Game:Sephiroth: Difference between revisions

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(→‎Kingdom Hearts II: http://www.youtube.com/watch?v=sVcbyeJd2Uk Shows both of these)
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*'''Meteor''': Sephiroth floats into the air in front of the chasm and summons many meteors to hit Sora. These can be avoided with a combination of ''Aerial Dodge'', ''Reflega'' and deft moving.
*'''Meteor''': Sephiroth floats into the air in front of the chasm and summons many meteors to hit Sora. These can be avoided with a combination of ''Aerial Dodge'', ''Reflega'' and deft moving.


Equip Sora with as much equipment to increase his defense as possible. Ribbons work well for this. The Ultima Weapon Keyblade is the best to use due to MP Hastega - otherwise, [[Circle of Life]] is a suitable substitute. [[Decisive Pumpkin]] is also a good choice. Also equip Sora with the following abilities; ''Guard'', ''Counterguard'', ''Aerial Recovery'', ''High Jump'', ''Aerial Dodge'', ''Glide'', ''Slide Dash'', ''Combo Boost'', ''Air Combo Boost'', ''Finishing Plus'', ''Leaf Bracer'', ''Defender'', ''Second Chance'' and ''Once More''. If you are at a higher level, ''MP Haste'', ''MP Rage'', ''Berserk Charge'' and ''Retaliating Slash'' are also helpful. Also equip any other abilities to power up Sora's combos, such as ''[[Explosion]]'', and give him as many Elixirs or Megalixirs as possible. Equip ''[[Reflect|Reflega]]'', ''Curaga'', the Elixirs and Megalixirs to Sora's shortcut menu. Level-wise, you should be at least at Level 50, but being at a higher level naturally helps. For armor, equip Ribbons and Petit Ribbons, as they have high defense and elemental resistance and will greatly reduce the damage Sephiroth inflicts. Cosmic accessories are good for this fight, too. Accessories should be used to boost Sora's Strength for the fight. It should also be noted that Trinity limit can be used alone and can be a great help to use in the fight if one wishes to use items to heal instead of magic.
Equip Sora with as much equipment to increase his defense as possible. Ribbons work well for this. The Ultima Weapon Keyblade is the best to use due to MP Hastega - otherwise, [[Circle of Life]] is a suitable substitute. [[Decisive Pumpkin]] is also a good choice. Also equip Sora with the following abilities; ''Guard'', ''Counterguard'', ''Aerial Recovery'', ''High Jump'', ''Aerial Dodge'', ''Glide'', ''Slide Dash'', ''Combo Boost'', ''Air Combo Boost'', ''Finishing Plus'', ''Leaf Bracer'', ''Defender'', ''Second Chance'' and ''Once More''. If you are at a higher level, ''MP Haste'', ''MP Rage'', ''Berserk Charge'' and ''Retaliating Slash'' are also helpful. Also equip any other abilities to power up Sora's combos, such as ''[[Explosion]]'', and give him as many Elixirs or Megalixirs as possible. Equip ''[[Reflect|Reflega]]'', ''Curaga'', the Elixirs and Megalixirs to Sora's shortcut menu. Level-wise, you should be at least at Level 50, but being at a higher level naturally helps. For armor, equip Ribbons and Petit Ribbons, as they have high defense and elemental resistance and will greatly reduce the damage Sephiroth inflicts. Cosmic accessories are good for this fight, too. Accessories should be used to boost Sora's Strength for the fight. It should also be noted that Trinity Limit can be used alone and can be a great help to use in the fight if one wishes to use items to heal instead of magic.


Sephiroth always begins the battle with Flash, so hit the Triangle button as soon as the fight begins, then target Sephiroth. Flash leaves Sephiroth open for a while, so hit him with ''Slide Dash'' and unleash a combo until he teleports. It can also be helpful if you have ''Berserk Charge'' to use Trinity Limit on him right after he finishes the Flash attack, then hit him with as many hits as you can until he teleports. After this, Sephiroth will unleash a Ground Combo if you are in close range of him. Use ''Guard'' and ''Counterguard'' to deflect and interrupt the attack and counter with a combo. Sephiroth will only teleport once the finisher is used - if the player uses a combo but does not use the finisher, Sephiroth will leap back and perform Ground Combo again, which can be easily countered again. This is an effective way to defeat Sephiroth in his first phase without having to deal with his other attacks; as long as the player does not hit the finisher, Sephiroth will only use Ground Combo against them. As another counter, the player can use Reflega to block the attacks and deliver massive damage to Sephiroth. While using ''Guard'' to block the slashes, cast Reflega towards the last couple of slashes in Sephiroth's Ground Combo. While Sephiroth is receiving the backlash damage of Reflega, ''Slide Dash'' towards Sephiroth and follow up with a combo.
Sephiroth always begins the battle with Flash, so hit the Triangle button as soon as the fight begins, then target Sephiroth. Flash leaves Sephiroth open for a while, so hit him with ''Slide Dash'' and unleash a combo until he teleports. It can also be helpful if you have ''Berserk Charge'' to use Trinity Limit on him right after he finishes the Flash attack, then hit him with as many hits as you can until he teleports. After this, Sephiroth will unleash a Ground Combo if you are in close range of him. Use ''Guard'' and ''Counterguard'' to deflect and interrupt the attack and counter with a combo. Sephiroth will only teleport once the finisher is used - if the player uses a combo but does not use the finisher, Sephiroth will leap back and perform Ground Combo again, which can be easily countered again. This is an effective way to defeat Sephiroth in his first phase without having to deal with his other attacks; as long as the player does not hit the finisher, Sephiroth will only use Ground Combo against them. As another counter, the player can use Reflega to block the attacks and deliver massive damage to Sephiroth. While using ''Guard'' to block the slashes, cast Reflega towards the last couple of slashes in Sephiroth's Ground Combo. While Sephiroth is receiving the backlash damage of Reflega, ''Slide Dash'' towards Sephiroth and follow up with a combo.
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