Dark Mode: Difference between revisions

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==Abilities==
==Abilities==
In ''Kingdom Hearts Chain of Memories'' and ''[[Kingdom Hearts Re:Chain of Memories]]'', since Riku is a playable character, he has a specific moveset while in Dark Mode. Dark Mode is only triggered when the player manages to fill up the Dark Points gauge up to 30 by breaking cards. Once Riku enters Dark Mode, his cards get automatically reloaded (this process counts as 1 reload on Enemy cards), and the [[Potion]] and [[Hi-Potion]] cards that he eventually had in his deck are removed. Once in this form, he can stay in that state for as long as he has Dark Points remaining. He loses a certain amount of Dark Points if he receives damage, proportional to the amount of damage taken, or if his card is broken, with the number of Dark Points lost equal to the difference between the enemy's card and the broken card. For example, if an enemy breaks Riku's 2 card with a 9 card, Riku loses 7 DP. When his Dark Points reach zero, Riku reverts to his normal form. The form remains permanent during the fight against [[Game:Zexion|Zexion]].  
In ''Kingdom Hearts Chain of Memories'' and ''[[Kingdom Hearts Re:Chain of Memories]]'', since Riku is a playable character, he has a specific moveset while in Dark Mode. Dark Mode is only triggered when the player manages to fill up the Dark Points gauge up to 30 by breaking cards. Once Riku enters Dark Mode, his cards get automatically reloaded (this process counts as 1 reload on Enemy Cards), and the [[Potion]] and [[Hi-Potion]] cards that he eventually had in his deck are removed. Once in this form, he can stay in that state for as long as he has Dark Points remaining. He loses a certain amount of Dark Points if he receives damage, proportional to the amount of damage taken, or if his card is broken, with the number of Dark Points lost equal to the difference between the enemy's card and the broken card. For example, if an enemy breaks Riku's 2 card with a 9 card, Riku loses 7 DP. When his Dark Points reach zero, Riku reverts to his normal form. The form remains permanent during the fight against [[Game:Zexion|Zexion]].  


While in Dark Mode, Riku has increased speed, can utilize Sleights, and his Soul Eater reacts to the darkness, increasing in power. His three-hit combo has the power to stun with the second hit, flames bursting from the Soul Eater upon the combo finisher. Riku possesses an aerial spin-slash, also able to double-jump behind an enemy and dash in a similar fashion to Sora's [[Quick Run]].  While under the possession of Ansem, Riku has access to almost all of his dark powers, including a few new abilities such as a dark version of Strike Raid.
While in Dark Mode, Riku has increased speed, can utilize Sleights, and his Soul Eater reacts to the darkness, increasing in power. His three-hit combo has the power to stun with the second hit, flames bursting from the Soul Eater upon the combo finisher. Riku possesses an aerial spin-slash, also able to double-jump behind an enemy and dash in a similar fashion to Sora's [[Quick Run]].  While under the possession of Ansem, Riku has access to almost all of his dark powers, including a few new abilities such as a dark version of Strike Raid.
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