Kingdom Hearts III: Difference between revisions

no edit summary
m (Text replacement - "https?:\/\/api\.sp\.kingdomhearts\.com\/information\/detail\/(\d{5})" to "https://cache.sqex-bridge.jp/api/information/detail/$1?lang=en")
No edit summary
(3 intermediate revisions by 3 users not shown)
Line 8: Line 8:
|developer={{w|Square Enix}}
|developer={{w|Square Enix}}
|publisher={{w|Square Enix}}
|publisher={{w|Square Enix}}
|release=[[File:Flag of Japan.png|20px|Japan]] January 25, 2019<br>[[File:Flag of the United States.png|20px|United States]]/[[File:Flag of Canada.png|20px|Canada]] January 29, 2019<br>[[File:Flag of European Union.png|20px|Europe]]/[[File:Flag of Australia.png|20px|Australia]] January 29, 2019<br>'''PC:{{note|Digital only via Epic Games Store}}'''<br>[[File:Flag of Japan.png|20px|Japan]] March 30, 2021<br>[[File:Flag of the United States.png|20px|United States]]/[[File:Flag of Canada.png|20px|Canada]] March 30, 2021<br>[[File:Flag of European Union.png|20px|Europe]]/[[File:Flag of Australia.png|20px|Australia]] March 30, 2021<br>'''Nintendo Switch:{{note|Cloud Version}}'''<br>[[File:Flag of Japan.png|20px|Japan]] February 10, 2022<ref>[https://twitter.com/_KINGDOMHEARTS/status/1483321654046433283 '''''Twitter (@_KINGDOMHEARTS)''''']</ref><br>[[File:Flag of the United States.png|20px|United States]]/[[File:Flag of Canada.png|20px|Canada]] February 10, 2022<ref name="Switch">[https://twitter.com/KINGDOMHEARTS/status/1483318234082250752 '''''Twitter (@KINGDOMHEARTS)''''']: "Kingdom Hearts HD 1.5+2.5, 2.8, III + Re Mind (DLC) as well as the all-in-one Integrum Masterpiece all launch on Nintendo Switch via cloud on February 10th!"</ref><br>[[File:Flag of European Union.png|20px|Europe]]/[[File:Flag of Australia.png|20px|Australia]] February 10, 2022<ref name="Switch" />
|release=[[File:Flag of Japan.png|20px|Japan]] January 25, 2019<br>[[File:Flag of the United States.png|20px|United States]]/[[File:Flag of Canada.png|20px|Canada]] January 29, 2019<br>[[File:Flag of European Union.png|20px|Europe]]/[[File:Flag of Australia.png|20px|Australia]] January 29, 2019<br>'''PC:{{note|Digital only via Epic Games Store}}'''<br>[[File:Flag of Japan.png|20px|Japan]] March 30, 2021<br>[[File:Flag of the United States.png|20px|United States]]/[[File:Flag of Canada.png|20px|Canada]] March 30, 2021<br>[[File:Flag of European Union.png|20px|Europe]]/[[File:Flag of Australia.png|20px|Australia]] March 30, 2021<br>'''Nintendo Switch:{{note|Cloud Version}}'''<br>[[File:Flag of Japan.png|20px|Japan]] February 10, 2022<ref>[https://twitter.com/_KINGDOMHEARTS/status/1483321654046433283 '''''Twitter (@_KINGDOMHEARTS)''''']</ref><br>[[File:Flag of the United States.png|20px|United States]]/[[File:Flag of Canada.png|20px|Canada]] February 10, 2022<ref name="Switch">[https://twitter.com/KINGDOMHEARTS/status/1483318234082250752 '''''Twitter (@KINGDOMHEARTS)''''']: "Kingdom Hearts HD 1.5+2.5, 2.8, III + Re Mind (DLC) as well as the all-in-one Integrum Masterpiece all launch on Nintendo Switch via cloud on February 10th!"</ref><br>[[File:Flag of European Union.png|20px|Europe]] February 10, 2022<ref name="Switch" />
|genre=Console action role-playing game
|genre=Console action role-playing game
|modes=Single player
|modes=Single player
Line 119: Line 119:
Shortcuts return which function like in ''Kingdom Hearts II''. The player can now arrange commands in three separate configurations, similar to the Deck System with the {{c|Cards|com}} from ''[[Kingdom Hearts Chain of Memories]]'', and the [[Panel System]] from ''[[Kingdom Hearts 358/2 Days]]''.
Shortcuts return which function like in ''Kingdom Hearts II''. The player can now arrange commands in three separate configurations, similar to the Deck System with the {{c|Cards|com}} from ''[[Kingdom Hearts Chain of Memories]]'', and the [[Panel System]] from ''[[Kingdom Hearts 358/2 Days]]''.


[[Formchange]], a mechanic that allows Sora to change his [[abilities]] or the form of his Keyblade. Sora's Keyblade can transform into various items such as a double bow gun or a chariot to attack enemies. Each Keyblade have at least two transformations, with the second activating if Sora connects enough combos, similar to [[Command Style]]s or Situation Commands. After activating a Keyblade transformation, said transformation will be saved when switching out. To enter a Formchange, Sora must use a Keyblade transformation by using the Situation Command, although [[Second Form]], [[Rage Form]], and [[Ultimate Form]] are labeled exactly by their names.
[[Formchange]] is a new mechanic that allows Sora to transform his Keyblade into a variety of weapons or change his [[abilities]]. Each Keyblade have at least two transformations, with the second activating if Sora connects enough combos, similar to [[Command Style]]s or Situation Commands. After activating a Keyblade transformation, said transformation will be saved when switching out. To enter a Formchange, Sora must use a Keyblade transformation by using the Situation Command, although [[Second Form]], [[Rage Form]], and [[Ultimate Form]] are labeled exactly by their names.
 
Sora can now equip up to three [[Keychains]] for his Keyblade, and can switch between them on the fly by pressing {{button|left}} or {{button|right}} while the cursor is on the [[Attack]] command. This means the player can use up to three different Formchanges in active combat apart from Rage Mode.


Sora can now switch between three [[Keychains]] on the fly by pressing the Left or Right Directional Buttons while the cursor in on the [[Attack]] Command. This means the player can use up to three different Formchanges in active combat apart from Rage Mode.
The character images on the HUD are more expressive, no longer being fixed for the teammates: like Sora, they smile when they're on the overworld, appear angry when fighting, have a pained expression when they take damage and look tired when their HP are low. If a teammate has lost all their HP, they have their eyes closed and their image is darkened.
The character images on the HUD are more expressive, no longer being fixed for the teammates: like Sora, they smile when they're on the overworld, appear angry when fighting, have a pained expression when they take damage and look tired when their HP are low. If a teammate has lost all their HP, they have their eyes closed and their image is darkened.


Keychains can now [[level]] up to become stronger through the upgrading them with materials in the [[Keyblade Forge]].
Keychains can now [[level]] up to become stronger through the upgrading them with materials in the [[Keyblade Forge]].


[[Attractions]], a type of Situation Command, are a new feature which lets the [[party]] execute skills based on theme park attractions. An attraction sequence can easily be skipped by pressing {{button|square}} or X button or turned off completely from the Options menu.
[[Attractions]], a type of Situation Command, are a new feature which lets the [[party]] execute skills based on theme park attractions. An attraction sequence can easily be skipped by pressing {{button|square}} or {{button|x}} or turned off completely from the Options menu.


Similar to ''0.2'', magic affects the surrounding environment—for example, [[Blizzard]] will create a sheet of ice to slide on and [[Aero]] will move and shape the grass. If Sora uses enough [[magic]], he can use more powerful magic. For example, using [[Fire]] repeatedly can allow him to use Fira as a Situation Command.
Similar to ''0.2'', magic affects the surrounding environment—for example, [[Blizzard]] will create a sheet of ice to slide on and [[Aero]] will move and shape the grass. If Sora uses enough [[magic]], he can use more powerful magic. For example, using [[Fire]] repeatedly can allow him to use Fira as a Situation Command.
Line 132: Line 133:
Characters join Sora's team as temporary party members. Now the limit of party members has been expanded from 3 to 5, so Donald and Goofy no longer need to be replaced. The AI has been improved, so allies can invite Sora into special techniques (similar to the [[Limit]] attacks from ''Kingdom Hearts II''). However, enemies are also able to work together. Some enemies also have "armor" mode where their [[HP]] bar becomes blue and they can use powerful attacks until enough damage is dealt to end it.
Characters join Sora's team as temporary party members. Now the limit of party members has been expanded from 3 to 5, so Donald and Goofy no longer need to be replaced. The AI has been improved, so allies can invite Sora into special techniques (similar to the [[Limit]] attacks from ''Kingdom Hearts II''). However, enemies are also able to work together. Some enemies also have "armor" mode where their [[HP]] bar becomes blue and they can use powerful attacks until enough damage is dealt to end it.


The [[Summon]] system operates very differently from in ''Kingdom Hearts'' and ''Kingdom Hearts II''. Summons are now called [[Link]]s with Ariel's "Lagoon Showtime", Ralph's "8 Bit Blast", Simba's "Kingsflare", Meow Wow's "Wonder Balloon", and Stitch's "Plasma Encounter". A summon sequence can easily be skipped by pressing {{button|square}} or X button or turned off completely from the Options menu.
The [[Summon]] system operates very differently from in ''Kingdom Hearts'' and ''Kingdom Hearts II''. Summons are now called [[Link]]s with Ariel's "Lagoon Showtime", Ralph's "8 Bit Blast", Simba's "Kingsflare", Meow Wow's "Wonder Balloon", and Stitch's "Plasma Encounter". A summon sequence can easily be skipped by pressing {{button|square}} or {{button|x}} or turned off completely from the Options menu.


=== Exploration ===
=== Exploration ===