Creeper: Difference between revisions

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==Strategy==
==Strategy==
The Creeper is the weakest of all Nobodies. Its anatomy gives it an awkward mode of mobility. As it moves, it swings its small feet in the air. Creepers can change their shape into various forms, including a shield, spear, mask, and sword. This can mirror many of [[Organization XIII Weapons|Organization XIII's weapons]]. They tend to appear in high numbers, and usually accompany [[Dusk]]s. When Creepers first appear, they do not have the head point or front legs, and are hard to discern whether they have a definite shape. Instead, they copy Dragoons by curling up into a ball shape and disappearing, then coming down on top of you and giving you damage. Similarly, Creeper Nobodies will never appear in a weapon-shaped form, but will always appear in their basic form, and may change shape during combat.
The Creeper is the weakest of all Nobodies. Its anatomy gives it an awkward mode of mobility. As it moves, it swings its small feet in the air. Creepers can change their shape into various forms, including a shield, spear, mask, and sword. This can mirror many of [[Weapons_of_Organization_XIII|Organization XIII's weapons]]. They tend to appear in high numbers, and usually accompany [[Dusk]]s. When Creepers first appear, they do not have the head point or front legs, and are hard to discern whether they have a definite shape. Instead, they copy Dragoons by curling up into a ball shape and disappearing, then coming down on top of you and giving you damage. Similarly, Creeper Nobodies will never appear in a weapon-shaped form, but will always appear in their basic form, and may change shape during combat.


Creepers will always appear in groups, either composed entirely of Creepers or with other Nobodies. Because of this, it is best to defeat them with wide-range attacks and spells. For example, [[Thunder]] spells and the [[Explosion]] combo finisher can both eliminate several Creepers at once. The use of the [[Magnet]] spells are a similarly helpful tactic when battling several Creepers, since it allows you to use short-range tactics to defeat the Creepers, though at the cost of more MP.  
Creepers will always appear in groups, either composed entirely of Creepers or with other Nobodies. Because of this, it is best to defeat them with wide-range attacks and spells. For example, [[Thunder]] spells and the [[Explosion]] combo finisher can both eliminate several Creepers at once. The use of the [[Magnet]] spells are a similarly helpful tactic when battling several Creepers, since it allows you to use short-range tactics to defeat the Creepers, though at the cost of more MP.  
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