Judgment: Difference between revisions

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==Gameplay==
==Gameplay==
The attack combos for Judgment are characterized by broad, swift, spinning attacks. The ground combo consists of a spinning thrust, a 360-degree swing, another spinning thrust, and a double spin, with the blades extending on the last spin.
The attack combos for Judgment are characterized by broad, swift, spinning attacks. The ground combo consists of a spinning thrust, a 360-degree swing, another spinning thrust, and a double spin, with the blades extending on the last spin. The finisher has a knockback effect.


The aerial combo consists of an upwards spinning swing, a double spinning slash, and a downward 360 spin slash.
The aerial combo consists of an upwards spinning swing, a double spinning slash, and a downward 360 spin slash with knockback.


The ground combo for Judgment+ adds another 360-degree swing and another thrust before the double-spin finisher.
The ground combo for Judgment+ adds another 360-degree swing and another thrust before the double-spin finisher.
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