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In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Block is a {{c|defense command|DDD}} that is triggered by pressing {{button|dsy}} while standing stationary or walking. Holding the button extends the duration of the block. | In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Block is a {{c|defense command|DDD}} that is triggered by pressing {{button|dsy}} while standing stationary or walking. Holding the button extends the duration of the block. | ||
In ''[[Kingdom Hearts III]]'', Block is an {{c|action ability|kh3}} that costs 2 {{AP}} to equip. It is triggered by pressing {{button|s}} while standing stationary or walking. Unlike in previous games, Block can be used while in the air. | In ''[[Kingdom Hearts III]]'', Block is an {{c|action ability|kh3}} that costs 2 {{AP}} to equip. It is triggered by pressing {{button|s}} while standing stationary or walking. Unlike in previous games, Block can be used while in the air. Guard has an area of effect of 220° in front of Sora, and a duration of 0.6 seconds. | ||
In ''[[Kingdom Hearts Melody of Memory]]'', characters will automatically use Block against enemy attacks during boss battles. Depending on the player's performance, it may fail to activate, causing the player to take damage. | In ''[[Kingdom Hearts Melody of Memory]]'', characters will automatically use Block against enemy attacks during boss battles. Depending on the player's performance, it may fail to activate, causing the player to take damage. |