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Simba starts with 60 [[HP]] and 100 [[MP]]. He has 0 [[armor]] slots, 2 [[accessory]] slots, and 3 [[item]] slots, two of which start equipped with [[Potion]]s and the other with an [[Ether]]. Simba can obtain an additional 30 HP from defeating Scar, 5 HP from defeating Shenzi, Banzai, and Ed, and 5 HP from defeating the [[Groundshaker]]. | Simba starts with 60 [[HP]] and 100 [[MP]]. He has 0 [[armor]] slots, 2 [[accessory]] slots, and 3 [[item]] slots, two of which start equipped with [[Potion]]s and the other with an [[Ether]]. Simba can obtain an additional 30 HP from defeating Scar, 5 HP from defeating Shenzi, Banzai, and Ed, and 5 HP from defeating the [[Groundshaker]]. | ||
{{frm-atk-o|o=*|kh2=*|aa=*}} | {{frm-atk-o|o=*|kh2=*|aa=*}} | ||
{{frm-atk|{{nihongo|'''Body Blow'''|体当たり|<br> | {{frm-atk|{{nihongo|'''Body Blow'''|体当たり|<br>Taiatari}}|att|Physical|x1.0|—|△|X|11=Charges at an enemy, headbutts it, and quickly retreats.}} | ||
{{frm-atk|{{nihongo|'''Double Body Blow'''|2段体当たり|<br>2- | {{frm-atk|{{nihongo|'''Double Body Blow'''|2段体当たり|<br>2-Dan Taiatari}}|att|Physical|x1.0|—|△|X|11=Charges directly at an enemy with his head thrust forward.}} | ||
{{frm-atk|{{nihongo|'''Kick Up'''|蹴り上げ|<br>Keri Age}}|att|Physical|x1.0|—|△|X|11=Runs up to an enemy, then kicks it while somersaulting backward.}} | {{frm-atk|{{nihongo|'''Kick Up'''|蹴り上げ|<br>Keri Age}}|att|Physical|x1.0|—|△|X|11=Runs up to an enemy, then kicks it while somersaulting backward.}} | ||
{{frm-atk|{{nihongo|'''Aerial Punch'''|空中パンチ|<br>Kūchū Panchi}}|att|Physical|x1.0|—|△|X|11=Attacks immediately after jumping by swinging left foreleg sideways.}} | {{frm-atk|{{nihongo|'''Aerial Punch'''|空中パンチ|<br>Kūchū Panchi}}|att|Physical|x1.0|—|△|X|11=Attacks immediately after jumping by swinging left foreleg sideways.}} |