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==Gameplay== | ==Gameplay== | ||
The Corona Chakrams are great weapons for long-range and aerial combat. The ground combo is very long and can end in multiple ways. Axel first will make two basic strikes with his Chakrams; he then will have the chance to execute a {{button|dsy}}-Combo. If he does not, the combo will end with a long-range forward toss of his Chakrams after a short pause. If the player does execute the {{button|dsy}}-Combo, Axel will swing his Chakrams upward in an uppercut-like fashion. He then shall be presented with another chance for a {{button|dsy}}-Combo. If the player does not take this, the combo will end. If the player does execute this additional {{button|dsy}}-Combo, Axel shall leap into the air and throw his Chakrams down to the ground. The aerial combo is much simpler: it is just one attack, in which Axel throws his Chakrams to the ground. | The Corona Chakrams are great weapons for long-range and aerial combat. The ground combo is very long and can end in multiple ways. Axel first will make two basic strikes with his Chakrams; he then will have the chance to execute a {{button|dsy}}-Combo. If he does not, the combo will end with a long-range forward toss of his Chakrams after a short pause. If the player does execute the {{button|dsy}}-Combo, Axel will swing his Chakrams upward in an uppercut-like fashion. He then shall be presented with another chance for a {{button|dsy}}-Combo. If the player does not take this, the combo will end. If the player does execute this additional {{button|dsy}}-Combo, Axel shall leap into the air and throw his Chakrams down to the ground. | ||
The aerial combo is much simpler: it is just one attack, in which Axel throws his Chakrams to the ground. | |||
==See also== | ==See also== |
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