Withstand Combo: Difference between revisions

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(the combo itself doesn't have to be 100% fatal, just the protag not having enough HP to survive it)
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{{Game|KH2|FM2|BBS|FMB|RCO|DDD|AFP}}
{{Game|KH2|FM2|BBS|FMB|RCO|DDD|AFP}}
{{nihongo|'''Once More'''|コンボリーヴ|Konbo Rīvu|lit. "Combo Leave"}} is an ability introduced in ''[[Kingdom Hearts II]]''. It allows the user to retain 1 [[HP]] after being attacked by a combo that would normally finish them off, provided they have more than 1 HP beforehand.
{{nihongo|'''Once More'''|コンボリーヴ|Konbo Rīvu|lit. "Combo Leave"}} is an ability introduced in ''[[Kingdom Hearts II]]''. It allows the user to retain 1 [[HP]] after being attacked by a combo that would normally finish them off, provided they have more than 1 HP beforehand; If fatal consecutive hits are dealt to the user before they have a chance to recover, the ability activates.
Once More is invaluable for facing certain bosses, particularly those that attack quickly and relentlessly.


==Mechanics==
==Mechanics==