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==Gameplay== | ==Gameplay== | ||
The attack combos for Judgment are characterized by broad, swift, spinning attacks. The ground combo consists of a spinning thrust, a 360-degree swing, another spinning thrust, and a double spin, with the blades extending on the last spin. | The attack combos for Judgment are characterized by broad, swift, spinning attacks. The ground combo consists of a spinning thrust, a 360-degree swing, another spinning thrust, and a double spin, with the blades extending on the last spin. The finisher has a knockback effect. | ||
The aerial combo consists of an upwards spinning swing, a double spinning slash, and a downward 360 spin slash. | The aerial combo consists of an upwards spinning swing, a double spinning slash, and a downward 360 spin slash with knockback. | ||
The ground combo for Judgment+ adds another 360-degree swing and another thrust before the double-spin finisher. | The ground combo for Judgment+ adds another 360-degree swing and another thrust before the double-spin finisher. |
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