Physical (element): Difference between revisions

10,296 bytes added ,  10 months ago
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|Pride Lands Goofy: Shell Rush<br>Pride Lands Goofy: Shell Spin<br>Pride Lands Goofy: Aerial Body Blow<br>Pride Lands Goofy: Aerial Upper
|Pride Lands Goofy: Shell Rush<br>Pride Lands Goofy: Shell Spin<br>Pride Lands Goofy: Aerial Body Blow<br>Pride Lands Goofy: Aerial Upper
|Attack
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|Ping: Vertical Swing<br>Ping: Vertical Swing Tumble<br>Ping: Up Thrust<br>Ping: Aerial Swing
|Attack
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|Mulan: Horizontal Swing Combo<br>Mulan: Vertical Swing Combo<br>Aerial Vertical Spin Swing<br>Mulan: Aerial Horizontal Spin Swing
|Attack
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|Beast: Ground Right Claw Swing<br>Beast: Ground Left Claw Swing<br>Beast: Ground Diagonal Swing<br>Beast: Rising Claw Swing<br>Beast: Falling Claw Swing
|Attack
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|Auron: Ground Horizontal Swing<br>Auron: Ground Vertical Swing<br>Auron: Aerial Upswing<br>Auron: Aerial Downswing
|Attack
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|Jack Sparrow: Mow Down<br>Jack Sparrow: Ground Combo<br>Jack Sparrow: Aerial Thrust<br>Jack Sparrow: Aerial Vertical Swing
|Attack
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|Aladdin: Vertical Swing<br>Aladdin: Left-Right Swing<br>Aladdin: Aerial Upswing<br>Aladdin: Aerial Vertical Swing
|Attack
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|Jack Skellington: Both Hands Punch<br>Jack Skellington: Horizontal Spin Attack<br>Jack Skellington: Aerial Spin Kick<br>Jack Skellington: Aerial Axe Kick
|Attack
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|Simba: Body Blow<br>Simba: 2-Stage Body Blow<br>Simba: Upkick<br>Simba: Aerial Punch
|Attack
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|Tron: Disk Piercing Throw<br>Tron: Disk Reflection Throw<br>Tron: Disk Spin<br>Tron: Disk Rising Spin
|Attack
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|Riku: Ground Combo<br>Riku: Aerial Combo
|Attack
|Attack
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|Action Ability
|Action Ability
|Dashes through enemies, bouncing them towards Sora. MP Cost: 10
|Dashes through enemies, bouncing them towards Sora. MP Cost: 10
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|[[Ferocious Rush]]
|Action Ability
|Attacks the enemy successively with a rush of enraged tackles. MP Cost: 10
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|[[Divider]]
|Action Ability
|Attacks nearby enemies while flying through the air. MP Cost: 10
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|[[No Mercy]]
|Action Ability
|There is no escaping from this attack! MP Cost: 10
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|[[Rain Storm]]
|Action Ability
|Throws weapons at the enemy successively. MP Cost: 10
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|[[Slash Frenzy]]
|Action Ability
|Stops enemy movements with a rapid swarm of attacks. MP Cost: 10
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|[[Quickplay]]
|Action Ability
|Pounces on the enemy to obtain orbs.
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|[[Fierce Claw]]
|Action Ability
|Attacks the target successively. MP Cost: 10
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|[[Scouting Disk]]
|Action Ability
|Releases a disk that automatically finds and attacks an enemy. MP Cost: 10
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|[[Dark Aura]]
|Action Ability
|Stops enemy movements with dark magic spells as commanded when Sora's combo is about to end. MP Cost: 10
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|[[Dark Shield]]
|Action Ability
|Blocks enemy attacks with a shield of darkness as commanded. MP Cost: 10
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|[[Sonic Rave]]: Sonic Rave{{FMII}}<br>Sonic Rave: Rave{{FMII}}<br>Sonic Rave: Finish{{FMII}}
|[[Sonic Rave]]: Sonic Rave{{FMII}}<br>Sonic Rave: Rave{{FMII}}<br>Sonic Rave: Finish{{FMII}}
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|Limit Command
|Limit Command
|A Limit Command that can be unleashed by pressing {{button|t}} after an aerial combo. (80 MP)
|A Limit Command that can be unleashed by pressing {{button|t}} after an aerial combo. (80 MP)
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|Chicken Little: Ball<br>Chicken Little: Firecracker
|Summon
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|Stitch: Counter Shoot
|Summon
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|Peter Pan: Forward Thrust<br>Peter Pan: 2-Stage Thrust<br>Peter Pan: Continuous Thrust
|Summon
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|[[Trinity Limit]]: Break<br>Trinity Limit: Ultima<br>Trinity Limit: Major Drive<br>Trinity Limit: Combo Start
|[[Trinity Limit]]: Break<br>Trinity Limit: Ultima<br>Trinity Limit: Major Drive<br>Trinity Limit: Combo Start
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|Limit
|Limit
|A Limit Command that unleashes Goofy and Sora's joint attack, Knocksmash. Consumes all of Sora's MP.
|A Limit Command that unleashes Goofy and Sora's joint attack, Knocksmash. Consumes all of Sora's MP.
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|{{c|Overdrive|ability}}: Bushido<br>Overdrive: Shooting Star
|Limit
|A Limit Command that unleashes Auron and Sora's joint attack, Bushido. Consumes all of Sora's MP.
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|[[Treasure Isle]]: Jackknife<br>Treasure Isle: Slasher
|Limit
|A Limit Command that unleashes Jack Sparrow and Sora's joint attack, Bluff. Consumes all of Sora's MP.
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|[[Trick Fantasy]]: Speedster<br>Trickster: Quickplay<br>Trickster: Trickster
|Limit
|A Limit Command that unleashes Aladdin and Sora's joint attack, Speedster. Consumes all of Sora's MP.
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|[[Applause, Applause]]: Dance Call<br>Applause, Applause: Downbeat<br>Applause, Applause: Synchronization<br>Applause, Applause: Finale
|Limit
|A Limit Command that unleashes Jack and Sora's joint attack, Dance Call. Consumes all of Sora's MP.
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|[[King's Pride]]: X-Claw<br>King's Pride: High Fang
|Limit
|A Limit Command that unleashes Simba and Sora's joint attack, Wildcat. Consumes all of Sora's MP.
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|[[Complete Compilement]]: Setup<br>Complete Compilement: Cluster Code<br>Complete Compilement: Burst Pulse<br>Complete Compilement: Reprogram
|Limit
|A Limit Command that unleashes Tron and Sora's joint attack, Setup. Consumes all of Sora's MP.
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|[[Eternal Session]]: Session<br>Eternal Session: Last Saber<br>Eternal Session: Dark Cannon<br>Eternal Session: XIII Blades<br>Eternal Session: Master Hearts
|Limit
|A Limit Command that unleashes Riku and Sora's joint attack, Session. Consumes all of Sora's MP.
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|[[FPS Mode]]: Balls<br>FPS Mode: Firecracker
|Limit
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|[[Ohana!]]: Shoot<br>Ohana!: Blast
|Limit
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|[[Sonic Rave]]: Sonic<br>Sonic Rave: Rave
|Limit
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|[[Final Arcana]]: Arcana
|Limit
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|{{c|Infinity|ability}}: Infinity
|Limit
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|{{c|Never Land|ability}}: Tiny Fairy<br>Never Land: The Flying Boy<br>Never Land: Journey's End
|Limit
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|Cyclone
|Cyclone
|Reaction Command
|Reaction Command
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|Sora leaps backwards before diving over a Soldier with an attack.
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|Full Swing
|Full Swing
|Reaction Command
|Reaction Command
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|Sora hits a midair Large Body or Fat Bandit with a charged batting strike.
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|Kickback
|Kickback
|Reaction Command
|Reaction Command
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|Sora rapidly attacks the Large Body six times with both arms, the final attack knocking it into the air.
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|Air Twister
|Air Twister
|Reaction Command
|Reaction Command
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|Sora grabs an Air Pirate or Aerial Viking and swings it around, drawing other enemies in similar to a Magnet effect.
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|Bat Cry
|Bat Cry
|Reaction Command
|Reaction Command
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|Sora latches the Keyblade onto a Hook Bat's or Beffudler's hook. He then spins into the air with a series of attacks, hitting airborne enemies with the captured Hook Bat or Beffudler.
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|Speed Trap
|Speed Trap
|Reaction Command
|Reaction Command
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|Sora spins his Keyblade to stop any charging Rapid Thrusters right in front of him.
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|Aero Blade (except final hit)
|Aero Blade (except final hit)
|Reaction Command
|Reaction Command
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|Sora performs a spinning attack that generates a wide force of wind and damages nearby enemies.
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|Quick Blade
|Quick Blade
|Reaction Command
|Reaction Command
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|Dash with enough speed to disappear, and attack Magnum Loader quickly from behind.
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|Tornado Ride
|Tornado Ride
|Reaction Command
|Reaction Command
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|Sora rides a spinning Tornado Step and extends his Keyblade, using {{button|stickl}} to move around and damage enemies. If Sora makes contact with an upward incline, the attack is instantly canceled.
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|Heal Stomp
|Heal Stomp
|Reaction Command
|Reaction Command
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|Sora stomps a Crescendo, deflating it and healing the party.
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|Rising Sun
|Rising Sun
|Reaction Command
|Reaction Command
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|Sora dives a good distance through the enemy up to 5 times, dealing massive damage and hitting any nearby enemies in his way.
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|Wind Dance
|Wind Dance
|Reaction Command
|Reaction Command
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|Sora leaps into the air and attacks any Neoshadows above him.
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|Duel Stance
|Duel Stance
|Reaction Command
|Reaction Command
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|Sora must select "The End" in the Command Menu before time is up to slash through the Samurai, but if too much time passes, Sora will lose the duel and gets slashed instead. In the Japanese version of Kingdom Hearts II Final Mix, Sora has to hit the "O" in the Command Menu to slash through the Samurai; hitting any one of the three "X's" or not hitting at all will result in getting slashed.
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|Warp Snipe
|Warp Snipe
|Reaction Command
|Reaction Command
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|Sora warps in front of an arrowgun bolt and reflects it back at the shooter with a swing of the Keyblade. Can be used multiple times in succession.
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|Eclipse
|Eclipse
|Reaction Command
|Reaction Command
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|Sora, holding a Berserker's hammer or Saïx's Claymore, flips backwards and hits the enemy. The combo can be continued for two more attacks.
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|Magna Storm
|Magna Storm
|Reaction Command
|Reaction Command
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|Sora, holding a Berserker's hammer or Saïx's Claymore, does a combo starting from the ground until mid-air, hitting the enemies nearby and the ones that got pulled by the weapon. This also neutralizes Saïx's berserk state.
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|High Counter
|High Counter
|Reaction Command
|Reaction Command
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|Sora counterattacks the Undead Pirate and sends him flying.
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|Return Fire
|Return Fire
|Reaction Command
|Reaction Command
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|Sora reflects shots back at the Undead Pirate, or towards his lock-on target.
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|Key Counter
|Key Counter
|Reaction Command
|Reaction Command
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|Roxas' momentarily breaks free of the restraints on his right side to dodge the Twilight Thorn's hand, and then slashes its face as it gets close.
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|Lunarsault
|Lunarsault
|Reaction Command
|Reaction Command
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|After being thrown into the air by the Twilight Thorn, Roxas narrowly vaults over its downward strike and slashes it in the head while coming down.
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|Break Raid
|Break Raid
|Reaction Command
|Reaction Command
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|Roxas performs an Aerial Recovery mid-fall and throws the Keyblade into the energy orb, causing it to explode, and leaving the Twilight Thorn stunned.
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|Burst Edge
|Burst Edge
|Reaction Command
|Reaction Command
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|Roxas or Sora leaps backwards to avoid Axel's attack, then throws his Keyblade spinning at Axel to damage him and knocking him close, opening him up to further attack.
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|Takedown
|Takedown
|Reaction Command
|Reaction Command
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|Sora pushes Shan-Yu away before leaping over a sword slash then smacking him with the Keyblade.
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|Slingshot
|Slingshot
|Reaction Command
|Reaction Command
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|After Dark Thorn throws Sora towards a pillar, Sora uses the momentum to spin around the pillar and launch himself back at the Dark Thorn.
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|Dog Paddle
|Dog Paddle
|Reaction Command
|Reaction Command
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|Sora charges up power and slams down, damaging and stunning Cerberus.
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|Attack
|Attack
|Reaction Command
|Reaction Command
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|Slash at the Hydra's heads. Can be used repeatedly.
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|Overhand
|Overhand
|Reaction Command
|Reaction Command
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|After juggling a piece of junk, Sora hits it back at Pete, dealing damage.
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|Air Slash
|Air Slash
|Reaction Command
|Reaction Command
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|When the Building Site scaffolding becomes unstable, Sora swings the Keyblade like a propeller.
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|Twin Counter
|Twin Counter
|Reaction Command
|Reaction Command
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|Sora helps Jack Sparrow get back to his senses, allowing the two to perform a joint attack where Jack spins Sora around to knock Barbossa into the air.
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|Sonic Dive
|Sonic Dive
|Reaction Command
|Reaction Command
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|Sora leaps from atop Jack Sparrow's shoulders to slam his Keyblade into the airborne Barbossa.
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|Reverse Blade
|Reverse Blade
|Reaction Command
|Reaction Command
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|Sora strikes Barbossa before he can fire his gun at Sora's head.
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|Blizzagun
|Blizzagun
|Reaction Command
|Reaction Command
|
|Sora plugs the Blizzard Lord's ice breath, causing its power to pressurize, before letting it rapidly deflate into the Volcanic Lord. If it is being fought alone, the Blizzard Lord will fly around and stop on its own.
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|Firagun
|Firagun
|Reaction Command
|Reaction Command
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|Sora hold his Keyblade up as the Volcanic Lord falls onto it and stabs itself. Sora then spins it around, before throwing it at the Blizzard Lord. If it is being fought alone, the Volcanic Lord will fly around and stop on its own.
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|Fore!
|Fore!
|Reaction Command
|Reaction Command
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|Sora swings the Keyblade golfer-style to knock presents up onto Oogie Boogie's platform to shatter the glass floor.
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|Call Over
|Call Over
|Reaction Command
|Reaction Command
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|Call Pumbaa away from the hyenas, causing them to collide with each other.
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|Show Stealer
|Show Stealer
|Reaction Command
|Reaction Command
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|Sora moves behind Demyx and holds his Keyblade atilt, similar to a mic, and imitates singing as Demyx performs a solo. He then ducks under Demyx's sudden swipe and bats him into the air, leaving him vulnerable to follow-up attacks. If Sora is in Anti Form, the Reaction Command is activated automatically.
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|Wild Dance
|Wild Dance
|Reaction Command
|Reaction Command
|
|Sora grabs a Water Form and swings it around his head, attacking the other water forms in the area or damaging Demyx or Xemnas.
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|Vertigo Toss
|Vertigo Toss
|Reaction Command
|Reaction Command
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|Sora strikes the Storm Rider with his Keyblade to launch it high into the sky and lands as it falls to the ground, rendering it temporarily unconscious and vulnerable to attack.
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|Aura Shot
|Aura Shot
|Reaction Command
|Reaction Command
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|Knock one of Hercules's aura orbs at Hades, knocking him out of his berserk mode and dealing considerable damage otherwise.
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|Capture
|Capture
|Reaction Command
|Reaction Command
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|Sora knocks a box at Lock, Shock, or Barrel to capture them. Only works when their HP is 0.
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|Kickspring
|Kickspring
|Reaction Command
|Reaction Command
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|Sora hurls The Experiment's torso into its other body parts.
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|Disc Throw
|Disc Strike
|Reaction Command
|Reaction Command
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|Sora sends the disc back at Sark.
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|Charge
|Charge
|Reaction Command
|Reaction Command
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|Sora and Tron fire a damaging beam at the MCP. Requires repeatedly tapping {{button|t}}.
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|Break
|Break
|Reaction Command
|Reaction Command
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|Sora parries Xigbar's shot before it hits him, and reflects the bullet towards him.
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|Break Through
|Break Through
|Reaction Command
|Reaction Command
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|Sora and Xemnas clash with their weapons. Sora dodges several attacks and strikes Xemnas firmly from behind, dealing minor damage.
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|Finish
|Finish
|Reaction Command
|Reaction Command
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|Sora slams his Keyblade into Xemnas's torso, knocks him downward while dashing in pursuit, then performs a combo that ends with him slamming Xemnas into the tower, dealing heavy damage and stunning him.
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|Break{{FMII}}
|Break{{FMII}}
|Reaction Command
|Reaction Command
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|Sora breaks free from the book in which he was trapped, and deals damage to Zexion's Lexicon.
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|Mega Impact{{FMII}}
|Mega Impact{{FMII}}
|Reaction Command
|Reaction Command
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|Sora briefly raises his power level and performs a powerful uppercut.
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|Aerial Strike{{FMII}}
|Aerial Strike{{FMII}}
|Reaction Command
|Reaction Command
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|Sora dodges Marluxia's strike, performs three hits, and knocks Marluxia away.
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