Game:Young Xehanort: Difference between revisions

→‎Kingdom Hearts 3D: Dream Drop Distance: I've been thinking about this kind of structure. YX's attacks are exclusive to phase 1 and the clones are exclusive to the clock phase.
(→‎Kingdom Hearts Birth by Sleep: I don't think that's ever officially confirmed.)
(→‎Kingdom Hearts 3D: Dream Drop Distance: I've been thinking about this kind of structure. YX's attacks are exclusive to phase 1 and the clones are exclusive to the clock phase.)
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Alternatively, continue using Firaga Burst, Balloonga, and other attack magic in conjunction with spirit attacks. Keep also in mind the Haste Support Magic after being cast on Riku can be handy, not only to speed up the reloading times but also his main combos, which can stagger Young Xehanort as well. After Xehanort takes enough hits, he will transform his Keyblade into a shield and if Riku hits it, Xehanort will counterattack. If he teleports up and falls, he will whip Riku multiple times. Get ready to block or to Shadow Slide when he reaches the ground. If Xehanort teleports constantly from right to left, he will prepare to charge at Riku. He will teleport like this twice; once he warps the fourth time, get ready to block or use Shadow Slide. If he is a fair distance away, he will start teleporting from side to side again, gradually getting closer to Riku. Get as close to Xehanort as possible when this occurs. After he teleports the third time in this manner, use Dark Barrier near him to block the lasers and use Counter Aura in front of him. If possible, utilize Shadow Slide and Shadow Strike to attack and stop Xehanort's attack.  
Alternatively, continue using Firaga Burst, Balloonga, and other attack magic in conjunction with spirit attacks. Keep also in mind the Haste Support Magic after being cast on Riku can be handy, not only to speed up the reloading times but also his main combos, which can stagger Young Xehanort as well. After Xehanort takes enough hits, he will transform his Keyblade into a shield and if Riku hits it, Xehanort will counterattack. If he teleports up and falls, he will whip Riku multiple times. Get ready to block or to Shadow Slide when he reaches the ground. If Xehanort teleports constantly from right to left, he will prepare to charge at Riku. He will teleport like this twice; once he warps the fourth time, get ready to block or use Shadow Slide. If he is a fair distance away, he will start teleporting from side to side again, gradually getting closer to Riku. Get as close to Xehanort as possible when this occurs. After he teleports the third time in this manner, use Dark Barrier near him to block the lasers and use Counter Aura in front of him. If possible, utilize Shadow Slide and Shadow Strike to attack and stop Xehanort's attack.  
Once Xehanort's health has been depleted to 1, he will freeze time and warp into a giant Clock that appears in the center of the arena. Wait until the option to perform a [[Mirage Split]] [[Reality Shift]] appears. This will trigger the final stage of the battle. Note that the symbol for activating the Reality Shift will appear for less than one second. If Riku misses the timing, Xehanort will rewind time to the beginning of the fight and regain some of his health (approximately two and a half life bars). His health must be depleted again in order to perform Mirage Split, but this time, the symbol for activating Reality Shift will remain for a longer period of time.
For the final stage of the fight, Xehanort remains inside the Clock, which is now vulnerable to attack. Though he does not attack Riku directly, he creates half-invincible clones of himself to defend the Clock. The clones will attempt to swarm Riku with ethereal blade combos, X-slashes, and fiery tornadoes, but may occasionally disappear if attacked. It is safer to evade these attacks than to block them, as blocking those attacks will lock-out the clock, due to the fact they came from the clones and not the Clock itself. While the Clock is open to attack while the clones are not on the field, as this phase is more time based than the previous one, Riku should have Spirit Roar and Haste cast on him by his spirits so that he can inflict more damage while not being restricted to waiting for his commands to reload, for the reason that if the hands on the Clock strike 12 before Riku destroys it, it will rewind time to the start of this phase and regain his lost health of the previous phase. As Xehanort will stop his attacks before it rewinds time, Riku should at that time unleash his most powerful commands as fast as possible if the Clock is close to be defeated; however, after Xehanort rewinds time once, the total health of the Clock will decrease to the same amount as Xehanort's first phase's, and thus, for the next times this phase will restart, making it easier to destroy the Clock on the next try. Multi-hit warping attacks such as Dark Splicer and Dark Aura can bypass Xehanort's clones and remove multiple health bars off the clock, even finishing it off if at low health. Do this with caution, however, as Riku can be attacked and deflected by incoming clones, especially those which use combos and fiery tornadoes, which can knock him away during Dark Aura.
Due to the relentless assault of the clones, leaving few to no windows of opportunity to attack, a reliable strategy is to activate commands like Firaga Burst while in midair. Releasing the commands at the apex of Riku's [[Doubleflight]] will allow Riku to avoid interruption from most of the clones' attacks, with the exception of the X-slashes.
If Riku is supposedly not strong enough to destroy the clock in time, he can, while dodging the attacks, restrain from attacking and wait until the Clock rewinds time, where next time it will have less health, to have a chance to finish it in time. If he ever gets revived thanks to [[Auto-Life]], the ticking sounds from the clock will stop until either the rewind or the end of the fight.
;Young Xehanort
;Young Xehanort
{{Atk-o|DDD}}
{{Atk-o|DDD}}
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{{Atk-c}}
{{Atk-c}}
;Clones
;Clones
Once Xehanort's health has been depleted to 1, he will freeze time and warp into a giant Clock that appears in the center of the arena. Wait until the option to perform a [[Mirage Split]] [[Reality Shift]] appears. This will trigger the final stage of the battle. Note that the symbol for activating the Reality Shift will appear for less than one second. If Riku misses the timing, Xehanort will rewind time to the beginning of the fight and regain some of his health (approximately two and a half life bars). His health must be depleted again in order to perform Mirage Split, but this time, the symbol for activating Reality Shift will remain for a longer period of time.
For the final stage of the fight, Xehanort remains inside the Clock, which is now vulnerable to attack. Though he does not attack Riku directly, he creates half-invincible clones of himself to defend the Clock. The clones will attempt to swarm Riku with ethereal blade combos, X-slashes, and fiery tornadoes, but may occasionally disappear if attacked. It is safer to evade these attacks than to block them, as blocking those attacks will lock-out the clock, due to the fact they came from the clones and not the Clock itself. While the Clock is open to attack while the clones are not on the field, as this phase is more time based than the previous one, Riku should have Spirit Roar and Haste cast on him by his spirits so that he can inflict more damage while not being restricted to waiting for his commands to reload, for the reason that if the hands on the Clock strike 12 before Riku destroys it, it will rewind time to the start of this phase and regain his lost health of the previous phase. As Xehanort will stop his attacks before it rewinds time, Riku should at that time unleash his most powerful commands as fast as possible if the Clock is close to be defeated; however, after Xehanort rewinds time once, the total health of the Clock will decrease to the same amount as Xehanort's first phase's, and thus, for the next times this phase will restart, making it easier to destroy the Clock on the next try. Multi-hit warping attacks such as Dark Splicer and Dark Aura can bypass Xehanort's clones and remove multiple health bars off the clock, even finishing it off if at low health. Do this with caution, however, as Riku can be attacked and deflected by incoming clones, especially those which use combos and fiery tornadoes, which can knock him away during Dark Aura.
Due to the relentless assault of the clones, leaving few to no windows of opportunity to attack, a reliable strategy is to activate commands like Firaga Burst while in midair. Releasing the commands at the apex of Riku's [[Doubleflight]] will allow Riku to avoid interruption from most of the clones' attacks, with the exception of the X-slashes.
If Riku is supposedly not strong enough to destroy the clock in time, he can, while dodging the attacks, restrain from attacking and wait until the Clock rewinds time, where next time it will have less health, to have a chance to finish it in time. If he ever gets revived thanks to [[Auto-Life]], the ticking sounds from the clock will stop until either the rewind or the end of the fight.
{{Atk-o|DDD}}
{{Atk-o|DDD}}
{{Atk|{{nihongo|'''Dual-Wield Wild Dance'''|2刀流乱舞|<br>Nitōryū Ranbu}}
{{Atk|{{nihongo|'''Dual-Wield Wild Dance'''|2刀流乱舞|<br>Nitōryū Ranbu}}
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