Combo Master: Difference between revisions

no edit summary
(Just wanted to point out that the ability's effects are in KH0.2, but not if the game is on Critical Mode.)
No edit summary
Line 1: Line 1:
{{game|FM1|FM2|RCO|DDD}}
{{game|FM1|FM2|RCO|DDD|KH3}}
[[File:Combo Master KHIIFM.gif|thumb|250px|Sora continuing a combo without striking an enemy or object in ''Kingdom Hearts II Final Mix.'']]
[[File:Combo Master KHIIFM.gif|thumb|250px|Sora continuing a combo without striking an enemy or object in ''Kingdom Hearts II Final Mix.'']]
{{nihongo|'''Combo Master'''|コンボマスター|Konbo Masutā}} is an [[ability]] introduced in ''[[Kingdom Hearts II Final Mix]]''. It allows the user to continue with an [[attack]] combo even if a hit does not strike an enemy or object.  
{{nihongo|'''Combo Master'''|コンボマスター|Konbo Masutā}} is an [[ability]] introduced in ''[[Kingdom Hearts II Final Mix]]''. It allows the user to continue with an [[attack]] combo even if a hit does not strike an enemy or object.  
1,267

edits