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Chitalian8 (talk | contribs) (In this case, the move is different between Re:coded and the rest) |
KrytenKoro (talk | contribs) (caption redundant to mechanics details) |
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{{game|BBS|FMB|RCO|DDD|HD2}} | {{game|BBS|FMB|RCO|DDD|HD2}} | ||
[[File:Aerial Slam KHBBS.gif|frame| | [[File:Aerial Slam KHBBS.gif|frame|300px|right]] | ||
{{nihongo|'''Aerial Slam'''|エリアルスラム|Eriaru Suramu}} is a technique | {{nihongo|'''Aerial Slam'''|エリアルスラム|Eriaru Suramu}} is a technique introduced in ''[[Kingdom Hearts Birth by Sleep]]''. It allows the user to knock an enemy out of the air. | ||
==Mechanics== | |||
<!--incorporate: if it's a difference in practical effect, it goes in mechanics: | |||
In ''Kingdom Hearts Birth by Sleep'', it allows the user to knock an enemy into the air, and then, if {{button|t}} is pressed at the right time, jump into the air and knock the enemy down to the ground, adding additional damage. In ''Kingdom Hearts Re:coded'', it allows the user to smack foes over the head. | In ''Kingdom Hearts Birth by Sleep'', it allows the user to knock an enemy into the air, and then, if {{button|t}} is pressed at the right time, jump into the air and knock the enemy down to the ground, adding additional damage. In ''Kingdom Hearts Re:coded'', it allows the user to smack foes over the head. | ||
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In ''Kingdom Hearts Birth by Sleep'', Aerial Slam is an Advanced {{c|attack command|BBS}} that allows the user to knock an enemy into the air. Pressing {{button|t}} when prompted lets the user smack the enemy higher, then down to the ground, dealing additional damage. It takes up one slot in the Command Deck, has a maximum level of 4, has a normal reload time of 20 seconds, and fills the Command Gauge by 15% for each strike landed. | In ''Kingdom Hearts Birth by Sleep'', Aerial Slam is an Advanced {{c|attack command|BBS}} that allows the user to knock an enemy into the air. Pressing {{button|t}} when prompted lets the user smack the enemy higher, then down to the ground, dealing additional damage. It takes up one slot in the Command Deck, has a maximum level of 4, has a normal reload time of 20 seconds, and fills the Command Gauge by 15% for each strike landed. | ||
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