Black Fungus: Difference between revisions

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{{game|KH1|FM1|COM|REC|RCO}}
{{game|KH1|FM1|COM|REC|RCO|UCX}}
{{cleanup|Add attack tables}}
{{suite}}
{{suite}}
{{Images|Invulnerable form}}
{{Character
{{Enemy
  |name=Black Fungus
  |name=Black Fungus
  |katakana=ブラックファンガス
  |katakana=ブラックファンガス
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  |fr=Fungus Noir
  |fr=Fungus Noir
  |de=Giftfungi
  |de=Giftfungi
  |image=[[File:Black Fungus KH.png]]
  |image=[[File:Black Fungus KH.png|400x350px]]
|tab2=KHCOM
|image2=[[File:Black Fungus KHCOM.png]]
|tab3=KHUχ
|image3=[[File:Black Fungus KHUX.png]]
  |game1=Kingdom Hearts
  |game1=Kingdom Hearts
  |game2=Kingdom Hearts: Chain of Memories
  |game2=Kingdom Hearts Chain of Memories
  |game3=Kingdom Hearts Re:coded
  |game3=Kingdom Hearts Re:coded
|game4=Kingdom Hearts Union χ
  |type=Emblem Heartless
  |type=Emblem Heartless
  |spec=Heartless
  |spec=Heartless
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  |journalSS=An aggressive, poisonous Heartless, not to be confused with the White Mushroom.<br>The Black Fungus likes to paralyze its foes and toy with them.<br>It's tough to beat, but victory doesn't go unrewarded...
  |journalSS=An aggressive, poisonous Heartless, not to be confused with the White Mushroom.<br>The Black Fungus likes to paralyze its foes and toy with them.<br>It's tough to beat, but victory doesn't go unrewarded...
  |journalCOD=Tough-as-tacks Heartless that boost their Defense and produce puffs of poison when struck. Good luck defeating one—but lucky you if you do!
  |journalCOD=Tough-as-tacks Heartless that boost their Defense and produce puffs of poison when struck. Good luck defeating one—but lucky you if you do!
|journalUX=This foe has lots of defense, the ability to poison its enemy, and fungi allies. Burn it down quickly with hard-hitting abilities!
  |KHHP1=9
  |KHHP1=9
|FMHP1=18
  |KHHP2=9
  |KHHP2=9
|FMHP2=18
|KHJPATK1=17
|KHJPATK2=17
  |KHATK1=18
  |KHATK1=18
  |KHATK2=18
  |KHATK2=18
|FMATK1=17
|FMATK2=17
|KHJPDEF1=14
  |KHDEF1=15
  |KHDEF1=15
|KHJPDEF2=14
  |KHDEF2=15
  |KHDEF2=15
  |KHMP1=100
  |KHMP1=100
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  |KHEXP1=96
  |KHEXP1=96
  |KHEXP2=96
  |KHEXP2=96
  |KHweapon=x1.0
  |KHweapon=<ref name="stat">Deals 1 damage.</ref>
  |KHfire=x1.0
  |KHfire=<ref name="stat"/>
  |KHbliz=x1.0
  |KHbliz=<ref name="stat"/>
  |KHthun=x1.0
  |KHthun=<ref name="stat"/>
  |KHgrav=x1.0
  |KHgrav=x1.0
  |KHstop=x1.0
  |KHstop=x1.0
  |KHko=x1.0
  |KHko=<ref name="stat"/>
  |KHother=x1.0
  |KHother=<ref name="stat"/>
  |KHreward=(1) Munny x5 (80%), (1) Munny x50 (18%), (20) Munny x50 (2%)<br>Mystery Goo (20%), Mystery Mold (10%)
  |KHJPreward='''Defeat with a Critical Hit (5% chance):'''<br>(20) Munny x50<br>Mystery Goo (100%), Mystery Mold (100%)<br><br>'''Defeat with a Critical Hit, combo finish, or by sending it flying (30% chance):'''<br>(1) Munny x50<br>Mystery Goo (100%), Mystery Mold (10%)<br><br>'''When not getting any of the above:'''<br>(1) Munny x5
|KHreward='''Defeat with a combo finish (2% chance):'''<br>(20) Munny x50<br>Mystery Goo (100%), Mystery Mold (100%)<br><br>'''Defeat with a combo finish (18% chance):'''<br>(1) Munny x50<br>Mystery Goo (100%), Mystery Mold (10%)<br><br>'''When not getting any of the above:'''<br>(1) Munny x5
|FMreward='''Defeat with a combo finish (2% chance):'''<br>(20) Munny x20<br>Mystery Goo (100%), Mystery Mold (100%)<br><br>'''Defeat with a combo finish (18% chance):'''<br>(1) Munny x50<br>Mystery Goo (20%)<br><br>'''When not getting any of the above:'''<br>(1) Munny x5
  |KHworld=Agrabah, Halloween Town, Hollow Bastion, End of the World
  |KHworld=Agrabah, Halloween Town, Hollow Bastion, End of the World
|FMtab=*
|JPtab=*
  |KHcup1=Pegasus Cup
  |KHcup1=Pegasus Cup
  |KHseed11=4
  |KHseed11=4
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  |COM2=s
  |COM2=s
  |COMHP2=81
  |COMHP2=81
  |COMAP2=7
  |COMAP2=6
  |COMEXP2=3
  |COMEXP2=2
  |COM3=s
  |COM3=s
  |COMHP3=89
  |COMHP3=88
  |COMAP3=9
  |COMAP3=8
  |COMEXP3=4
  |COMEXP3=3
  |COM4=s
  |COM4=s
  |COMHP4=96
  |COMHP4=95
  |COMAP4=11
  |COMAP4=10
  |COMEXP4=6
  |COMEXP4=5
  |COM5=s
  |COM5=s
  |COMHP5=104
  |COMHP5=102
  |COMAP5=13
  |COMAP5=12
  |COMEXP5=7
  |COMEXP5=7
  |COM6=s
  |COM6=s
  |COMHP6=111
  |COMHP6=110
  |COMAP6=15
  |COMAP6=14
  |COMEXP6=9
  |COMEXP6=7
  |COM7=s
  |COM7=s
  |COMHP7=118
  |COMHP7=117
  |COMAP7=17
  |COMAP7=16
  |COMEXP7=10
  |COMEXP7=10
  |COM8=s
  |COM8=s
  |COMHP8=126
  |COMHP8=124
  |COMAP8=19
  |COMAP8=18
  |COMEXP8=12
  |COMEXP8=11
  |COM9=s
  |COM9=s
  |COMHP9=133
  |COMHP9=131
  |COMAP9=21
  |COMAP9=20
  |COMEXP9=13
  |COMEXP9=12
  |COM10=s
  |COM10=s
  |COMHP10=141
  |COMHP10=139
  |COMAP10=23
  |COMAP10=22
  |COMEXP10=15
  |COMEXP10=12
  |COM11=s
  |COM11=s
  |COMHP11=222
  |COMHP11=221
  |COMAP11=20
  |COMAP11=19
  |COMEXP11=26
  |COMEXP11=25
  |COM12=s
  |COM12=s
  |COMHP12=237
  |COMHP12=236
  |COMAP12=22
  |COMAP12=21
  |COMEXP12=29
  |COMEXP12=25
  |COMHP13=252
  |COMHP13=250
  |COMAP13=23
  |COMAP13=22
  |COMEXP13=31
  |COMEXP13=31
  |COMphys=x1.0
|ReCOM1=s
  |COMfire=x1.0
|ReCOMHP1=64
  |COMbliz=x1.0
|ReCOMAP1=6
  |COMthun=x1.0
|ReCOMEXP1=1
  |COMneut=x1.0
|ReCOM2=s
  |COMgrav=x1.0
|ReCOMHP2=71
  |COMstun=x1.0
|ReCOMAP2=7
  |COMstop=x1.0
|ReCOMEXP2=2
  |COMwarp=x0
|ReCOM3=s
  |COMbind=x1.0
|ReCOMHP3=78
  |COMconf=x0
|ReCOMAP3=9
  |COMterr=x0
|ReCOMEXP3=3
  |COMmagn=x1.0
|ReCOM4=s
  |COMfree=x1.0
|ReCOMHP4=85
|ReCOMAP4=11
|ReCOMEXP4=5
|ReCOM5=s
|ReCOMHP5=93
|ReCOMAP5=13
|ReCOMEXP5=7
|ReCOM6=s
|ReCOMHP6=100
|ReCOMAP6=15
|ReCOMEXP6=7
|ReCOM7=s
|ReCOMHP7=108
|ReCOMAP7=17
|ReCOMEXP7=10
|ReCOM8=s
|ReCOMHP8=115
|ReCOMAP8=19
|ReCOMEXP8=11
|ReCOM9=s
|ReCOMHP9=121
|ReCOMAP9=21
|ReCOMEXP9=12
|ReCOM10=s
|ReCOMHP10=130
|ReCOMAP10=23
|ReCOMEXP10=12
|ReCOM11=s
|ReCOMHP11=210
|ReCOMAP11=20
|ReCOMEXP11=25
|ReCOM12=s
|ReCOMHP12=225
|ReCOMAP12=22
|ReCOMEXP12=25
|ReCOMHP13=240
|ReCOMAP13=23
|ReCOMEXP13=31
  |COMphys=x0.5<ref name="white1">x0 after turning white.</ref>
  |COMfire=x0.5<ref name="white1"/>
  |COMbliz=x0.5<ref name="white1"/>
  |COMthun=x0.5<ref name="white1"/>
  |COMneut=x0.5<ref name="white1"/>
  |COMgrav=◯<ref name="white2">X after turning white.</ref>
  |COMstun=◯<ref name="white2"/>
  |COMstop=◯<ref name="white2"/>
  |COMwarp=X
  |COMbind=◯<ref name="white2"/>
|COMconf=X
|COMterr=X
|ReCOMphys=x1.0
  |ReCOMfire=x1.0
  |ReCOMbliz=x1.0
  |ReCOMthun=x1.0
  |ReCOMneut=x1.0
|ReCOMgrav=◯
|ReCOMstun=◯
|ReCOMstop=◯
|ReCOMbind=◯
|ReCOMmagn=◯
|ReCOMfree=◯
  |ability=Random Flush
  |ability=Random Flush
  |desc=Activate a random enemy card effect.
  |desc=Activate a random enemy card effect.
  |duration=1 reload
  |duration=1 reload
  |CP=40
  |CP=40
  |value=7
  |COMMP=8
|ReCOMMP=26
|COMrate=3%
  |duel=3
  |duel=3
  |time=4
  |time=4
  |COMworld=Black Room
  |COMworld=Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Monstro, Halloween Town, Atlantica, Neverland, Hollow Bastion, Twilight Town, Destiny Islands, Castle Oblivion<br>(Black Room only)
  |CODHP=0.88
  |CODHP=0.88
  |CODSSHP=1.20
  |CODSSHP=1.20
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  |CODlabloc1=Layers 26-29
  |CODlabloc1=Layers 26-29
  |CODlabLVL1=40
  |CODlabLVL1=40
  |CODlabreward=HP Ball x9-11
  |CODlabreward=HP prize x9-11
  |CODfire=x1.20
  |CODfire=x1.20
  |CODbliz=x1.00
  |CODbliz=x1.00
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  |CODstun=O
  |CODstun=O
  |CODmagn=O
  |CODmagn=O
  |CODreward=HP Ball x4-8, Munny x44
  |CODreward=HP prize x4-8, Munny x44
  |CODreward1=Confuse (2.00%)
  |CODreward1=Confuse (2.00%)
  |CODreward2=Confuse (2.00%)
  |CODreward2=Confuse (2.00%)
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  |CODSSworld=Olympus Coliseum, Hollow Bastion
  |CODSSworld=Olympus Coliseum, Hollow Bastion
}}
}}
The '''Black Fungus''' is an Emblem [[Heartless]] found in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts: Chain of Memories]]'', and ''[[Kingdom Hearts Re:coded]]''.
The '''Black Fungus''' is an [[Emblem Heartless]] found in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts Chain of Memories]]'', ''[[Kingdom Hearts Re:coded]]'', and ''[[Kingdom Hearts Union χ]]''.


==Design==
==Design==
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==Strategy==
==Strategy==
Unlike the other Mushroom Heartless, it is very aggressive. It can become invulnerable for a short time to defend itself and release poisonous gases, making it very hard to defeat. If Sora finishes them off with a critical hit at the end of a combo, they may either drop a [[Mystery Goo]] (100%), or a [[Mystery Mold]] (10%). It is possible for them to drop both, and upon being finished with a [[Critical Hit]], they drop around 20 to 100 Munny.
Unlike the other Mushroom Heartless, it is hostile. It can become invulnerable for a short time to defend itself and release poisonous gases, making it very hard to defeat. If Sora finishes them off with a critical hit at the end of a combo, they may either drop a [[Mystery Goo]] (100%), or a [[Mystery Mold]] (10%). It is possible for them to drop both, and upon being finished with a [[Critical Hit]], they drop around 20 to 100 Munny.


If having trouble finding Mystery Mold after defeating a Black Fungus, use [[Trinity Limit]]. If Sora doesn't have Trinity Limit yet, use [[Gravity]], as it is usually a one-hit knockout. Since the Black Fungus drop Mystery Mold after critical hits, make sure to remove all Combo Pluses before fighting them to shorten the length of the combo.
If having trouble finding Mystery Mold after defeating a Black Fungus, use [[Trinity Limit]]. If Sora doesn't have Trinity Limit yet, use [[Gravity]], as it is usually a one-hit knockout. Since the Black Fungus drop Mystery Mold after critical hits, make sure to remove all Combo Pluses before fighting them to shorten the length of the combo.


In ''Kingdom Hearts: Chain of Memories'' and ''Kingdom Hearts Re:Chain of Memories'', the cards it uses are numbered 7, so be sure to break them accordingly. Defeating Black Fungi usually yields a Calm Bounty card (a Roulette Room card in ''Reverse/Rebirth''), so exhausting Black Room cards is a rather easy way to stock up on Calm Bounty cards.
In ''Kingdom Hearts Chain of Memories'' and ''Kingdom Hearts Re:Chain of Memories'', the cards it uses are numbered 7, so be sure to break them accordingly. Defeating Black Fungi usually yields a Calm Bounty card (a Roulette Room card in ''Reverse/Rebirth''), so exhausting Black Room cards is a rather easy way to stock up on Calm Bounty cards.


==Gallery==
<gallery>
File:Black Fungus (Invulnerable Form) KH.png|The Black Fungus' invulnerable form.
</gallery>
==Notes and references==
{{reflist}}
{{-}}
{{HeartlessDirectory}}
{{HeartlessDirectory}}
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