Talk:Abilities (KH): Difference between revisions

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::Action and support is fine. I really don't like having the Combo Pluses where the game puts them, though, as it makes no sense.{{User:KrytenKoro/Sig}} 03:00, 8 January 2013 (UTC)
::Action and support is fine. I really don't like having the Combo Pluses where the game puts them, though, as it makes no sense.{{User:KrytenKoro/Sig}} 03:00, 8 January 2013 (UTC)
:::Well, if you consider it directly affects the actions Sora can makes, it somewhat fits in. But it's not an "action" per se, which is why I suggest calling it "skill" instead.  --{{User:Neumannz/SigTemplate}} 03:37, 8 January 2013 (UTC)
:::Well, if you consider it directly affects the actions Sora can makes, it somewhat fits in. But it's not an "action" per se, which is why I suggest calling it "skill" instead.  --{{User:Neumannz/SigTemplate}} 03:37, 8 January 2013 (UTC)
== KHHD ==
The Abilities list is as follows, when sorted by type (only gonna do the beginning, though):
*'''EXP Zero''' (0 AP)
*Dodge Roll
*Guard
*Counterattack
*'''Combo Master''' (3 AP)
*Combo Plus
*Air Combo Plus
*Critical Up
*Slapshot
*Sliding Dash
*Aerial Sweep
*etc...
Which brings us once again to revisit the categories we have on the page. (YAY)  --{{User:Neumannz/SigTemplate}} 21:51, 26 April 2013 (UTC)
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