songs. Specify!-->
*The music is updated to utilize the PlayStation 2's synthesizer, and three new tracks have been added: "[[Dash-A-Long]]", "[[March-A-Long]]", and "[[Lord of the Castle]]".
*The music is updated to utilize the PlayStation 2's synthesiser, and a new track, [[Lord of the Castle]], has been added for the final phase of [[Marluxia]].
*The enemies that appear in the overworld are now more various.
<!--overworld battle sprite changes - now world-specific-->


====Gameplay====
====Gameplay====
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*Many new props feature throughout the field, such as flowers in Wonderland which block doors and projectile-firing obstacles.{{Fact}}
*Many new props feature throughout the field, such as flowers in Wonderland which block doors and projectile-firing obstacles.{{Fact}}
<!--oblivion bells, etc. - environment changes-->
<!--oblivion bells, etc. - environment changes-->
*[[Zantetsuken]], [[Sonic Blade]], [[Tornado]], [[Holy]], [[Ars Arcanum]], [[Ragnarok]], and [[Mega Flare]] are now available to learn at levels 22, 27, 42, 47, 37, 52, and 57.
*[[Zantetsuken]] and [[Sonic Blade]] are now available to learn at levels 22 and 27 respectively (the reverse was true previously). [[Ars Arcanum]], [[Tornado]], [[Holy]], [[Ragnarok]], and [[Mega Flare]] are now available to learn at 5 levels higher than before at levels 37, 42, 47, 52, and 57, respectively, due to the new sleight [[Lethal Frame]] being learned at level 32.
*Riku's battle mechanics now include the [[Duel]] system and its Sleights, and now have the [[Holy Burst]] and [[Inverse Burst]] Friend Sleights.
*Riku's battle mechanics now include the [[Duel]] system and its Sleights, and now have the [[Holy Burst]] and [[Inverse Burst]] Friend Sleights.
*Due to the removal of Link Mode, the effect of the [[Darkball]] and Ansem, Seek of Darkness Enemy Cards have been modified. In addition, as the former is now designed to work with Riku's Duel system, it is no longer available in Sora's Story, and has been added to Riku's deck as a secondary regular Enemy Card for the Atlantica floor other than Sea Neon.
*Due to the removal of Link Mode, the effect of the [[Darkball]] and Ansem, Seek of Darkness Enemy Cards have been modified. In addition, as the former is now designed to work with Riku's Duel system, it is no longer available in Sora's Story, and has been added to Riku's deck as a secondary regular Enemy Card for the Atlantica floor other than Sea Neon.
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====Battle====
====Battle====
*While battling the [[Parasite Cage]], the stomach acid will not inflict damage if Sora is reloading his deck.
*While battling the [[Parasite Cage]], the stomach acid will not inflict damage if Sora is reloading his deck.
*Other than Axel, Cloud, and Hades, all sleight using bosses have new sleights and some removed sleights.
*Several bosses that use sleights have new and/or removed sleights.
*The final Marluxia battle has been split into two sub-battles. The first is generally the same as the original final battle, albeit on a standard circular arena instead of in a sub-space-esque field, while the second is set entirely on top of Marluxia's Specter, and features him as much more aggressive, with several powerful Sleights.
*The final Marluxia battle has been split into two sub-battles. The first is generally the same as the original final battle, albeit on a standard circular arena instead of in a sub-space-esque field, while the second is set entirely on top of Marluxia's Specter, and features him as much more aggressive, with several powerful Sleights.
*Lexaeus can enter a temporary state of invulnerability and increased strength.
*Lexaeus can enter a temporary state of invulnerability and increased strength.
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===Changes in worlds===
===Changes in worlds===
<!--Add in new Room of Reward cards-->
<!--Add in new Room of Reward cards-->
*All worlds have additional rewards unlocked by completing ''[[Kingdom Hearts II Final Mix]]'' in the original Japanese release, completing both Sora and Riku's stories in the international release, or finishing the ''[[Kingdom Hearts 358/2 Days]]'' movie in ''[[Kingdom Hearts HD 1.5 ReMIX]]''.
*[[Traverse Town]] changes:
**New Bounty available as a reward containing either [[Hidden Dragon]] or [[Maverick Flare]]{{KHHD}}.
**[[Saïx]]'s Enemy Card is available in the Room of Rewards.
*[[Olympus Coliseum]] Changes:
**[[Monochrome]] or [[Total Eclipse]]{{KHHD}} is available in the Room of Rewards.
*[[Agrabah]] changes:
*[[Agrabah]] changes:
**[[Warp]] is now available in the Agrabah Room of Rewards.
**[[Warp]] is now available in the Agrabah Room of Rewards instead of [[Blazing Donald]].
**[[Luxord]]'s Enemy Card is available in the Room of Rewards.
*[[Wonderland]] changes:
*[[Wonderland]] changes:
**[[Synchro]] is now available in the Wonderland Room of Rewards.
**[[Synchro]] is now available in the Wonderland Room of Rewards instead of [[Stop Raid]].
*Monstro changes:
**[[Xemnas]]'s Enemy Card is available in the Room of Rewards.
*[[Monstro]] changes:
**[[High Jump]] is now learned upon reaching the Room of Beginnings.
**The final battle in [[Monstro]] is now recorded within the Journal as a minigame and the Shadows defeated during it drop EXP.
**The final battle in [[Monstro]] is now recorded within the Journal as a minigame and the Shadows defeated during it drop EXP.
**[[Xaldin]]'s Enemy Card is available in the Room of Rewards.
*[[Halloween Town]] changes:
*[[Halloween Town]] changes:
**[[Jack Skellington]]'s friend card is now available from the first battle in Halloween Town.
**[[Jack Skellington]]'s Friend Card is now available from the first battle in Halloween Town.
**[[Bind]] is now available in the Halloween Town.
**[[Bind]] is now available in the Halloween Town Room of Rewards instead of [[Gravity Raid]].
**[[Bond of Flame]] is available in the Room of Rewards.
**Sora, Donald and Goofy now wear their Halloween costumes while within [[Halloween Town]]. Riku and Mickey are also darkened and Mickey's card loses his smile.
**Sora, Donald and Goofy now wear their Halloween costumes while within [[Halloween Town]]. Riku and Mickey are also darkened and Mickey's card loses his smile.
*[[Atlantica]] changes:
**[[Demyx]]'s Enemy Card is available in the Room of Rewards.
**[[Darkball]] has been added as a second Enemy Card for Riku.
*[[Neverland]] changes:
**[[Glide]] is now learned upon entering.
**[[Teleport]] is now the world's sole Bounty.
**[[Follow the Wind]] or [[Midnight Roar]]{{KHHD}} is available in the Room of Rewards.
*[[Hollow Bastion]] changes:
**[[Reflect Raid]] is now the world's sole Bounty.
**[[Xaldin]]'s Enemy Card is available in the Room of Rewards.
*[[100 Acre Wood]] changes:
*[[100 Acre Wood]] changes:
**100 Acre Wood has been modified to be a minigame world.
**100 Acre Wood has been modified to be a minigame world.
**[[Idyll Romp]] is now available as a reward for clearing [[Tigger's Jump-a-Thon]].
**[[Idyll Romp]] is now available as a reward for clearing [[Tigger's Jump-a-Thon]].
**[[Cross-slash+]] is now available as a reward for clearing [[Veggie Panic]].
**[[Cross-slash+]] is now available as a reward for clearing [[Veggie Panic]].
**[[Mega-Ether]] is now available as a reward for clearing [[Whirlwind Plunge]].
**[[Elixir]] is now available as a reward for clearing [[Bumble-Rumble]]
**The new sleight [[Firaga Burst]] is now available as a reward for clearing [[Balloon Glider]]
**[[Spellbinder]] is now found in a chest in Tigger's Playground.
**[[Spellbinder]] is now found in a chest in Tigger's Playground.
*[[Twilight Town]] changes:
*[[Twilight Town]] changes:
**[[Warpinator]] is now a Twilight Town Bounty.
**[[Warpinator]] is now a Twilight Town Bounty instead of [[Firaga Break]].
**The Ansem, Seeker of Darkness card is now a Twilight Town Bounty.
**The new sleight [[Stardust Blitz]] replaces Warp in the Room of Rewards.
**[[Roxas]]'s Enemy Card is available in the Room of Rewards.
**The [[Ansem, Seeker of Darkness]] card is now a Twilight Town Bounty instead of a Castle Oblivion one, becoming available after defeating Marluxia once and clearing Reverse/Rebirth.
*[[Destiny Islands]] changes:
**[[Zexion]]'s Enemy Card is now available as a second Bounty after defeating Marluxia once and clearing Reverse/Rebirth.
**[[Photon Debugger]] or [[Two Become One]]{{KHHD}} is available in the Room of Rewards.
*[[Castle Oblivion]] changes:
**The new sleight [[Raging Storm]] is available as the world's first Bounty.
**A Room of Rewards has been added containing [[Super Glide]].
**[[Star Seeker]] is available in the Room of Rewards.
*Other changes:
**Defeating Riku-Replica in the [[8F Exit Hall]] yields the new sleight [[Magnet Spiral]] instead of [[Warpinator]].
**Defeating Vexen in the [[10F Exit Hall]] yields the new sleight {{c|Freeze|ability}} instead of the [[Mega-Ether]].


==External links==
==External links==
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