Ephemer: Difference between revisions

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(Edited for grammar and clarity; added story info for Quest 960+)
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Soon, Lauriam joins the Union leaders in the Foretellers' Chamber to ask Skuld about his younger sister [[Strelitzia]]'s whereabouts, as Skuld was last seen going into the same building Strelitzia had entered just prior to the Keyblade War. After listening to their conversation, Brain theorizes that Strelitzia was looking for a Keyblade wielder that was going to fight in the Keyblade War and likely wanted to induct this wielder to the Dandelions. This reminds Ephemer of Player, and so he and Lauriam leave to ask Player about Strelitzia. {{storylink|Quest 851: More Heartless in Daybreak Town Pt. 6}}
Soon, Lauriam joins the Union leaders in the Foretellers' Chamber to ask Skuld about his younger sister [[Strelitzia]]'s whereabouts, as Skuld was last seen going into the same building Strelitzia had entered just prior to the Keyblade War. After listening to their conversation, Brain theorizes that Strelitzia was looking for a Keyblade wielder that was going to fight in the Keyblade War and likely wanted to induct this wielder to the Dandelions. This reminds Ephemer of Player, and so he and Lauriam leave to ask Player about Strelitzia. {{storylink|Quest 851: More Heartless in Daybreak Town Pt. 6}}


[[File:Entering the Chaos 01 KHUX.png|thumb|left|Ephemer investigates the glitches with Player.]]
Ephemer finds Player in the Fountain Square and the two reconnect, with Ephemer apologizing for having been so busy lately with his duties as a Union leader. Ephemer then introduces Player to Lauriam, who asks about his sister. After Lauriam departs, Ephemer spends the rest of the day completing missions with Player to take a break from being a Union leader. {{storylink|Quest 856: Daybreak Fun with Ephemer Pt. 1}}
Ephemer finds Player in the Fountain Square and the two reconnect, with Ephemer apologizing for having been so busy lately with his duties as a Union leader. Ephemer then introduces Player to Lauriam, who asks about his sister. After Lauriam departs, Ephemer spends the rest of the day completing missions with Player to take a break from being a Union leader. {{storylink|Quest 856: Daybreak Fun with Ephemer Pt. 1}}


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Brain explains to Ephemer, Player, and Ventus that the worlds they have been visiting since the Keyblade War have been data recreations of the same worlds they previously visited. However, a new world that had been previously unconnected to Daybreak Town has appeared, and seems to be responsible for the glitches that Ephemer and Player had been chasing. Ephemer and Player agree to investigate this new world and Brain opens a portal for them to travel to it.{{storylink|Quest 871: The Control Room}}
Brain explains to Ephemer, Player, and Ventus that the worlds they have been visiting since the Keyblade War have been data recreations of the same worlds they previously visited. However, a new world that had been previously unconnected to Daybreak Town has appeared, and seems to be responsible for the glitches that Ephemer and Player had been chasing. Ephemer and Player agree to investigate this new world and Brain opens a portal for them to travel to it.{{storylink|Quest 871: The Control Room}}


[[File:The Cause of It All 01 KHUX.png|thumb|right|Ephemer and Player go through a glitched portal to the new world.]]
Ephemer and Player emerge into a tunnel and chase after a Darkling, leading them to arrive at [[Game Central Station]]. They decide to split up, Ephemer trusting Player to investigate the glitches while he chases the Darkling.{{storylink|Quest 876: To a New World Pt. 5}} Ephemer later meets back up with Player in [[Cy-Bug Sector]] and helps them chase after the Darkling Cy-Bug.{{storylink|Quest 898: Ralph! Pt. 6}} Together, they are able to defeat the Darkling Cy-Bug with the help of Calhoun. {{storylink|Quest 905: The Threat}} Once brought up to speed, Ephemer asks Player to keep looking into the glitches while he heads back to Daybreak Town to inform the others.  He assures a disappointed Player that he trusts them and knows they'll be fine on their own, and promises that their hearts will always be connected. {{storylink|Quest 906: Investigating the Glitches Pt. 1}}
Ephemer and Player emerge into a tunnel and chase after a Darkling, leading them to arrive at [[Game Central Station]]. They decide to split up, Ephemer trusting Player to investigate the glitches while he chases the Darkling.{{storylink|Quest 876: To a New World Pt. 5}} Ephemer later meets back up with Player in [[Cy-Bug Sector]] and helps them chase after the Darkling Cy-Bug.{{storylink|Quest 898: Ralph! Pt. 6}} Together, they are able to defeat the Darkling Cy-Bug with the help of Calhoun. {{storylink|Quest 905: The Threat}} Once brought up to speed, Ephemer asks Player to keep looking into the glitches while he heads back to Daybreak Town to inform the others.  He assures a disappointed Player that he trusts them and knows they'll be fine on their own, and promises that their hearts will always be connected. {{storylink|Quest 906: Investigating the Glitches Pt. 1}}


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Afterwards, Ephemer expresses uncertainty about the fate of the world and resolves to save everyone. As the data world begins to deteriorate, he and the others make plans to escape back to the real world using the lifeboats. Ephemer urges Brain to be the first to return, arguing that Brain has the best chance of figuring out how to help everyone from outside. Ephemer also tries to convince Player to take a lifeboat, but they refuse, choosing to stay with him instead. Brain gives Ephemer his Keyblade, [[Master's Defender]], and the Book of Prophecies before returning to the real world.{{storylink|Quest 978: What Comes After}}
Afterwards, Ephemer expresses uncertainty about the fate of the world and resolves to save everyone. As the data world begins to deteriorate, he and the others make plans to escape back to the real world using the lifeboats. Ephemer urges Brain to be the first to return, arguing that Brain has the best chance of figuring out how to help everyone from outside. Ephemer also tries to convince Player to take a lifeboat, but they refuse, choosing to stay with him instead. Brain gives Ephemer his Keyblade, [[Master's Defender]], and the Book of Prophecies before returning to the real world.{{storylink|Quest 978: What Comes After}}


[[File:Ephemer & Skuld 01 KHUX.png|thumb|left|Ephemer thinks of his friendship with Player.]]
Ephemer, Skuld, and Player are confronted by four manifestations of Darkness. Darkness asks that they open a gate for it to leave and infect other worlds, to which Ephemer refuses. As they prepare to fight, Ephemer urges Player to take one of the lifeboats and escape. Realizing the dire situation they are in, Player chooses instead to pretend to be possessed by Darkness in a bid to save Ephemer and Skuld. Player threatens Skuld's life, goading Ephemer into sending them and the four Darknesses through a glitching portal. Ephemer tearfully closes the portal behind them, trapping them.
Ephemer, Skuld, and Player are confronted by four manifestations of Darkness. Darkness asks that they open a gate for it to leave and infect other worlds, to which Ephemer refuses. As they prepare to fight, Ephemer urges Player to take one of the lifeboats and escape. Realizing the dire situation they are in, Player chooses instead to pretend to be possessed by Darkness in a bid to save Ephemer and Skuld. Player threatens Skuld's life, goading Ephemer into sending them and the four Darknesses through a glitching portal. Ephemer tearfully closes the portal behind them, trapping them.


Ephemer helps Skuld into one of the lifeboats and they return to the real world together. They go outside to witness the destruction of Daybreak Town before returning to take the lifeboats again and escape the collapsing world. As they enter the lifeboats, Skuld thanks Ephemer for being there with her, and Ephemer recalls his memories of fighting alongside Player. The ceiling collapses above their closed pods, filling the room with rubble.
Ephemer helps Skuld into one of the lifeboats and they return to the real world together. They go outside to witness the destruction of Daybreak Town before returning to take the lifeboats again and escape the collapsing world. As they enter the lifeboats, Skuld thanks Ephemer for being there with her, and Ephemer recalls his memories of fighting alongside Player. The ceiling collapses above their closed pods, filling the room with rubble.


[[File:Destinations 01 KHUX.png|thumb|right|Ephemer adrift in the ruins of Daybreak Town.]]
Later, Ephemer is seen awakening in the lifeboat, floating in the waters of the ruined Daybreak Town. Sometime after this, Ephemer founds the town of [[Scala ad Caelum]].{{storylink|Quest 979: The Final Battle}}
Later, Ephemer is seen awakening in the lifeboat, floating in the waters of the ruined Daybreak Town. Sometime after this, Ephemer founds the town of [[Scala ad Caelum]].{{storylink|Quest 979: The Final Battle}}


===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
Ephemer aids Sora in defeating [[Master Xehanort]]'s Heartless cyclone at the Keyblade Graveyard.
Ephemer aids Sora in defeating [[Master Xehanort]]'s Heartless cyclone at the Keyblade Graveyard.
[[File:The Light of the Past 01 KHIII.png|thumb|left|Ephemer as he appears in Kingdom Hearts III.]]


==Design==
==Design==
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