Ephemer: Difference between revisions

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{{Q|We'll go together.|Ephemer|''[[Kingdom Hearts χ]]''}}
{{Q|We'll go together.|Ephemer|''[[Kingdom Hearts χ]]''}}
'''Ephemer''' is a Keyblade wielder who appears in ''[[Kingdom Hearts χ]]''. He seeks to discover the truth behind the gathering of [[Lux]] and the structure of the [[World]].
'''Ephemer''' is a Keyblade wielder who appears in ''[[Kingdom Hearts χ]]''. He seeks to discover the truth behind the gathering of [[Lux]] and the structure of the [[world]].


==Story==
==Story==
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===''Kingdom Hearts χ[chi]''===
===''Kingdom Hearts χ[chi]''===
Ephemer meets the [[Player (KHχ)|Player]] one day while in Waterfront Park, where he is bested by an [[Invisible]] and the Player steps in to help Ephemer defeat the Invisible. Admitting that he'd gotten a little cocky, Ephemer introduces himself to Player, and the two find that they are from opposing Unions. Even so, since Ephemer had been working on something outside of his Union for the day, he opts to explain his investigation to Player in return for helping him out. Ephemer then reveals to Player how the worlds they visit are merely projections and that they Lux they collect in actually from the world they're in. In order to better explain himself, Ephemer elaborates that the worlds are connected by land, however it's impossible to reach them all, thus the mechanism that creates the projections allows them to collect Lux from faraway lands. Though he's still unsure how it all works, Ephemer assumes that it's the Book of Prophecies that's creating the projections. Furthermore, Ephemer voices his desire to know why wielders are fighting over Lux without knowing why - revealing that he'd come to learn that the reason is because the Unions all have different goals.
Ephemer meets the [[Player (KHχ)|Player]] one day while in Waterfront Park, where he is bested by an [[Invisible]] and the Player steps in to help Ephemer defeat the Invisible. Admitting that he had gotten a little cocky, Ephemer introduces himself to Player, and the two find that they are from opposing Unions. In spite of this, since Ephemer had been working on something outside of his Union for the day, he opts to explain his investigation to Player in return for helping him out. Ephemer then reveals to Player how the worlds they visit are merely projections and that they Lux they collect in actually from the world they're in. In order to better explain himself, Ephemer elaborates that the worlds are connected by land, however it's impossible to reach them all, thus the mechanism that creates the projections allows them to collect Lux from faraway lands. Though he's still unsure how it all works, Ephemer assumes that it's the Book of Prophecies that's creating the projections. Furthermore, Ephemer voices his desire to know why wielders are fighting over Lux without knowing why - revealing that he'd come to learn that the reason is because the Unions all have different goals.


With this in mind, Player explains a dream he'd had the night before in which he saw the [[Foreteller Aced|Aced]], Ava, [[Foreteller Gula|Gula]], [[Foreteller Invi|Invi]], and [[Foreteller Ira|Ira]] meeting with a hooded figure in the Foreteller's Chamber. Intrigued, Ephemer suggests that the two of them investigate the room from Player's dream. When Ephemer questions whether or not Player knows where the room is, Player confirms that he does and motions toward the Clock Tower, with Ephemer understanding and explaining that he'd been there a few times before, but he'd never found a way in. The two split up in order to find some way of getting in, with Player eventually finding an entrance through the sewers located in a drained river. As Player and Ephemer proceed through the sewers, they're mobbed by Heartless - with Player getting bested by an Invisible on one occasion. Ephemer is quick to defeat the Invisible and heal Player however, joking that the two of them were now even. A crashing noise from ahead prompts Player to proceed forward - only to be stopped by Ephemer, who suggests that they come back later - reasoning that it had taken them a long time just to get this far, and they still don't know how long it will take them to enter the Clock Tower and find the Foreteller's Chamber - so it's going to look suspicious to their Union Leaders if they're missing for too long. Agreeing to meet the following day, Ephemer parts ways with his new friend.
With this in mind, Player explains a dream he'd had the night before in which he saw the [[Foreteller Aced]], Ava, [[Foreteller Gula]], [[Foreteller Invi]], and [[Foreteller Ira]] meeting with a hooded figure in the Foreteller's Chamber. Intrigued, Ephemer suggests that the two of them investigate the room from Player's dream. When Ephemer questions whether or not Player knows where the room is, Player confirms that he does and motions toward the Clock Tower, with Ephemer understanding and explaining that he'd been there a few times before, but he'd never found a way in. The two split up in order to find some way of getting in, with Player eventually finding an entrance through the sewers located in a drained river. As Player and Ephemer proceed through the sewers, they're mobbed by Heartless - with Player getting bested by an Invisible on one occasion. Ephemer is quick to defeat the Invisible and heal Player however, joking that the two of them were now even. A crashing noise from ahead prompts Player to proceed forward - only to be stopped by Ephemer, who suggests that they come back later - reasoning that it had taken them a long time just to get this far, and they still don't know how long it will take them to enter the Clock Tower and find the Foreteller's Chamber - so it's going to look suspicious to their Union Leaders if they're missing for too long. Agreeing to meet the following day, Ephemer parts ways with his new friend.


Ephemer comes across Ava sitting alone in the Fountain Square, asking if he could join her. Taking notice of Ava's stressed demeanor, Ephemer asks if something had happened. Though Ava remains vague, she reminds Ephemer of what he'd asked her before - about why the Unions compete rather than working together and admits that she's always wondered the same thing. Confused, Ephemer voices how he'd thought that it was simply because the Master of Masters had said so. Ava confirms this, but explains that she's started to question things. Bringing up how Ephemer wanted answers in order to solve the mysteries of the world - Ava reveals that she thinks that people questioning things and thinking for themselves is the way things should be. Shocked, Ephemer notes how Ava really isn't acting like herself and suggests that talking about the Book of Prophecies might cheer her up. Though Ava denies Ephemer - he claims that he had been joking, but either way Ava establishes that it'd be best if the Unions could work together and be friends. Ephemer then mentions how he'd met someone from another Union earlier and that he was going to meet them again the next day. Admitting that it sounded like fun, Ava suggests that Ephemer head back home and get some rest in preparation. Before leaving, Ephemer asks that, while he doesn't know what's gotten Ava so down, she cheer up - which makes Ava smile.
Sometime later, Ephemer comes across Ava sitting alone in the Fountain Square and notices her depressed demeanor. Although Ava remains vague, she expresses her doubts about the Master's teachings regarding the competition between the Unions, much to Ephemer's surprise. Ava approves of Ephemer's desire to solve the mysteries of the world, as she believes that people should question things and think for themselves. Ephemer jokingly tries to get Ava to talk about the Book of Prophecies, but she denies him. Ephemer reveals to her that he had befriended a Keyblade wielder from a different Union, and Ava is pleased that wielders from other Unions could work together. Before Ephemer leaves, he asks Ava to cheer up, which brings a smile to her face.


That night, Ephemer ventures into the sewers alone - apologizing to Player before continuing his investigation. Before Ephemer can enter the Clock Tower however, he is confronted by Ava. Relocating to a more private setting on the Outskirts, Ava reveals the final entry in the Book of Prophecies, which details the events of the [[Keyblade War]] - an event that will subsequently bring about the end of the world. As well, Ava reveals her role to Ephemer, being to assemble exceptional Keyblade wielders, regardless of their Unions, into a separate faction called the Dandelions, who would not take part in the Keyblade War and instead travel to another realm to ensure that Light would not expire; inviting Ephemer to join the Dandelions. Though skeptic, Ephemer agrees, and Ava proceeds to explain that she intends on choosing five people from the Dandelions - including Ephemer - to act as Union Leaders in the Foreteller's stead following the Keyblade War. This makes Ephemer uneasy - prompting Ava to ask if he feels alright about being a Union Leader. Ephemer tells Ava that he can't handle becoming a Union Leader all of a sudden, claiming that all this talk of destruction is a pretty bad joke. Even so, Ava stresses that they do not have time for this, from now on everything depends on them, because if someone doesn't gather Lux, Light will expire.  
That night, Ephemer ventures into the sewers alone - apologizing to Player before continuing his investigation. Before Ephemer can enter the Clock Tower however, he is confronted by Ava. Relocating to a more private setting on the Outskirts, Ava reveals the final entry in the Book of Prophecies, which details the events of the [[Keyblade War]] - an event that will subsequently bring about the end of the world. As well, Ava reveals her role to Ephemer, being to assemble exceptional Keyblade wielders, regardless of their Unions, into a separate faction called the Dandelions, who would not take part in the Keyblade War and instead travel to another realm to ensure that Light would not expire; inviting Ephemer to join the Dandelions. Though skeptic, Ephemer agrees, and Ava proceeds to explain that she intends on choosing five people from the Dandelions - including Ephemer - to act as Union Leaders in the Foreteller's stead following the Keyblade War. This makes Ephemer uneasy - prompting Ava to ask if he feels alright about being a Union Leader. Ephemer tells Ava that he can't handle becoming a Union Leader all of a sudden, claiming that all this talk of destruction is a pretty bad joke. Even so, Ava stresses that they do not have time for this, from now on everything depends on them, because if someone doesn't gather Lux, Light will expire.  
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