Kingdom Hearts III: Difference between revisions

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|developer={{w|Square Enix}}
|developer={{w|Square Enix}}
|publisher={{w|Square Enix}}
|publisher={{w|Square Enix}}
|release=[[File:Flag of Japan.png|20px|Japan]] January 25, 2019<br>[[File:Flag of the United States.png|20px|United States]]/[[File:Flag of Canada.png|20px|Canada]] January 29, 2019<br>[[File:Flag of European Union.png|20px|Europe]]/[[File:Flag of Australia.png|20px|Australia]] January 29, 2019<br>'''PC:{{note|Digital only via Epic Games Store}}'''<br>[[File:Flag of Japan.png|20px|Japan]] March 30, 2021<br>[[File:Flag of the United States.png|20px|United States]]/[[File:Flag of Canada.png|20px|Canada]] March 30, 2021<br>[[File:Flag of European Union.png|20px|Europe]]/[[File:Flag of Australia.png|20px|Australia]] March 30, 2021<br>'''Nintendo Switch:{{note|Cloud Version}}'''<br>[[File:Flag of Japan.png|20px|Japan]] February 10, 2022<ref>[https://twitter.com/_KINGDOMHEARTS/status/1483321654046433283 '''''Twitter (@_KINGDOMHEARTS)''''']</ref><br>[[File:Flag of the United States.png|20px|United States]]/[[File:Flag of Canada.png|20px|Canada]] February 10, 2022<ref name="Switch">[https://twitter.com/KINGDOMHEARTS/status/1483318234082250752 '''''Twitter (@KINGDOMHEARTS)''''']: "Kingdom Hearts HD 1.5+2.5, 2.8, III + Re Mind (DLC) as well as the all-in-one Integrum Masterpiece all launch on Nintendo Switch via cloud on February 10th!"</ref><br>[[File:Flag of European Union.png|20px|Europe]]/[[File:Flag of Australia.png|20px|Australia]] February 10, 2022<ref name="Switch" />
|release=[[File:Flag of Japan.png|20px|Japan]] January 25, 2019<br>[[File:Flag of the United States.png|20px|United States]]/[[File:Flag of Canada.png|20px|Canada]] January 29, 2019<br>[[File:Flag of European Union.png|20px|Europe]]/[[File:Flag of Australia.png|20px|Australia]] January 29, 2019<br>'''PC:{{note|Digital only via Epic Games Store}}'''<br>[[File:Flag of Japan.png|20px|Japan]] March 30, 2021<br>[[File:Flag of the United States.png|20px|United States]]/[[File:Flag of Canada.png|20px|Canada]] March 30, 2021<br>[[File:Flag of European Union.png|20px|Europe]]/[[File:Flag of Australia.png|20px|Australia]] March 30, 2021<br>'''Nintendo Switch:{{note|Cloud Version}}'''<br>[[File:Flag of Japan.png|20px|Japan]] February 10, 2022<ref>[https://twitter.com/_KINGDOMHEARTS/status/1483321654046433283 '''''Twitter (@_KINGDOMHEARTS)''''']</ref><br>[[File:Flag of the United States.png|20px|United States]]/[[File:Flag of Canada.png|20px|Canada]] February 10, 2022<ref name="Switch">[https://twitter.com/KINGDOMHEARTS/status/1483318234082250752 '''''Twitter (@KINGDOMHEARTS)''''']: "Kingdom Hearts HD 1.5+2.5, 2.8, III + Re Mind (DLC) as well as the all-in-one Integrum Masterpiece all launch on Nintendo Switch via cloud on February 10th!"</ref><br>[[File:Flag of European Union.png|20px|Europe]] February 10, 2022<ref name="Switch" />
|genre=Console action role-playing game
|genre=Console action role-playing game
|modes=Single player
|modes=Single player
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During Disney D23 Expo 2017, Nomura showed a trailer depicting [[Toy Box]], a ''{{w|Toy Story}}'' world, and announced the game would be released in 2018.<ref name="D3 Trailer"/> Nomura stated the game's delay is not due to development issues, but rather technical decisions made by Square Enix such as moving the game to Unreal Engine 4.<ref>[https://www.kotaku.com.au/2017/07/kingdom-hearts-3-director-says-its-squares-fault-the-game-is-taking-so-long/ '''''Kotaku''''': "Kingdom Hearts 3 Director Says It's Square's Fault The Game Is Taking So Long"]</ref> Nomura confirmed the ''Toy Story'' world features an original storyline set sometime after ''{{w|Toy Story 2}}'', and hinted there would be another playable character besides Sora.<ref>[http://www.ign.com/articles/2017/07/16/kingdom-hearts-3-director-hints-at-second-playable-character '''''IGN''''': "KINGDOM HEARTS 3 DIRECTOR HINTS AT SECOND PLAYABLE CHARACTER"], '''Nomura''': "So it would be tough to introduce many, multiple playable characters, but there is an intention of adding a playable character aside from Sora. Unfortunately we're not able to disclose who it is yet, but there will be [another playable character]."</ref>
During Disney D23 Expo 2017, Nomura showed a trailer depicting [[Toy Box]], a ''{{w|Toy Story}}'' world, and announced the game would be released in 2018.<ref name="D3 Trailer"/> Nomura stated the game's delay is not due to development issues, but rather technical decisions made by Square Enix such as moving the game to Unreal Engine 4.<ref>[https://www.kotaku.com.au/2017/07/kingdom-hearts-3-director-says-its-squares-fault-the-game-is-taking-so-long/ '''''Kotaku''''': "Kingdom Hearts 3 Director Says It's Square's Fault The Game Is Taking So Long"]</ref> Nomura confirmed the ''Toy Story'' world features an original storyline set sometime after ''{{w|Toy Story 2}}'', and hinted there would be another playable character besides Sora.<ref>[http://www.ign.com/articles/2017/07/16/kingdom-hearts-3-director-hints-at-second-playable-character '''''IGN''''': "KINGDOM HEARTS 3 DIRECTOR HINTS AT SECOND PLAYABLE CHARACTER"], '''Nomura''': "So it would be tough to introduce many, multiple playable characters, but there is an intention of adding a playable character aside from Sora. Unfortunately we're not able to disclose who it is yet, but there will be [another playable character]."</ref>


In April 2018, a collaboration campaign between ''Kingdom Hearts III'' and ''[[Kingdom Hearts Union χ]]'', titled "[[Kingdom Hearts Make Your Mark]]" was announced where the 300 players could have their name appear in ''Kingdom Hearts III''.<ref>[https://api.sp.kingdomhearts.com/information/detail/39483 '''''Kingdom Hearts Union χ''''': "Make Your Mark in KHIII!"]</ref>
In April 2018, a collaboration campaign between ''Kingdom Hearts III'' and ''[[Kingdom Hearts Union χ]]'', titled "[[Kingdom Hearts Make Your Mark]]" was announced where the 300 players could have their name appear in ''Kingdom Hearts III''.<ref>[https://cache.sqex-bridge.jp/api/information/detail/39483?lang=en '''''Kingdom Hearts Union χ''''': "Make Your Mark in KHIII!"]</ref>


During Disney's D23 Expo Japan 2018 Conference, a private ''Kingdom Hearts'' event was held where two trailers were revealed. In one, [[Monstropolis]], a ''{{w|Monsters, Inc.}}'' world was confirmed, while the other announced {{w|Utada Hikaru}} would perform the theme song, titled "Don't Think Twice" ("Oath" in Japanese). The event also revealed the game was being developed by the largest developing team in the history of the series,<ref name="IGN Japan D23 JPN 2018">[http://jp.ign.com/kingdom-hearts-iii-ps4/21908/news/d23-expo-japaniii11 '''''IGN''''': 11 New pieces of information from D23 Expo Japan that have shed some light on Kingdom Hearts 3]</ref> including 100 people from the Square Enix's Tokyo offices.<ref name="PlayStation Access D23 JPN 2018">[https://youtu.be/cn1AMOmcPy8 '''''PlayStation Access''''': "Kingdom Hearts 3: 10 New Things we've had Confirmed"]</ref> The return of the Gummi Ship was confirmed, and it was revealed the gameplay for it, now playable as open-world instead of the preset paths from the first two games, had been split into "Battle" and "Searching" phases.<ref name="IGN Japan D23 JPN 2018"/> The game was revealed to have been developed in three parts, with the first part being about 90% done, and the second between 60% and 70% done. Nomura noted the final world would feature "something incredible" he wanted to do for a while.<ref name="PlayStation Access D23 JPN 2018"/>
During Disney's D23 Expo Japan 2018 Conference, a private ''Kingdom Hearts'' event was held where two trailers were revealed. In one, [[Monstropolis]], a ''{{w|Monsters, Inc.}}'' world was confirmed, while the other announced {{w|Utada Hikaru}} would perform the theme song, titled "Don't Think Twice" ("Oath" in Japanese). The event also revealed the game was being developed by the largest developing team in the history of the series,<ref name="IGN Japan D23 JPN 2018">[http://jp.ign.com/kingdom-hearts-iii-ps4/21908/news/d23-expo-japaniii11 '''''IGN''''': 11 New pieces of information from D23 Expo Japan that have shed some light on Kingdom Hearts 3]</ref> including 100 people from the Square Enix's Tokyo offices.<ref name="PlayStation Access D23 JPN 2018">[https://youtu.be/cn1AMOmcPy8 '''''PlayStation Access''''': "Kingdom Hearts 3: 10 New Things we've had Confirmed"]</ref> The return of the Gummi Ship was confirmed, and it was revealed the gameplay for it, now playable as open-world instead of the preset paths from the first two games, had been split into "Battle" and "Searching" phases.<ref name="IGN Japan D23 JPN 2018"/> The game was revealed to have been developed in three parts, with the first part being about 90% done, and the second between 60% and 70% done. Nomura noted the final world would feature "something incredible" he wanted to do for a while.<ref name="PlayStation Access D23 JPN 2018"/>
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==Story==
==Story==
{{Q|Believing light and darkness must remain in balance, Master Xehanort seeks to spark war against the 'tyranny of light' to restore equilibrium.<br><br>In an effort to undermine Xehanort's plot, Sora, Donald and Goofy search for seven guardians of light and the “Key to Return Hearts,while King Mickey and Riku search for previous Keyblade wielders.|''Kingdom Hearts III'' press release}}
{{Q|Believing light and darkness must remain in balance, Master Xehanort seeks to spark war against the 'tyranny of light' to restore equilibrium.<br>In an effort to undermine Xehanort's plot, Sora, Donald and Goofy search for seven guardians of light and the 'Key to Return Hearts,' while King Mickey and Riku search for previous Keyblade wielders.|''Kingdom Hearts III'' press release}}
After [[Master Xehanort]]'s return, [[Yen Sid]] begins searching for seven [[Guardians of Light]] to counteract Xehanort's plan to forge the [[χ-blade]] using the [[real Organization XIII]]. He tells [[Sora]] that he has lost much of his own strength as a result nearly being taken over by Xehanort when latter tried to use him as 13th vessel for his heart{{storylink|Kingdom Hearts 3D: Dream Drop Distance}}. Backed up by [[Donald Duck]] and [[Goofy]], Sora taken advice from Yen Sid to travel to meet [[Hercules]] who also lost and later regained his powers not long ago. The most important power Sora must regain is his "[[Power of waking]]", the ability to restore lost hearts, which he failed to master during his [[Mark of Mastery Exam]]. Meanwhile, [[Riku]] and [[King Mickey]] traverse the [[Realm of Darkness]] looking for [[Aqua]], while [[Kairi]] and [[Lea]], safely train to use their [[Keyblade]]s to fight.
After [[Master Xehanort]]'s return, [[Yen Sid]] begins searching for seven [[Guardians of Light]] to counteract Xehanort's plan to forge the [[χ-blade]] using the [[real Organization XIII]]. He tells [[Sora]] that he has lost much of his own strength as a result nearly being taken over by Xehanort when latter tried to use him as 13th vessel for his heart{{storylink|Kingdom Hearts 3D: Dream Drop Distance}}. Backed up by [[Donald Duck]] and [[Goofy]], Sora taken advice from Yen Sid to travel to meet [[Hercules]] who also lost and later regained his powers not long ago. The most important power Sora must regain is his "[[Power of waking]]", the ability to restore lost hearts, which he failed to master during his [[Mark of Mastery Exam]]. Meanwhile, [[Riku]] and [[King Mickey]] traverse the [[Realm of Darkness]] looking for [[Aqua]], while [[Kairi]] and [[Lea]], safely train to use their [[Keyblade]]s to fight.


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Shortcuts return which function like in ''Kingdom Hearts II''. The player can now arrange commands in three separate configurations, similar to the Deck System with the {{c|Cards|com}} from ''[[Kingdom Hearts Chain of Memories]]'', and the [[Panel System]] from ''[[Kingdom Hearts 358/2 Days]]''.
Shortcuts return which function like in ''Kingdom Hearts II''. The player can now arrange commands in three separate configurations, similar to the Deck System with the {{c|Cards|com}} from ''[[Kingdom Hearts Chain of Memories]]'', and the [[Panel System]] from ''[[Kingdom Hearts 358/2 Days]]''.


[[Formchange]], a mechanic that allows Sora to change his [[abilities]] or the form of his Keyblade. Sora's Keyblade can transform into various items such as a double bow gun or a chariot to attack enemies. Each Keyblade have at least two transformations, with the second activating if Sora connects enough combos, similar to [[Command Style]]s or Situation Commands. After activating a Keyblade transformation, said transformation will be saved when switching out. To enter a Formchange, Sora must use a Keyblade transformation by using the Situation Command, although [[Second Form]], [[Rage Form]], and [[Ultimate Form]] are labeled exactly by their names.
[[Formchange]] is a new mechanic that allows Sora to transform his Keyblade into a variety of weapons or change his [[abilities]]. Each Keyblade have at least two transformations, with the second activating if Sora connects enough combos, similar to [[Command Style]]s or Situation Commands. After activating a Keyblade transformation, said transformation will be saved when switching out. To enter a Formchange, Sora must use a Keyblade transformation by using the Situation Command, although [[Second Form]], [[Rage Form]], and [[Ultimate Form]] are labeled exactly by their names.
 
Sora can now equip up to three [[Keychains]] for his Keyblade, and can switch between them on the fly by pressing {{button|left}} or {{button|right}} while the cursor is on the [[Attack]] command. This means the player can use up to three different Formchanges in active combat apart from Rage Mode.


Sora can now switch between three [[Keychains]] on the fly by pressing the Left or Right Directional Buttons while the cursor in on the [[Attack]] Command. This means the player can use up to three different Formchanges in active combat apart from Rage Mode.
The character images on the HUD are more expressive, no longer being fixed for the teammates: like Sora, they smile when they're on the overworld, appear angry when fighting, have a pained expression when they take damage and look tired when their HP are low. If a teammate has lost all their HP, they have their eyes closed and their image is darkened.
The character images on the HUD are more expressive, no longer being fixed for the teammates: like Sora, they smile when they're on the overworld, appear angry when fighting, have a pained expression when they take damage and look tired when their HP are low. If a teammate has lost all their HP, they have their eyes closed and their image is darkened.


Keychains can now [[level]] up to become stronger through the upgrading them with materials in the [[Keyblade Forge]].
Keychains can now [[level]] up to become stronger through the upgrading them with materials in the [[Keyblade Forge]].


[[Attractions]], a type of Situation Command, are a new feature which lets the [[party]] execute skills based on theme park attractions. An attraction sequence can easily be skipped by pressing {{button|square}} or X button or turned off completely from the Options menu.
[[Attractions]], a type of Situation Command, are a new feature which lets the [[party]] execute skills based on theme park attractions. An attraction sequence can easily be skipped by pressing {{button|square}} or {{button|x}} or turned off completely from the Options menu.


Similar to ''0.2'', magic affects the surrounding environment—for example, [[Blizzard]] will create a sheet of ice to slide on and [[Aero]] will move and shape the grass. If Sora uses enough [[magic]], he can use more powerful magic. For example, using [[Fire]] repeatedly can allow him to use Fira as a Situation Command.
Similar to ''0.2'', magic affects the surrounding environment—for example, [[Blizzard]] will create a sheet of ice to slide on and [[Aero]] will move and shape the grass. If Sora uses enough [[magic]], he can use more powerful magic. For example, using [[Fire]] repeatedly can allow him to use Fira as a Situation Command.
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Characters join Sora's team as temporary party members. Now the limit of party members has been expanded from 3 to 5, so Donald and Goofy no longer need to be replaced. The AI has been improved, so allies can invite Sora into special techniques (similar to the [[Limit]] attacks from ''Kingdom Hearts II''). However, enemies are also able to work together. Some enemies also have "armor" mode where their [[HP]] bar becomes blue and they can use powerful attacks until enough damage is dealt to end it.
Characters join Sora's team as temporary party members. Now the limit of party members has been expanded from 3 to 5, so Donald and Goofy no longer need to be replaced. The AI has been improved, so allies can invite Sora into special techniques (similar to the [[Limit]] attacks from ''Kingdom Hearts II''). However, enemies are also able to work together. Some enemies also have "armor" mode where their [[HP]] bar becomes blue and they can use powerful attacks until enough damage is dealt to end it.


The [[Summon]] system operates very differently from in ''Kingdom Hearts'' and ''Kingdom Hearts II''. Summons are now called [[Link]]s with Ariel's "Lagoon Showtime", Ralph's "8 Bit Blast", Simba's "Kingsflare", Meow Wow's "Wonder Balloon", and Stitch's "Plasma Encounter". A summon sequence can easily be skipped by pressing {{button|square}} or X button or turned off completely from the Options menu.
The [[Summon]] system operates very differently from in ''Kingdom Hearts'' and ''Kingdom Hearts II''. Summons are now called [[Link]]s with Ariel's "Lagoon Showtime", Ralph's "8 Bit Blast", Simba's "Kingsflare", Meow Wow's "Wonder Balloon", and Stitch's "Plasma Encounter". A summon sequence can easily be skipped by pressing {{button|square}} or {{button|x}} or turned off completely from the Options menu.


=== Exploration ===
=== Exploration ===
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==DLC==
==DLC==
{{main|List of Kingdom Hearts III DLC}}
{{main|List of Kingdom Hearts III DLC}}
There is downloadable contents (DLC) for the game either adding additional elements<ref>[https://twitter.com/KINGDOMHEARTS/status/1083719463000788992 '''''Twitter (@KINGDOMHEARTS)''''']: "#KingdomHearts III free game update release schedule..."</ref> or in the form of Keyblades. Some are only available as pre-order bonuses.<ref>[https://twitter.com/KINGDOMHEARTS/status/1067166321710981120 '''''Twitter (@KINGDOMHEARTS)''''']: "Fans in the US and Canada, pre-order #KingdomHearts III from @amazongames for this exclusive Keyblade, Dawn Till Dusk!"</ref> These include:
Downloadable content (DLC) is available for the game, in the form of additional game elements<ref>[https://twitter.com/KINGDOMHEARTS/status/1083719463000788992 '''''Twitter (@KINGDOMHEARTS)''''']: "#KingdomHearts III free game update release schedule..."</ref> Keyblades, or the expansion [[Kingdom Hearts III Re Mind]].


===''Kingdom Hearts III Re Mind''===
===''Kingdom Hearts III Re Mind''===
{{main|Kingdom Hearts III Re Mind}}
{{main|Kingdom Hearts III Re Mind}}
On June 8, 2019, during the ''Kingdom Hearts Orchestra -World of Tres-'' concert, a trailer for an downloadable expansion pack titled ''Kingdom Hearts III Re Mind'' was announced. It will add new gameplay and story elements. It was released worldwide on January 23, 2020 on the PlayStation 4 and February 25, 2020 on the Xbox One.
''Kingdom Hearts III Re Mind'' is a paid downloadable expansion that adds new story scenes, gameplay areas, and bosses. It was released worldwide on January 23, 2020 on the PlayStation 4, and February 25, 2020 on the Xbox One.


===Patch update data===
===Patch update data===
<!-- release date for the Patch update should be added -->
<!-- release date for the Patch update should be added -->
**1.01: Released on January 24, 2019. The [[Memory Archive]] was added to the Title Menu.<ref>[https://www.jp.square-enix.com/kingdom/episode/ Square Enix's site's Episode]</ref> The English release for this DLC was given an English Dub.<ref>[https://www.animenewsnetwork.com/interest/2019-01-28/get-up-to-speed-on-kingdom-hearts-story-through-5-cute-timeline-videos/.142674 Get Up to Speed on Kingdom Hearts' Story Through 5 Cute Timeline Videos]</ref>
 
**1.02: Released on January 30, 2019. The epilogue ending for ''Kingdom Hearts III'' is made available upon beating the game.
Patch updates are available for free to all players.
**1.03: Released on January 31, 2019. A [[Yozora (video)|secret ending video]] is added to the game and capable of being unlocked under certain conditions.
 
**1.04: Released on April 23, 2019. The difficulty level [[Critical Mode]] was added as well as new exclusive abilities; the enemy AI is adjusted, treasures in the [[Frozen Slider]] mini-game can be checked from the results screen and Gummiphone; synthesized items in the Moogle Shop now have checkmarks; Game Help messages added; and New Save Data created after being installed.
* 1.01: Released on January 24, 2019.  
**1.05: Released on April 23, 2019. A New Game Plus is added allowing players to transfer items including Keyblades to a new save file and Photo capacity in the Gummiphone is now increased to 200.
** The [[Memory Archive]] was added to the Title Menu.<ref>[https://www.jp.square-enix.com/kingdom/episode/ Square Enix's site's Episode]</ref> The English release for this DLC was given an English Dub.<ref>[https://www.animenewsnetwork.com/interest/2019-01-28/get-up-to-speed-on-kingdom-hearts-story-through-5-cute-timeline-videos/.142674 Get Up to Speed on Kingdom Hearts' Story Through 5 Cute Timeline Videos]</ref>
**1.06: Released on November 15, 2019. The Title Menu has been changed so that the "Theater", "Memory Archives", and "Tutorials" are now under a "Special" tab, instead of individually listed on the title screen. Various other issues have been fixed, including the [[Lock-On]] switching feature.
* 1.02: Released on January 30, 2019.  
**1.07: Released on January 22, 2020. The [[Proof of Promises]] and the [[Proof of Times Past]] can be exchanged at the Moogle Shop for the Keyblades [[Oathkeeper]] and [[Oblivion]], respectively. New Formchanges and abilities are also added. The Title Menu has been updated to include a link to the PlayStation Store. Select cutscenes have been modified, and the sky above the Keyblade Graveyard after defeating the [[real Organization XIII]] has changed. The previously optional cutscenes with [[Naminé]] and the [[Nameless Star]] in [[The Final World]] have been added to the Theater Menu.
** The epilogue ending for ''Kingdom Hearts III'' is made available upon beating the game.
**1.08: Released on January 22, 2020. Players are able to skip cutscenes in the opening customization and tutorial sections in the [[Dive to the Heart]].
* 1.03: Released on January 31, 2019.  
**1.09: Released on January 22, 2020. Improvements have been made to air combo chains; combo finishers can be canceled using [[Dodge Roll]] and [[Air Slide]]; and [[Magic Flash]] has been redone with new animation and a clearer hitbox.
** A [[Yozora (video)|secret ending video]] is added to the game, and capable of being unlocked under certain conditions.
**1.10: Released on February 11, 2020. The number of active [[Premium Menu]] codes is now displayed on the in-game HUD.
* 1.04: Released on April 23, 2019.  
** The difficulty level [[Critical Mode]] was added, with the exclusive abilities [[Critical Counter]], [[Critical Recharge]], and [[Critical Converter]].
** The [[Proof of Promises]] and [[Proof of Times Past]] are added.
** The enemy AI is adjusted.
** Treasures in the [[Frozen Slider]] mini-game can be checked from the results screen and Gummiphone.
** Synthesized items in the Moogle Shop now have checkmarks.
** Game Help messages added.
** New Save Data created after being installed.
* 1.05: Released on April 23, 2019.
** A New Game Plus option is added, allowing players to transfer Proofs, Keyblades, and unlocked selfie poses to a new save file.
** Photo capacity in the Gummiphone is now increased to 200.
* 1.06: Released on November 15, 2019.
** The Title Menu has been changed so that the "Theater", "Memory Archives", and "Tutorials" are now under a "Special" tab, instead of individually listed on the title screen.
** Various other issues have been fixed, including the [[Lock-On]] switching feature.
* 1.07: Released on January 22, 2020.  
** The [[Proof of Promises]] and the [[Proof of Times Past]] can be exchanged at the Moogle Shop for the Keyblades [[Oathkeeper]] and [[Oblivion]], respectively. These Keyblades come with new Formchanges.
** New abilities are also added, and are available to a save file once it has cleared the game: [[Quick Slash]], [[Flash Step]], [[Radial Blaster]], [[Aerial Sweep]], [[Aerial Dive]], and [[Last Charge]]. These abilities are carried over when New Game Plus is used.
** The Title Menu has been updated to include a link to the PlayStation Store.
** The sky above the Keyblade Graveyard after defeating the [[real Organization XIII]] has changed from grey clouds and purple flaming rain, to a shining twilight.
** Select cutscenes have been modified (mainly scenes in the Keyblade Graveyard, or the ending)<ref>[https://www.youtube.com/watch?v=RC_DAlu9HWA Kingdom Hearts 3 - Old and Updated Cutscenes Comparison - Main Story]</ref>:
*** In a scene involving Axel and Xemnas, the laser dome has and fires significantly more laser bolts.
*** A scene involving Master Xehanort and Kairi now has more-dramatic background music, instead of being mostly silent.
*** Scenes involving the sky above the Keyblade Graveyard have been updated to the new version of the sky. Shots showcasing the dark rain have been removed, since the rain no longer appears.
*** The pre-rendered ending cutscenes now have brighter lighting and more-vibrant colors. A shot in Destiny Islands now focuses on Riku instead of Donald and Goofy.
** The previously-optional cutscenes with [[Naminé]] and the [[Nameless Star]] in [[The Final World]] have been added to the Theater Menu.
* 1.08: Released on January 22, 2020.  
** Players are able to skip cutscenes in the opening customization and tutorial sections in the [[Dive to the Heart]].
* 1.09: Released on January 22, 2020.  
** Improvements have been made to air combo chains.
** Combo finishers can be canceled using [[Dodge Roll]] and [[Air Slide]].
** [[Magic Flash]] has been redone with new animation and a clearer hitbox.
* 1.10: Released on February 11, 2020.  
** The number of active [[Premium Menu]] codes is now displayed on the in-game HUD.
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