Spirit: Difference between revisions

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{{Game|DDD|DHD}}
{{Game|DDD|DHD}}
{{Youmay|the variety of Dream Eaters|[[Spirit (item)|the synthesis material]]}}
{{Youmay|the variety of Dream Eaters|[[Spirit (item)|the synthesis material]] or [[Soul|the plot element in the ''Kingdom Hearts'' series]]}}
The {{nihongo|'''Spirit'''|}} system is a game mechanic in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. It involves the creation and training of Spirit [[Dream Eater]] companions that act as [[Party member#Kingdom Hearts 3D: Dream Drop Distance|party members]] to [[Sora]] and [[Riku]].
The {{nihongo|'''Spirit'''|}} system is a game mechanic in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. It involves the creation and training of Spirit [[Dream Eater]] companions that act as [[Party member#Kingdom Hearts 3D: Dream Drop Distance|party members]] to [[Sora]] and [[Riku]].


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===Changing disposition===
===Changing disposition===
The disposition of a Spirit can be changed by petting it in certain areas or giving it specific [[Treats]]. After the disposition of a Spirit is changed, it may not be changed again until the Spirit menu is closed and re-opened. During a Risky Day Forecast, the probability of all disposition changes is doubled.
The disposition of a Spirit can be changed by petting it in certain areas or giving it specific [[Treats]]. After the disposition of a Spirit is changed, it may not be changed again until the Spirit menu is closed and re-opened. During a Risky Winds Forecast, the probability of all disposition changes is doubled.


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