User:Sephiroth0812/Sandbox: Difference between revisions

(→‎Magic: corrected spelling error)
Line 85: Line 85:


===Keyblade and fighting style===
===Keyblade and fighting style===
As the tallest and physically strongest of the trio from ''Kingdom Hearts Birth by Sleep'', Terra's attacks and are quite powerful and have a longer reach, as his Keyblades are longer than most.


As the tallest and physically strongest of the trio from ''Kingdom Hearts Birth by Sleep'' Terra is able to put much force into his attacks and
Terra also summons his weapon differently than other characters, as he summons it like a stream of data, just with cubes instead of numbers.<!--Honestly, this doesn't need to be included. ;)-->
also has a longer reach due to most of his keyblades being longer than average.
The way of summoning the weapon is also vastly different for Terra than for other characters, as he summons it like a stream of data, just with cubes instead of numbers.


His personal weapon, the [[Earthshaker]], reflects his preferred approach to deal with enemies, to decimate them with heavy hard-hitting attacks.
His default Keyblade, [[Earthshaker]], reflects his preferred approach to deal with enemies: to decimate them with heavy, powerful attacks.
Because of the heavier keyblade and the powerful wide strikes, most of Terra's combo attacks are way slower than those of [[Sora]], Riku, his nimble classmate Aqua or the very swift Ventus.
Because of the heavier Keyblade and the powerful wide strikes, most of Terra's combo attacks are slower than those of [[Sora]], Riku, Aqua, and Ventus in particular.


Terra's closest elemental affinity, true to the meaning of his name, lies with the earth element, yet he also has an affinity for the [[darkness]] element,  
As hinted at by his name, Terra's closest elemental affinity lies with the earth element. However, he has displayed an affection for the [[darkness]] element, which is seen in contrast to Ven's affinities for wind and light.
making his elemental affinities the exact opposite to his best friend, Ventus.


The standard attacks of Terra's primary battle style are wide vertical and horizontal swipes with great power behind them to literally smash his adversaries, making his attacks the ones
The standard attacks of Terra's primary battle style are wide vertical and horizontal swipes with great power behind them. These attacks are designed to smash his adversaries aside, making his attacks the ones with the highest damage output per single attack. Additionally, Terra has access to a broad variety of unique [[Deck Command|Attack Commands]] which further expand on his role as a powerhouse. Using the [[Ars Solum]] combo, Terra is able to land several heavy hits in a reasonably short period of time. Furthermore, he specializes in lunge and charge attacks like [[Dark Haze]] and [[Chaos Blade]], a variant of [[Sonic Blade]], both abilities enhanced with darkness.
with the highest damage output per single attack.


Additionally, Terra has access to a broad variety of unique [[Deck Command|Attack Commands]] which further expand on his role as a power-house.
Terra's arsenal of attacks is broadened with the powerful [[Geo Impact]] and [[Meteor Crash]] commands, leaping attacks enhanced by his affinity for the earth element. The abilities [[Zantetsuken]] and [[Sacrifice]] portray extremely powerful single attacks, true to Terra's primary style, while [[Brutal Blast]], [[Limit Storm]], and [[Windcutter]] are mighty spinning attacks, giving him a crowd-control move. More noteworthy out of these abilities is Windcutter, which is Terra's only unique attack not based on earth or darkness, but wind, the primary element of Ventus.


With the [[Ars Solum]]-Combo Terra is able to land a bunch of heavy hits in a reasonable fast time.
Unlike his classmates, who each sport a long chain of unique finishing commands, Terra's personal finishing commands come in two variations, the [[Rising Rock]] commands and the [[Dark Star]] commands. His ultimate Finisher is called [[Demolition]], allowing Terra to literally blast his enemies to pieces. Beside his main chain of finishers, Terra is the only one of the trio to gain an upgrade to the [[Twisted Hours]]-finisher named [[Random End]].
Furthermore he specializes in attacks of the lunge and charge department like [[Dark Haze]] and [[Chaos Blade]], a variant of [[Sonic Blade]], both abilities enhanced with darkness.
 
To add even more power to his already potent blows, with the powerful [[Geo Impact]] and [[Meteor Crash]]-Commands Terra executes leaping attacks enhanced by his affinity for the earth-element.
The abilities [[Zantetsuken]] and [[Sacrifice]] portray extremely powerful single attacks, true to Terra's primary style, while [[Brutal Blast]], [[Limit Storm]] and [[Windcutter]] are mighty
spinning attacks, giving him some sort of crowd-control moves.
More noteworthy out of these abilities is Windcutter, which is Terra's only unique attack not based on earth or darkness, but wind, the primary element of Ventus.
 
Unlike his classmates, who each sport a long chain of own unique finishing commands, Terra's personal finishing commands come in two variations, the [[Rising Rock]]-Commands and the [[Dark Star]]-Commands.
His ultimate Finisher is called [[Demolition]], allowing Terra to literally blast his enemies to pieces.
Beside his main chain of finishers, Terra is the only one of the trio to gain an upgrade to the [[Twisted Hours]]-finisher named [[Random End]].


===Magic===
===Magic===
While Aqua displays more of a talent for magic, Terra also shows several magic abilities of his own. Like Ventus, he has access to a broad variety of standard and advanced spells as well as spells unique to his character. In ''Kingdom Hearts Birth by Sleep'', Terra can use four exclusive spells, which, again similar to Ventus, are closely tied to his primary elemental affinities.


While Aqua is the magical genius of the group, Terra has quite some magical potential on his own. Like Ventus, he has access to a broad variety of standard and advanced spells, yet also owns some unique
[[Quake]] and [[Meteor]] are powerful earth-based area-of-effect spells with a high damage output, which are characteristic of Terra's generally powerful attack arsenal. The [[Warp]] spell is quite different; it will attempt to completely remove an enemy from existence, similar to how the [[finalfantasy:Banish|Banish]] spells work in the ''Final Fantasy'' series.
spells for his personal use.
 
In ''Kingdom Hearts Birth by Sleep'' Terra can use four exclusive spells, which, again similar to Ventus, are closely tied to his primary elemental affinities.
 
[[Quake]] and [[Meteor]] are powerful area-of-effect spells with a high damage output based on the earth-element which line themselves nicely in Terra's overall theme of heavy damaging attacks.
 
[[Warp]] attempts to wipe an enemy directly from existence, similar to the Banish-Spell from the Final Fantasy-Series.


Terra's last exclusive spell is [[Dark Firaga]], a spell which is also used by other darkness-users like Riku, the [[Riku Replica]] and [[Vanitas]], yet Terra's variant has the chance to blind enemies that are hit by it.
Terra's last exclusive spell is [[Dark Firaga]], though his particular variant has a chance to blind enemies hit by it. This spell is also used by other users of darkness like Riku, the [[Riku Replica]], and [[Vanitas]].


===Miscellaneous===
===Miscellaneous===
3,295

edits