Ragnarok: Difference between revisions

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→‎Mechanics: https://youtu.be/uY4lSTM9KyY?t=24m24s It's actually Giga Impact in the English text version as well; no idea where Mega Impact came from
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m (→‎Mechanics: https://youtu.be/uY4lSTM9KyY?t=24m24s It's actually Giga Impact in the English text version as well; no idea where Mega Impact came from)
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[[File:Ragnarok KHIIFM.gif|thumb|200x200px|right|In ''Kingdom Hearts II Final Mix'', Infinity acts as a combination of both earlier versions, allowing the user to strike the foe several times before firing a fusillade that slowly spirals in on it.]]
[[File:Ragnarok KHIIFM.gif|thumb|200x200px|right|In ''Kingdom Hearts II Final Mix'', Infinity acts as a combination of both earlier versions, allowing the user to strike the foe several times before firing a fusillade that slowly spirals in on it.]]
In ''[[Kingdom Hearts II Final Mix]]'', Infinity is also an [[action ability]] exclusive to [[Limit Form]]. It is a [[limit]] that is equipped by default and costs 80 MP to use. It is automatically assigned to {{button|x}} in the shortcuts menu. On activation, Sora performs an aerial attack combo and then uses his Keyblade to charge up energy in the air. Then, the energy releases homing projectiles through one out of several [[Reaction Command]]s, which are available in quick succession and vary in projectile quantity. {{a|'''Shoot'''}} is the weakest attack and is eventually replaced by the more powerful {{a|'''Impact'''}} attack. Soon after, there is a brief opportunity to execute {{nihongo|'''Mega Impact'''|ギガインパクト|Giga Inpakuto|lit. "Giga Impact"}}, which fires the most projectiles. Afterwards, Shoot is available again and is executed automatically if too much time passes.
In ''[[Kingdom Hearts II Final Mix]]'', Infinity is also an [[action ability]] exclusive to [[Limit Form]]. It is a [[limit]] that is equipped by default and costs 80 MP to use. It is automatically assigned to {{button|x}} in the shortcuts menu. On activation, Sora performs an aerial attack combo and then uses his Keyblade to charge up energy in the air. Then, the energy releases homing projectiles through one out of several [[Reaction Command]]s, which are available in quick succession and vary in projectile quantity. {{a|'''Shoot'''}} is the weakest attack and is eventually replaced by the more powerful {{a|'''Impact'''}} attack. Soon after, there is a brief opportunity to execute {{a|'''Giga Impact'''}}, which fires the most projectiles. Afterwards, Shoot is available again and is executed automatically if too much time passes.
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