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==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts II'', Combo Boost is a {{c|support ability|KH2}} that costs 3 {{AP}} to equip, 5 AP in ''[[Kingdom Hearts II Final Mix]]''. It increases the damage dealt by ground combo | In ''Kingdom Hearts II'', Combo Boost is a {{c|support ability|KH2}} that costs 3 {{AP}} to equip, 5 AP in ''[[Kingdom Hearts II Final Mix]]''. It increases the damage dealt by ground combo finishers by (maximum combo x 10)%, (maximum combo x 20)% with two copies equipped. It has no effect on [[Magic]]. | ||
In ''Kingdom Hearts 358/2 Days'', Combo Boost is an {{c|equipment ability|358}} that increases the damage dealt with attacks by 1 + (number of hits - 1) x 0.02. | In ''Kingdom Hearts 358/2 Days'', Combo Boost is an {{c|equipment ability|358}} that increases the damage dealt with attacks by 1 + (number of hits - 1) x 0.02. |
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