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{{game|KH1|FM1|COM|REC|BBS|FMB | {{game|KH1|FM1|COM|REC|RCO|BBS|FMB|DDD|DHD|KH3}} | ||
{{Suite | {{Suite}} | ||
[[ | {{youmay|the magic spell|[[Stop (element)|the element]] or [[Stop (status)|the status effect]]}} | ||
{{/Infobox}} | |||
'''Stop''', '''Stopra''', and '''Stopga''' are a series of [[magic]] introduced in ''{{c|Kingdom Hearts|game}}''. They utilize the power of time and are associated with the [[Power]] material. Stop spells inflict the [[Stop (status)|Stop status]], which temporarily freezes targets in time. | |||
A fourth tier, called {{nihongo|'''Stopza'''|ストップガン|Sutoppugan|lit. "Stopgun"}}, exists, but is only used in cutscenes. | |||
==Development== | |||
[[File:Stop_KHD.gif|thumb|left|150px|Stop in ''Kingdom Hearts 358/2 Days''.]] | |||
Stop was [[Removed content#Magic|planned]] to appear as a usable spell in ''[[Kingdom Hearts 358/2 Days]]'', but was scrapped. It can still be accessed through modifying the game files, but doing so crashes the game in most cases. | |||
{{-}} | |||
==Story== | |||
===''Kingdom Hearts 3D: Dream Drop Distance''=== | |||
Upon arriving in Where Nothing Gathers in [[The World That Never Was]], [[King Mickey]] casts Stopza, freezing time and halting the actions of everyone present, save for himself and Riku. | |||
===''Kingdom Hearts III''=== | |||
When the [[Seven Guardians of Light]] are surrounded by an army of Heartless, Nobodies, and Unversed at the [[Keyblade Graveyard]], Mickey almost casts Stopza, but is stopped by Riku, who tells him to save his strength for the fight against the [[real Organization XIII]]. | |||
Later, [[Master Xehanort]] casts Stopza to counter Mickey's Ultima. | |||
==Mechanics== | ==Mechanics== | ||
===''Kingdom Hearts''=== | ===''Kingdom Hearts''=== | ||
In ''Kingdom Hearts'', Stop is advanced magic that can be used by [[Sora]] and [[Donald Duck|Donald]]. It will freeze a target from moving for a short amount of time, as well as nearby foes. The higher-tier Stopra and Stopga have larger areas of effect. A stopped enemy will receive all damage inflicted while stopped once the effect wears off. Stop magic costs 2 [[MP]] to use. | |||
In ''Kingdom Hearts'', Stop is advanced magic that can be used by [[Sora]] and [[Donald Duck|Donald]]. It will freeze a target from moving for a short amount of time, as well as nearby foes. The higher-tier Stopra and Stopga have larger areas of effect. A stopped enemy will receive all damage inflicted while stopped once the effect wears off. Stop magic costs 2 [[MP]] to use | |||
After the keyhole in [[Hollow Bastion]] is revealed, most enemies have an increased resistance to Stop magic. | After the keyhole in [[Hollow Bastion]] is revealed, most enemies have an increased resistance to Stop magic. | ||
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===''Kingdom Hearts Chain of Memories''=== | ===''Kingdom Hearts Chain of Memories''=== | ||
[[File: | [[File:Stop (card).png|right|50px]] | ||
In ''[[Kingdom Hearts Chain of Memories]]'', Stop is a [[magic card]] that can be used by Sora. It halts enemy movement for a set time period. | In ''[[Kingdom Hearts Chain of Memories]]'', Stop is a [[magic card]] that can be used by Sora. It halts enemy movement for a set time period. | ||
The Genie [[summon card]] and its associated [[sleight]] may cast Stop magic when used. | The Genie [[summon card]] and its associated [[sleight]] may cast Stop magic when used. | ||
The Stop card | The Stop card is required for the following sleights: | ||
{|border="1" cellspacing="0" cellpadding="2" style="width:80%" | |||
{| | |-style="{{style|com|a}}" | ||
|- | !style="width:20%"|Ability | ||
!style="width:35%"|Description | |||
!style="width:25%"|Obtained | |||
!style="width:20%"|Card Combination | |||
|- | |||
|- | |{{nihongo|'''Stopra'''|ストプラ|<br>Sutopura}}||Halt enemy movement for a long period of time.||Obtain Stop.||{{sleight|Stop|Stop}} | ||
|'''Stopra''' | |- | ||
|Halt enemy movement for a long period of time. | |{{nihongo|'''Stopga'''|ストプガ|<br>Sutopuga}}||Halt enemy movement for a very long period of time.||Obtain Stop.||{{sleight|Stop|Stop|Stop}} | ||
|Obtain | |- | ||
|{{sleight|Stop|Stop}} | |{{nihongo|'''[[Stop Raid]]'''|ストップレイド|<br>Sutoppu Reido}}{{KHCoM}}||Hurl the Keyblade and trigger Stop upon impact.||[[Wonderland]] [[Room of Rewards]]||{{sleight|Stop|Kingdom Key|Kingdom Key}} | ||
|- | |- | ||
|'''Stopga''' | |{{nihongo|'''[[Warpinator]]'''|デジョネーター|<br>Dijonētā|lit. "Dezonator"}}||Eliminate the closest enemy. Not always successful.||Defeat Riku on the 8th floor.{{KHCoM}}<br>[[Twilight Town]] Bounty{{ReCoM}}||{{sleight|Stop|Gravity|Aero}} | ||
|Halt enemy movement for a very long period of time. | |- | ||
|Obtain | |{{nihongo|'''[[Warp]]'''|デジョン|<br>Dijon|lit. "Dezone"}}||Eliminate all enemies in sight. Enemies that vanish will not drop prizes. Not always successful.||[[Twilight Town]] Room of Rewards{{KHCoM}}<br>[[Agrabah]] Room of Rewards{{ReCoM}}||{{sleight|Stop|Aero|Aero}} | ||
|{{sleight|Stop|Stop|Stop}} | |- | ||
|- | |{{nihongo|'''[[Bind]]'''|バインド|<br>Baindo}}||Hold enemies in place. Enemies can still attack from their positions.||Find [[Eeyore]].{{KHCoM}}<br>[[Halloween Town]] Room of Rewards{{ReCoM}}||{{sleight|Gravity|Stop|Fire||Gravity + Stop + Any magic card}} | ||
|'''Stop Raid''' | |- | ||
|Hurl the Keyblade and trigger Stop upon impact. | |{{nihongo|'''[[Teleport]]'''|テレポ|<br>Terepo}}||Rematerialize behind the targeted enemy, stunning it for a short time.||[[Neverland]] Bounty||{{sleight|Fire|Fire|Peter Pan||Any magic card + Any magic card + Peter Pan}}<br>{{sleight|Stop|Aero|Potion||Stop + Aero + Any item card}} | ||
|[[Wonderland]] | |- | ||
|{{sleight|Stop|Kingdom Key|Kingdom Key}} | |{{nihongo|'''[[Lethal Frame]]'''|リーサルフレーム|<br>Rīzaru Furēmu}}{{ReCoM}}||Stop time and deal multiple blows on an enemy.||Level 32||{{sleight|Stop|Kingdom Key|Kingdom Key}} | ||
|- | |- | ||
|{{nihongo|'''{{c|Freeze|ability}}'''|フリーズ|<br>Furīzu}}{{ReCoM}}||Freezes nearby enemies. Attacking a frozen enemy deals greater damage.||Defeat [[Vexen]] on the 10th floor.||{{sleight|Blizzard|Blizzard|Stop}} | |||
|- | |||
|{{nihongo|'''[[Cross-slash+]]'''|凶斬り・改|<br>Kyōgiri Kai|lit. "Misfortune Slash Revision}}||Cloud singles out an enemy and uses Cross-slash.||[[Hollow Bastion]] Bounty{{KHCoM}}<br>Clear [[Veggie Panic]].{{ReCoM}}||{{sleight|Cloud|Stop|Kingdom Key}} | |||
|{{ | |||
|''' | |||
| | |||
| | |||
| | |||
|Eliminate the closest enemy. Not always successful. | |||
|Defeat Riku on the | |||
|{{sleight|Stop|Gravity|Aero}} | |||
|- | |||
|'''Warp''' | |||
|Eliminate all enemies in sight. Enemies that vanish will not drop prizes. Not always successful. | |||
|[[Twilight Town]] | |||
|{{sleight|Stop|Aero|Aero}} | |||
|- | |||
|'''Bind''' | |||
|Hold enemies in place. Enemies can still attack from their positions. | |||
|Find [[Eeyore]].{{KHCoM}}<br>[[Halloween Town]] | |||
|{{sleight|Gravity|Stop|Fire||Gravity + Stop + Any magic card}} | |||
|- | |||
|'''Teleport''' | |||
|Rematerialize behind the targeted enemy, stunning it for a short time. | |||
|[[Neverland]] Bounty | |||
|{{sleight|Fire|Fire|Peter Pan||Any magic card + Any magic card + Peter Pan}}<br | |||
|- | |||
|'''Cross-slash+''' | |||
|Cloud singles out an enemy and uses Cross-slash. | |||
|[[Hollow Bastion]] Bounty{{KHCoM}}<br>Clear [[Veggie Panic]].{{ReCoM}} | |||
|{{sleight|Cloud|Stop|Kingdom Key}} | |||
|} | |} | ||
===''Kingdom Hearts Re:coded''=== | |||
<!--Add overspec reload time--> | |||
[[File:Debuff KHREC.png]] In ''[[Kingdom Hearts Re:coded]]'', Stop is a {{c|magic command|RCO}} that allows the user to stop surrounding enemies from moving and deal a small amount of damage. It has a normal reload time of 30 seconds and a memory consumption of 14%. | |||
===''Kingdom Hearts Birth by Sleep''=== | ===''Kingdom Hearts Birth by Sleep''=== | ||
In ''[[Kingdom Hearts Birth by Sleep]]'', Stop, Stopra, and Stopga are {{c|magic command|BBS}}s that allow the user to manipulate time to bring surrounding enemies' movement to a complete halt. | In ''[[Kingdom Hearts Birth by Sleep]]'', Stop, Stopra, and Stopga are {{c|magic command|BBS}}s that allow the user to manipulate time to bring surrounding enemies' movement to a complete halt. | ||
*Stop is a Basic magic command that takes up one slot in the Command Deck, has a maximum level of 3, a reload time of 10 seconds, and fills the Command Gauge by 8% | *Stop is a Basic magic command that takes up one slot in the Command Deck, has a maximum level of 3, a reload time of 10 seconds, and fills the Command Gauge by 8%. | ||
*Stopra is a Basic magic command that takes up one slot in the Command Deck, has a maximum level of 3, a reload time of 10 seconds, and fills the Command Gauge by 8% | *Stopra is a Basic magic command that takes up one slot in the Command Deck, has a maximum level of 3, a reload time of 10 seconds, and fills the Command Gauge by 8%. | ||
*Stopga is an Advanced magic command that takes up one slot in the Command Deck, has a maximum level of 3, a reload time of 10 seconds, and fills the Command Gauge by 8%. | *Stopga is an Advanced magic command that takes up one slot in the Command Deck, has a maximum level of 3, a reload time of 10 seconds, and fills the Command Gauge by 8%. | ||
===''Kingdom Hearts 3D: Dream Drop Distance''=== | ===''Kingdom Hearts 3D: Dream Drop Distance''=== | ||
In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Stop is a {{c|magic command|DDD}} that uses one slot in the Command Deck and has a reload time of 24 seconds. The duration of the Stop effect is six seconds. Stop grants +3 to {{c|Magic|stat}} when attached to a [[Dream Eater]] recipe. | In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Stop is a {{c|magic command|DDD}} that uses one slot in the Command Deck and has a reload time of 24 seconds. The duration of the Stop effect is six seconds. Stop grants +3 to {{c|Magic|stat}} when attached to a [[Dream Eater]] recipe. When the player character is affected by a Stop spell, they only get immobilized and take the damage the moment they take the hit. | ||
{{DEC|o}} | {{DEC|o}} | ||
{{DEC|n=Tama Sheep|d2=*|d3=*|d2f=3%|d3f=5%}} | {{DEC|n=Tama Sheep|d2=*|d3=*|d2f=3%|d3f=5%}} | ||
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*After defeating [[Parasite Cage]] the second time. | *After defeating [[Parasite Cage]] the second time. | ||
*After completing [[Pooh's Swing]]. | *After completing [[Pooh's Swing]]. | ||
*After defeating the [[Phantom]]. | *After defeating the [[Phantom]]. | ||
===''Kingdom Hearts Chain of Memories''=== | ===''Kingdom Hearts Chain of Memories''=== | ||
*Sora can obtain the Stop card from a [[Wonderland]] [[Bounty]]. | *Sora can obtain the Stop card from a [[Wonderland]] [[Bounty]]. | ||
===''Kingdom Hearts Re:coded''=== | |||
*[[Data-Sora]] can obtain Stop by defeating [[Jafar (Genie)]] on Beginner Mode with a ranking of ★. | |||
*Data-Sora can obtain Stop by defeating Jafar (Genie) on Standard Mode with a ranking of A or higher. | |||
*Data-Sora can obtain Stop by defeating Jafar (Genie) on Proud Mode with a ranking of B or higher. | |||
*Data-Sora can redeem Stop from [[Wonderland: Sector D]] for 2000 SP. | |||
*Data-Sora can purchase Stop from the [[Moogle Shop]] for 800 munny after clearing Wonderland. | |||
====Drops==== | |||
*'''Stop''': [[Prize Bug]] (1%, Proud Mode) | |||
===''Kingdom Hearts Birth by Sleep''=== | ===''Kingdom Hearts Birth by Sleep''=== | ||
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*[[Terra]] can obtain Stop from a chest on the [[Mountain Path]]. | *[[Terra]] can obtain Stop from a chest on the [[Mountain Path]]. | ||
*[[Ventus]] can obtain Stop from a chest at the [[Raceway]]. | *[[Ventus]] can obtain Stop from a chest at the [[Raceway]]. | ||
*Terra, Ventus, and Aqua can purchase Stop from the [[Command Shop]] for 100 munny after three worlds have been cleared or the command been obtained elsewhere. | *Terra, Ventus, and Aqua can purchase Stop from the [[Command Shop]] for 100 munny after three worlds have been cleared or the command been obtained elsewhere. | ||
* | *Terra, Ventus, and Aqua can obtain Stop from a bonus panel on the [[Royal Board]]. | ||
*Terra, Ventus, and Aqua can obtain Stop by purchasing [[Cinderella]]'s Stop panel on the Royal Board. | |||
*[[Zack]]'s D-Link has Stop in its deck with 1 emblem collected. | |||
;Stopra | ;Stopra | ||
*Terra, Ventus, and Aqua can purchase Stopra from the Command Shop for 500 munny after five worlds have been cleared or the command been obtained elsewhere. | *Terra, Ventus, and Aqua can purchase Stopra from the Command Shop for 500 munny after five worlds have been cleared or the command been obtained elsewhere. | ||
* | *Terra, Ventus, and Aqua can obtain Stopra by purchasing [[Tigger]]'s Stopra panel on the [[Hunny Pot Board]]. | ||
*Terra, Ventus, and Aqua can obtain Stopra from a bonus panel on the [[Toon Board]]. | |||
*Terra, Ventus, and Aqua can obtain Stopra by purchasing [[Minnie]]'s Stopra panel on the Toon Board. | |||
*Ventus,and Aqua can obtain Stopra by purchasing [[Captain Justice]]'s Stopra panel on the Toon Board. | |||
*Terra can obtain Stopra by purchasing [[Captain Dark]]'s Stopra panel on the Toon Board. | |||
*Zack's D-Link has Stopra in its deck after collecting 2 emblems. | |||
;Stopga | ;Stopga | ||
*Terra, Ventus, and Aqua can purchase Stopga from the Command Shop for 1200 munny after eight worlds have been cleared or the command been obtained elsewhere. | *Terra, Ventus, and Aqua can purchase Stopga from the Command Shop for 1200 munny after eight worlds have been cleared or the command been obtained elsewhere. | ||
====Drops==== | |||
*'''Stop''': [[Chrono Twister]] (6%, Shop LV 4-5; 10.8%, Shop LV 6-8) | |||
*'''Stopra''': Chrono Twister (1.2%, Shop LV 6-8) | |||
====Command Meld==== | |||
Stopra is a Basic-class Magic Command that can be melded through three different recipes, listed in the [[Magic Recipe]]. | |||
{{CommandMeld | |||
|c1a=Stop|lv1a=2|c1b=Stop|lv1b=2|type1=C | |||
|c2a=Stop|lv2a=2|c2b=Slow|lv2b=2|type2=G | |||
|c3a=Slow|lv3a=2|c3b=Slow|lv3b=3|type3=K | |||
}} | |||
Stopga is an Advanced-class Magic Command that can be melded through two different recipes, listed in the [[Mega Magic Recipe]]. | |||
{{CommandMeld | |||
|c1a=Stop|lv1a=3|c1b=Stopra|lv1b=3|type1=C | |||
|c2a=Stopra|lv2a=3|c2b=Stopra|lv2b=3|type2=O | |||
}} | |||
===''Kingdom Hearts 3D: Dream Drop Distance''=== | ===''Kingdom Hearts 3D: Dream Drop Distance''=== | ||
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*[[Aura Lion]] learns Stop at Level 15. | *[[Aura Lion]] learns Stop at Level 15. | ||
== | ==Synthesized commands== | ||
===''Kingdom Hearts Re:coded''=== | ===''Kingdom Hearts Re:coded''=== | ||
Stop is used to convert the following commands: | |||
*[[Rising Rush]] | |||
*[[Fira]] | |||
*[[Blizzara]] | |||
*[[Thundara]] | |||
*[[Aerora]] | |||
*[[Cura]] | |||
*[[Magnera]] | |||
*[[Magnet Grab]] | |||
===''Kingdom Hearts Birth by Sleep''=== | ===''Kingdom Hearts Birth by Sleep''=== | ||
Stop is used to meld the following commands: | Stop is used to meld the following commands: | ||
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*[[Firaga Burst]] | *[[Firaga Burst]] | ||
*[[Stop Barrier]] | *[[Stop Barrier]] | ||
==Other appearances== | ==Other appearances== | ||
==='' | ===''Super Smash Bros. Ultimate''=== | ||
In ''{{ssb|Super Smash Bros. Ultimate}}'', Stopga is one of three spells that appear as part of {{ssb|Sora (SSBU)|Sora}}'s up taunt, alongside [[Curaga]] and [[Aeroga]]. However, these spells only serve as aesthetic, and do not have any effect. | |||
{{ | |||
{{ | |||
==See also== | ==See also== | ||
*[[Time-Out]] | *[[Time-Out]] | ||
{{Magic}} | {{Magic}} | ||
[[fr:Stop]] | [[fr:Stop]] |