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Rising Rush

Revision as of 16:33, 22 February 2024 by JeruTz (talk | contribs)

Rising Rush
(ラッシュアッパー Rasshu Appā?)
Gif of Rising Rush
Charge through enemies and deal multiple hits, then finish by knocking them into the air.
Attack No. of Hits Power Critical % Clock Gauge Blocks Hit
LV 0 LV 50 LV 100
Rush 3 0.78 1.03 1.27 2% 53 Multiple
Somersault 1 1.0 1.31 1.63 4% 105 Multiple
Type Element Status Reload
Speed
Aerial Use Keyblade Reach
Attack Command Physical 20 seconds X
Max CP Memory Consumption Buy Shop LV Sell
300 15% 10000 4 500

Rising Rush (ラッシュアッパー Rasshu Appā?, lit. "Rush Upper") is a technique in Kingdom Hearts Re:coded. It allows the user to charge through enemies and deal multiple hits, then finish by knocking them into the air.

Mechanics

In Kingdom Hearts Re:coded, Rising Rush is an attack command that has a memory consumption of 15% and a reload time of 20 seconds.

Learning Rising Rush

Kingdom Hearts Re:coded

  • Data-Sora can obtain Rising Rush as the reward for defeating the Trickmaster on Critical mode.
  • Data-Sora can create Rising Rush through Command Conversion.
  • Data-Sora can purchase Rising Rush from the Shop for 10000 munny once the player has cleared Olympus Coliseum.
  • Data-Sora can purchase Rising Rush from Hollow Bastion II: Sector C for 500 SP.

Recipe

Kingdom Hearts Re:coded

Rising Rush is an Attack Command that can be converted through six different recipes.

Synthesized commands

Rising Rush is used to convert the following commands: