Lump of Horror: Difference between revisions

708 bytes added ,  4 years ago
No edit summary
Line 45: Line 45:


The boss can do major damage from tackles, often taking a chunk of Sora's HP with it. It's best to stay at a distance and use [[Fire]], [[Water]], [[Blizzard]] and [[Thunder]] magic as they can home in on the Lump of Horror using [[Scan]]. [[Aero]] is not recommended, as it only hits once in a single location. To ensure maximum damage, equip the [[Water Cufflink|Water]] and/or [[Fire Cufflink|Fire cufflinks]] to gain access to the powerful -za level spells. The Mirage Staff, Double Arrowguns, and Hubby Spout Formchanges are vital choices for those who wish to fight at a distance.
The boss can do major damage from tackles, often taking a chunk of Sora's HP with it. It's best to stay at a distance and use [[Fire]], [[Water]], [[Blizzard]] and [[Thunder]] magic as they can home in on the Lump of Horror using [[Scan]]. [[Aero]] is not recommended, as it only hits once in a single location. To ensure maximum damage, equip the [[Water Cufflink|Water]] and/or [[Fire Cufflink|Fire cufflinks]] to gain access to the powerful -za level spells. The Mirage Staff, Double Arrowguns, and Hubby Spout Formchanges are vital choices for those who wish to fight at a distance.
For those who wish to fight the Lump of Horror head on, the [[crystal snow]] is the perfect option. The Lump of Horror is primarily weak to blizzard and its two formchanges, blizzard claws/blades, inflict blizzard damage. They are also accompanied with excellent reaction time so when the boss emits steam, Sora can scratch dodge in the middle of a combo, barring the second finisher, to avoid getting hit. In addition, the fast combo nature of [[blitz form]] will increase the chances of inducing a stagger, allowing for an extra flurry of uninterrupted combos. Combining these with the [[Blizzard Cufflink]] will increase blizzard damage and give access to [[blizzaza]] to help maximize damage output. 


Once the Lump of Horror has taken enough damage, it will change into a larger, winged form and darken the area. The core body will be more exposed, but the area becomes more dangerous due to numerous arms spreading out. Though they do less damage that the Lump of Horror's tackles, they hit almost consecutively. In this form, the Lump of Horror attacks with a harmless gust of wind that pushes the party back. Run and dodge, while sticking to the early method of long-distance magic. Though if Sora has a good stock of Potions and Ethers to restore MP for [[Cure]], he can also charge straight at the Unversed for physical attacks. Though it will eventually revert to its normal form after enough time passes, it can be forced to revert to its normal form by preforming the Goofy Bombardier Team Attack while locked onto it.
Once the Lump of Horror has taken enough damage, it will change into a larger, winged form and darken the area. The core body will be more exposed, but the area becomes more dangerous due to numerous arms spreading out. Though they do less damage that the Lump of Horror's tackles, they hit almost consecutively. In this form, the Lump of Horror attacks with a harmless gust of wind that pushes the party back. Run and dodge, while sticking to the early method of long-distance magic. Though if Sora has a good stock of Potions and Ethers to restore MP for [[Cure]], he can also charge straight at the Unversed for physical attacks. Though it will eventually revert to its normal form after enough time passes, it can be forced to revert to its normal form by preforming the Goofy Bombardier Team Attack while locked onto it.
{{enemy-stub}}
{{enemy-stub}}
{{UnversedDirectory}}
{{UnversedDirectory}}
73

edits