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==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts 358/2 Days'', Risky Play is an {{c|equipment ability|358}}. It | In ''Kingdom Hearts 358/2 Days'', Risky Play is an {{c|equipment ability|358}}. It only triggers when missing with melee attacks, with projectile attacks like [[Xigbar]]'s bullets and [[Xemnas]]'s thrown blades (used in certain finishers) being entirely unaffected. | ||
==Learning Risky Play== | ==Learning Risky Play== |