Game:Xemnas: Difference between revisions

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quotes before the start of each fight
(quotes before the start of each fight)
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=====Final Form=====
=====Final Form=====
[[File:Versus Xemnas (Final Form) KHII.png|thumb|right|Xemnas in his Final Form, about to fight Sora and Riku.]]
[[File:Versus Xemnas (Final Form) KHII.png|thumb|right|Xemnas in his Final Form, about to fight Sora and Riku.]]
{{Q|If light and darkness are eternal, then surely we nothings must be the same... Eternal!|Xemnas to Sora and Riku}}
{{Q|Anger and Hate are supreme...|Xemnas to Sora and Riku}}
Xemnas will first throw Sora and Riku into the air, leading to a series of aerial slash attacks and roundhouse kicks. It is possible, however, to avoid being thrown in the air if Sora has Reflega in the shortcut menu and uses it immediately after the battle begins. These tactics can be dodged by using the "[[Reversal]]" Reaction Command. To deal minor damage to Xemnas as he teleports around, manually select the [[Trinity Limit]] ability. This approach would then lead to the "Block" Reaction Command. It is also possible for a cinematic to play where Xemnas knocks Sora's [[Keyblade]] away. At this time, activate the Reaction Command "Defend", where Riku tosses Sora's Keyblade back to him and they both force Xemnas away.
Xemnas will first throw Sora and Riku into the air, leading to a series of aerial slash attacks and roundhouse kicks. It is possible, however, to avoid being thrown in the air if Sora has Reflega in the shortcut menu and uses it immediately after the battle begins. These tactics can be dodged by using the "[[Reversal]]" Reaction Command. To deal minor damage to Xemnas as he teleports around, manually select the [[Trinity Limit]] ability. This approach would then lead to the "Block" Reaction Command. It is also possible for a cinematic to play where Xemnas knocks Sora's [[Keyblade]] away. At this time, activate the Reaction Command "Defend", where Riku tosses Sora's Keyblade back to him and they both force Xemnas away.


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===''Kingdom Hearts 3D: Dream Drop Distance''===
===''Kingdom Hearts 3D: Dream Drop Distance''===
{{Q|As your flesh bears the sigil, so your name shall be known as that...of a recusant.|Xemnas to Sora}}
[[File:Versus Xemnas KH3D.png|right|thumb|Xemnas taunts Sora before engaging in combat.]]
At the start of the battle, Xemnas will use Building Throw at Sora while teleporting to the end of the arena, then follows by three more buildings. Perform carefully-timed [[Slide Roll]]s to avoid them and reach Xemnas quickly. If left alone during his normal phase, he will casually walk up to Sora like in prior games but will start to actively attack in response to Sora's offense.
At the start of the battle, Xemnas will use Building Throw at Sora while teleporting to the end of the arena, then follows by three more buildings. Perform carefully-timed [[Slide Roll]]s to avoid them and reach Xemnas quickly. If left alone during his normal phase, he will casually walk up to Sora like in prior games but will start to actively attack in response to Sora's offense.


[[File:Versus Xemnas KH3D.png|right|thumb|Xemnas taunts Sora before engaging in combat.]]
Xemnas is incredibly swift and frequently travels around the battlefield either inside an impenetrable sphere of darkness or by teleporting from place to place, attempting to catch Sora from behind, and may also use it relentlessly in order to completely nullify his attacks. When Xemnas's reaction durability value reaches 0, he will flinch after every attack for 3.3 seconds. He fights with moves that are mainly seen in the final fight from the previous game, with the exception of the shields and the sphere teleports which are seen in the first fight. As soon as Xemnas reappears from the dark sphere, Lock-On to him and press {{button|dsy}} or {{button|square}} to guard against the ensuing Dual Blade or Flying Dual Blade, leaving him open to Sora's [[Counter Rush]]. Beware that Xemnas can still counter attack after a Counter Rush. The use of [[Sliding Sidewinder]] is also efficient at interrupting, staggering and repelling Xemnas. If he isn't using the sphere teleports and is instead idling, one can use [[Firaga Burst]] combined with either powerful Unison Attacks like [[Decussation]], or commands with extended combos like [[Ars Arcanum]], stunlocking Xemnas and dealing up to 3HP bars of damage, especially when buffed with [[Spirit Roar]]. As with all bosses, a deck of alternating [[Balloon]]- and [[Cure]]-type spells can also easily win the battle.
Xemnas is incredibly swift and frequently travels around the battlefield either inside an impenetrable sphere of darkness or by teleporting from place to place, attempting to catch Sora from behind, and may also use it relentlessly in order to completely nullify his attacks. When Xemnas's reaction durability value reaches 0, he will flinch after every attack for 3.3 seconds. He fights with moves that are mainly seen in the final fight from the previous game, with the exception of the shields and the sphere teleports which are seen in the first fight. As soon as Xemnas reappears from the dark sphere, Lock-On to him and press {{button|dsy}} or {{button|square}} to guard against the ensuing Dual Blade or Flying Dual Blade, leaving him open to Sora's [[Counter Rush]]. Beware that Xemnas can still counter attack after a Counter Rush. The use of [[Sliding Sidewinder]] is also efficient at interrupting, staggering and repelling Xemnas. If he isn't using the sphere teleports and is instead idling, one can use [[Firaga Burst]] combined with either powerful Unison Attacks like [[Decussation]], or commands with extended combos like [[Ars Arcanum]], stunlocking Xemnas and dealing up to 3HP bars of damage, especially when buffed with [[Spirit Roar]]. As with all bosses, a deck of alternating [[Balloon]]- and [[Cure]]-type spells can also easily win the battle.


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