Game:Hades: Difference between revisions

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==Strategies==
==Strategies==
===''Kingdom Hearts''===
===''Kingdom Hearts''===
Hades appears as the tenth seed of the Hades Cup. The arena where you fight Hades is an octagonal one with tree-shaped pillars, meaning reduced space. Damage cannot be dealt until after he has done flare.
Hades appears as the tenth seed of the Hades Cup. The arena where you fight Hades is an octagonal one with tree-shaped pillars, meaning reduced space. Hades has more than five bars of HP, so at first, it will not appear as if he is taking any damage from your attacks, since the extra HP does not show.


Hades's moves consist of
Hades's moves consist of
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'''Fireball Pitch:''' Hades will throw fireballs at you.
'''Fireball Pitch:''' Hades will throw fireballs at you.


'''Claw:''' Hades will get enraged and will claw you with flamed hands. (Sometimes he will hit you more then once.)
'''Claw:''' Hades will get enraged and will claw you with flamed hands. (Sometimes he will hit you more than once.)


He starts off with Temper Flare (indicated by the line "Take that!") - here, it is recommended that Sora use Dodge Roll to avoid the flames at first, and once the flames disperse, Sora can attack him from the front. Another helpful strategy is to stay near the flames (but just out of reach) and wait until the flames extinguish, then attack him with all you've got, then quickly '''Dodge Roll''' away from him when he says ''Take that!''. You can also hit Hades with [[Blizzaga]], since it will extinguish the flames and deal him some damage, giving you the opportunity to attack him. It is nearly impossible to go to Hades' back and attack him because Hades will almost '''always''' face Sora. You may very well be in luck if Hades does his Temper Flare attack on Donald or Goofy - take that opportunity to hit him.
He starts off with Temper Flare (indicated by the line "Take that!") - here, it is recommended that Sora use Dodge Roll to avoid the flames at first, and once the flames disperse, Sora can attack him from the front. Another helpful strategy is to stay near the flames (but just out of reach) and wait until the flames extinguish, then attack him with all you've got, then quickly '''Dodge Roll''' away from him when he says ''Take that!''. You can also hit Hades with [[Blizzaga]], since it will extinguish the flames and deal him some damage, giving you the opportunity to attack him. It is nearly impossible to go to Hades' back and attack him because Hades will almost '''always''' face Sora. You may very well be in luck if Hades does his Temper Flare attack on Donald or Goofy - take that opportunity to hit him.


When Hades says "Feel the heat!", be on your guard - he will turn red and go to the center of the arena and start his Flamethrower attack - a revolving wall of flames (similar to [[Larxene]]'s wall of thunder in ''[[Kingdom Hearts II Final Mix]]''). It takes about four seconds for him to execute this attack; use this time wisely. The best way to stay away from the wall of flames is to head to one of the pillars in the front or the back of the arena (distinguishable by the gates on either side of the arena) - the flames do not reach these areas. However, it can be difficult to distinguish the front/back of the arena from the sides, so if this is a problem, go to another option immediately, and in the end Sora should hopefully be unhurt. '''DO NOT''' go to the sides of the arena when Hades unleashes his wall of flames, because the flames do extend to those areas.
When Hades says "Feel the heat!", be on your guard - he will turn red and go to the center of the arena and start his Flamethrower attack - a revolving wall of flames (similar to [[Larxene]]'s wall of thunder in ''[[Kingdom Hearts II Final Mix]]''). It takes about four seconds for him to execute this attack; use this time wisely. The best way to stay away from the wall of flames is to head to one of the pillars in the front or the back of the arena (distinguishable by the gates on either side of the arena) - the flames do not reach these areas. However, it can be difficult to distinguish the front/back of the arena from the sides, so if this is a problem, go to another option immediately, and in the end Sora should hopefully be unhurt. '''DO NOT''' go to the sides of the arena when Hades unleashes his wall of flames, because the flames do extend to those areas. Simply circle around him in the direction he is rotating to avoid being hit by the flames, but not so close that you circle around him faster than he rotates, and the same for being too far away. If the flames are catching up to you, move closer, and vice-versa.


Then there is option two, alternatively you may '''Dodge Roll''' in a circular motion out of Hades' wall of flames, but do so quickly. If your button-mashing speed is rather slow, then it is best to stay at the front/back of the arena.   
Then there is option two, alternatively you may '''Dodge Roll''' in a circular motion out of Hades' wall of flames, but do so quickly. If your button-mashing speed is rather slow, then it is best to stay at the front/back of the arena.   


There is also a third option when Hades uses this move. It being the exact opposite of option two, you instead stand really close to him (not too close) and start running in the direction Hades is spinning. If you are too close you have a chance of running into the wall in front of you, or if you are too far away you may get hit with the wall behind you. This is a risky option, and should only be used if you can time your run well.
Listed at the bottom of the larger paragraph above, there is also a third option when Hades uses this move. It being the exact opposite of option two, you instead stand really close to him (not too close) and start running in the direction Hades is spinning. If you are too close you have a chance of running into the wall in front of you, or if you are too far away you may get hit with the wall behind you. This is a risky option, and should only be used if you can time your run well.


When Hades says, "That's it!", this indicates that he is about to use Fireball Pitch. This is the cue for you to use '''Guard''' to deflect those fireballs. Casting [[Aeroga]] will deflect his Fireball Pitch right back at him, stunning him for a few seconds. The same applies when you use Guard a few times.
When Hades says, "That's it!", this indicates that he is about to use Fireball Pitch. This is the cue for you to use '''Guard''' to deflect those fireballs. Casting [[Aeroga]] will deflect his Fireball Pitch right back at him, stunning him for a few seconds. The same applies when you use Guard a few times.
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