Stitch: Difference between revisions

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[[File:More Than an Object 01 (KHBBS) KHIIHD.png|thumb|250px|Stitch and Ven running from Gantu.]]
[[File:More Than an Object 01 (KHBBS) KHIIHD.png|thumb|250px|Stitch and Ven running from Gantu.]]
When [[Ventus]] arrives in Deep Space, he is attacked by [[Metamorphosis|a massive Unversed]], pursuing it to the Grand Councilwoman's ship. Meanwhile, Experiment 626 has been recaptured, Gantu taunting only to be interrupted by an intruder. Told to stay put by Gantu, 626 uses his superior brain to escape his binds, the [[Blaster|guns]] trained to fire only at him used to create a doorway and set the Experiment free. Gantu thinks Ventus is the intruder and does not believe his stories that it was a monster that was causing the trouble the ship was encountering, Ventus continues to pursue the Unversed that attacked him only to run into Experiment 626. He learns from the Experiment that he knows Terra and Aqua, 626 showing him his hand-made good-luck charm. 626 then attempts to follow Ventus in the trail of the Unversed, told to stay behind. Waiting for Ventus, 626 stands in the chamber with his precious charm, only to have it destroyed by Gantu, who says the Grand Councilwoman has reconsidered 626's sentence, Gantu not fooled by 626's apparent change in personality. When Ventus finally catches up to the massive Unversed, 626 appears before him, aiding him in the battle. Experiment 626's rage becomes uncontrollable during the battle, however, causing the small extraterrestrial to attack Ventus, who soon learns that 626's charm had been broken. Gantu soon appears and explains 626's destructive nature, the Experiment and Ventus flee as Gantu orders their capture. 626 goes on to steal a red police cruiser, Ventus following him on his [[Keyblade Glider]]. Experiment 626 activates the cruiser's faulty hyperdrive in order to escape his pursuers, and leaves Ventus behind in a blast of energy as the ship vanishes at light speed.  
When [[Ventus]] arrives in Deep Space, he is attacked by [[Metamorphosis|a massive Unversed]], pursuing it to the Grand Councilwoman's ship. Meanwhile, Experiment 626 has been recaptured, Gantu taunting only to be interrupted by an intruder. Told to stay put by Gantu, 626 uses his superior brain to escape his binds, the [[Blaster|guns]] trained to fire only at him used to create a doorway and set the Experiment free. Gantu thinks Ventus is the intruder and does not believe his stories that it was a monster that was causing the trouble the ship was encountering, Ventus continues to pursue the Unversed that attacked him only to run into Experiment 626. He learns from the Experiment that he knows Terra and Aqua, 626 showing him his hand-made good-luck charm. 626 then attempts to follow Ventus in the trail of the Unversed, told to stay behind.
 
Waiting for Ventus, 626 stands in the chamber with his precious charm, only to have it destroyed by Gantu, who says the Grand Councilwoman has reconsidered 626's sentence, Gantu not fooled by 626's apparent change in personality. When Ventus finally catches up to the massive Unversed, 626 appears before him, aiding him in the battle. Experiment 626's rage becomes uncontrollable during the battle, however, causing the small extraterrestrial to attack Ventus, who soon learns that 626's charm had been broken. Gantu soon appears and explains 626's destructive nature, the Experiment and Ventus flee as Gantu orders their capture. 626 goes on to steal a red police cruiser, Ventus following him on his [[Keyblade Glider]]. Experiment 626 activates the cruiser's faulty hyperdrive in order to escape his pursuers, and leaves Ventus behind in a blast of energy as the ship vanishes at light speed.


Some time after Xehanort's defeat, Experiment 626 gets his Wayfinder fixed and puts it on the steering wheel as he flies his ship towards a blue star.
Some time after Xehanort's defeat, Experiment 626 gets his Wayfinder fixed and puts it on the steering wheel as he flies his ship towards a blue star.
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==Appearance==
==Appearance==
In his own words, "cute and fluffy", Stitch is coated with blue furdarker patches on the back of his head and on his back as well. A domed nose rests in the center of his face, between large black, tear-shaped eyes. Sharp teeth reside in this extraterrestrial's mouth, along with a long pink tongue. He has clawed hands and stubby legs that have shorter claws themselves. A short tail juts out from his rear.
In his own words, "cute and fluffy", Stitch is coated with blue fur with darker patches on the back of his head and on his back as well. A domed nose rests in the center of his face, between large black, tear-shaped eyes. Sharp teeth reside in this extraterrestrial's mouth, along with a long pink tongue. He has clawed hands and stubby legs that have shorter claws themselves. A short tail juts out from his rear.


When in his true alien form, Experiment 626 retains his basic appearance mentioned above, but sprouts an extra pair of arms, spikes on his back, and antennae. He also dresses in an orange uniform.
When in his true alien form, Experiment 626 retains his basic appearance mentioned above, but sprouts an extra pair of arms, spikes on his back, and antennae. He also dresses in an orange uniform.
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===Summon===
===Summon===
[[File:Stitch (Summon) KHII.png|thumb|Sora in the middle of summoning Stitch in ''Kingdom Hearts II''.]]
[[File:Stitch (Summon) KHII.png|thumb|Sora in the middle of summoning Stitch in ''Kingdom Hearts II''.]]
Stitch can be summoned in a battle using the [[Ukulele Charm]]. Stitch is unique as a summon because he does not actually enter the field when summoned; he instead jumps and crawls around the HUD features, occasionally licking the screen. After the summoning scene, Sora tries to follow him, but comically hits the TV screen and returns to the game. Stitch stays on the HUD and does most of his actions from there.  
Stitch can be summoned in a battle using the [[Ukulele Charm]]. Stitch is unique as a summon because he does not actually enter the field when summoned; he instead jumps and crawls around the HUD features, occasionally licking the screen. After the summoning scene, Sora tries to follow him, but comically hits the "TV screen" and returns to the game. Stitch stays on the HUD and does most of his actions from there.


Stitch is a powerful summon. If the HP or MP bar is low, Stitch fully restores it by licking the gauge. He can deflect incoming enemy projectiles, effectively protecting Sora from damage. He will also bring out his ukulele, stunning enemies in midair and causing them to drop prizes. Additionally, he may randomly turn away from the screen and shoot enemies with his blaster, dealing damage. His [[limit]] is [[Ohana!]], in which Sora uses the [[Keyblade]] as a guitar while Stitch plays his ukulele, evoking prizes or causing harm.
Stitch is a powerful summon. If the HP or MP bar is low, Stitch fully restores it by licking the gauge. He can deflect incoming enemy projectiles, effectively protecting Sora from damage. He will also bring out his ukulele, stunning enemies in midair and causing them to drop prizes. Additionally, he may randomly turn away from the screen and shoot enemies with his blaster, dealing damage. His [[limit]] is [[Ohana!]], in which Sora uses the [[Keyblade]] as a guitar while Stitch plays his ukulele, evoking prizes or causing harm.
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{{main|Game:Experiment 626 (D-Link)}}
{{main|Game:Experiment 626 (D-Link)}}
[[File:DL Sprite Experiment 626 KHBBS.png|right|150px]]
[[File:DL Sprite Experiment 626 KHBBS.png|right|150px]]
After helping Stitch out, he becomes a summon through the D-Link. His two Finish moves are:
After helping Stitch out, he becomes a summon through the D-Link.


'''Random Beam''': When the player has collected no symbols or one symbol, he is able to fire multiple beams of energy that bounce off walls.
His two Finish moves are:
*'''Random Beam''': When the player has collected no symbols or one symbol, he is able to fire multiple beams of energy that bounce off walls.
*'''Ohana Beat''': When the player has collected two symbols, he is able to perform a stronger Finish move. The player will strum their Keyblade like a ukulele and attack enemies with sound waves.
{{-}}


'''Ohana Beat''': When the player has collected two symbols, he is able to perform a stronger Finish move. The player will strum his Keyblade like a ukulele and attack enemies with sound waves.
{{-}}
==Origin==
==Origin==
Stitch originally appeared in the animated Disney movie ''{{w|Lilo & Stitch}}''. He was created by Dr. Jumba Jookiba. Illegal Experiment 626 was brought before the Galactic Council during Jumba's hearing. Branded a monster by the Grand Councilwoman, 626 was taken upon a ship set for a desert asteroid, where the alien would be banished. Stitch escaped, however, landing in Hawaii, on Earth. The Grand Councilwoman dispatched Agent Pleakley, Earth Expert, along with Jumba to reclaim him.  
Stitch originally appeared in the animated Disney movie ''{{w|Lilo & Stitch}}''. He was created by Dr. Jumba Jookiba. Illegal Experiment 626 was brought before the Galactic Council during Jumba's hearing. Branded a monster by the Grand Councilwoman, 626 was taken upon a ship set for a desert asteroid, where the alien would be banished. Stitch escaped, however, landing in Hawaii, on Earth. The Grand Councilwoman dispatched Agent Pleakley, Earth Expert, along with Jumba to reclaim him.


While on Earth, 626 was taken in as a "dog" by five year-old Lilo's broken family, and was named "Stitch". Stitch at first sought to fulfill his Primary Function of destroying everything in his path, but learned to be good through the teachings of Lilo. He protected her when Jumba and Pleakley attempted to recapture him, persuading his creator to aid him in saving Lilo from Captain Gantu, who had also been hired to capture Stitch when Jumba and Pleakley failed. Stitch was captured in the end after rescuing Lilo by the Grand Councilwoman herself, but was allowed to stay on Earth with Lilo to be part of an Ohana.
While on Earth, 626 was taken in as a "dog" by five year-old Lilo's broken family, and was named "Stitch". Stitch at first sought to fulfill his Primary Function of destroying everything in his path, but learned to be good through the teachings of Lilo. He protected her when Jumba and Pleakley attempted to recapture him, persuading his creator to aid him in saving Lilo from Captain Gantu, who had also been hired to capture Stitch when Jumba and Pleakley failed. Stitch was captured in the end after rescuing Lilo by the Grand Councilwoman herself, but was allowed to stay on Earth with Lilo to be part of an Ohana.
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File:Ohana Beat (Ventus) KHBBS.png|Ventus and Stitch using Ohana Beat.
File:Ohana Beat (Ventus) KHBBS.png|Ventus and Stitch using Ohana Beat.
</gallery>
</gallery>
{{party}}
{{party}}
{{BBS}}
{{BBS}}
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