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{{Game|KH2|FM2}} | {{Game|KH2|FM2|MOM}} | ||
{{suite}} | {{suite}} | ||
{{Character | {{Character | ||
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|image=[[File:Assassin KHII.png|200px]] | |image=[[File:Assassin KHII.png|200px]] | ||
|game1=Kingdom Hearts II | |game1=Kingdom Hearts II | ||
|game2=Kingdom Hearts Melody of Memory | |||
|type=High-ranking Nobody | |type=High-ranking Nobody | ||
|spec=Nobody | |spec=Nobody | ||
|journalKH2=An assassin. A high-ranking Nobody. It hides in the ground and attacks quietly from behind.<br><br>It cannot be attacked while it is in the ground. Parry its attacks to get it to surface.<br><br>When it starts running around, look out! It'll begin to unleash powerful attacks. Don't miss any chances to use the reaction commands to defeat as many as possible at once! | |journalKH2=An assassin. A high-ranking Nobody. It hides in the ground and attacks quietly from behind.<br><br>It cannot be attacked while it is in the ground. Parry its attacks to get it to surface.<br><br>When it starts running around, look out! It'll begin to unleash powerful attacks. Don't miss any chances to use the reaction commands to defeat as many as possible at once! | ||
|KH2HP=1.6 | |||
|KH2EXP=2.5 | |||
|FM2EXP=2 | |||
|KH2loc1=Twilight Town | |KH2loc1=Twilight Town | ||
| | |KH2enc1=Roxas Day 6 | ||
| | |KH2LV1=3 | ||
|KH2loc2=Twilight Town | |KH2loc2=Twilight Town | ||
| | |KH2enc2=Episode 2 | ||
| | |KH2LV2=47 | ||
|KH2loc3=The World That Never Was | |KH2loc3=The World That Never Was | ||
| | |KH2LV3=50 | ||
| | |FM2loc4=Radiant Garden | ||
| | |FM2enc4=Cavern of Remembrance | ||
| | |FM2LV4=75 | ||
| | |KH2phys=×1.0 | ||
|KH2fire=×1.0 | |||
|KH2fire= | |KH2bliz=×1.0 | ||
|KH2bliz= | |KH2thun=×1.0 | ||
|KH2thun= | |KH2dark=×1.0 | ||
|KH2dark= | |KH2neut=×1.0 | ||
| | |KH2reward=MP prize (3) ×6<br>Twilight Gem (12%), Serenity Crystal (4%)<br><br>'''Roxas Day 6'''<br>MP prize (5) ×2, Munny (5) ×2<br>Hi-Potion (5%) | ||
|KH2reward=( | |FM2reward=MP prize (1) ×2, MP prize (3) ×2<br>Twilight Gem (12%)<br><br>'''Roxas Day 6'''<br>MP prize (5) ×2, Munny (5) ×2<br>Hi-Potion (5%) | ||
|KH2world=Twilight Town, The World That Never Was | |KH2world=Twilight Town, The World That Never Was | ||
|FM2world=Twilight Town, The World That Never Was, Radiant Garden | |||
|FM2tab=* | |||
|CKH2HP=1.6 | |||
|CKH2LV1=41 | |||
|CFM2LV1=45 | |||
|KH2cup1=Titan Cup | |KH2cup1=Titan Cup | ||
|KH2match11=2 | |KH2match11=2 | ||
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|KH2match12=8 | |KH2match12=8 | ||
|KH2num12=2 | |KH2num12=2 | ||
| | |CKH2LV2=53 | ||
| | |CFM2LV2=55 | ||
|KH2cup2=Goddess of Fate Cup | |KH2cup2=Goddess of Fate Cup | ||
|KH2match21=5 | |KH2match21=5 | ||
|KH2num21=2 | |KH2num21=2 | ||
| | |CKH2LV3=80 | ||
|KH2cup3=Titan Paradox Cup | |KH2cup3=Titan Paradox Cup | ||
|KH2match31=2 | |KH2match31=2 | ||
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|KH2match32=8 | |KH2match32=8 | ||
|KH2num32=2 | |KH2num32=2 | ||
| | |CKH2LV4=99 | ||
| | |CFM2LV4=99FM | ||
|KH2cup4=Hades Paradox Cup | |KH2cup4=Hades Paradox Cup | ||
|KH2match41=19 | |KH2match41=19 | ||
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|KH2match42=37 | |KH2match42=37 | ||
|KH2num42=3 | |KH2num42=3 | ||
| | |CFM2tab=* | ||
| | |MOMattack=Normal | ||
| | |MOMground1=Pop-Up | ||
| | |MOMstage={{ns|Game|Lazy Afternoons}}, {{ns|Game|Sinister Sundown}}, {{ns|Game|The Afternoon Streets}}, {{ns|Game|Working Together}}, {{ns|Game|Sacred Moon}}, {{ns|Game|Deep Drive}}, {{ns|Game|Tension Rising}}, {{ns|Game|The 13th Dilemma}}, {{ns|Game|Darkness of the Unknown}}, {{ns|Game|The Other Promise}}, {{ns|Game|Working Together - Allegro vivace}} | ||
}} | }} | ||
The '''Assassin''' is a high-ranking [[Nobody]] controlled by [[Axel]] that is found in ''[[Kingdom Hearts II]]''. | The '''Assassin''' is a high-ranking [[Nobody]] controlled by [[Axel]] that is found in ''[[Kingdom Hearts II]]''. | ||
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Assassins spend a lot of time in the ground, during which they are invulnerable to attack. They are only vulnerable when parried. When they attack by flailing wildly, use [[Guard]], then [[Counterguard]] and attack. Alternatively, [[Reflect]] is also effective. | Assassins spend a lot of time in the ground, during which they are invulnerable to attack. They are only vulnerable when parried. When they attack by flailing wildly, use [[Guard]], then [[Counterguard]] and attack. Alternatively, [[Reflect]] is also effective. | ||
Be sure to use the [[Reaction Command]] '''Fail-Safe''', if it appears. This will make the Assassin explode, causing damage to other enemies, except Sora and his party members, and still giving Experience. | Be sure to use the [[Reaction Command]] '''Fail-Safe''', if it appears. This will make the Assassin explode, causing damage to other enemies, except Sora and his party members, and still giving Experience. However, Fail-Safe is unavailable while playing as Roxas. | ||
The upper area of the [[Hall of Empty Melodies]] in the [[Castle That Never Was]] has powerful Assassins. However, in ''[[Kingdom Hearts II Final Mix]]'', even more powerful Assassins can be fought in the [[Cavern of Remembrance]]. | The upper area of the [[Hall of Empty Melodies]] in the [[Castle That Never Was]] has powerful Assassins. However, in ''[[Kingdom Hearts II Final Mix]]'', even more powerful Assassins can be fought in the [[Cavern of Remembrance]]. | ||
{{Atk-o|KH2}} | |||
{{Atk|{{nihongo|'''Stab'''|突き|<br>Tsuki}}|Physical|—|x1.5|O|Lunges out with right tentacle.}} | |||
{{Atk|{{nihongo|'''Continuous Reaper'''|連続刈り取り|<br>Renzoku Karitori}}|Physical|—|x0.5|O|Its tentacles emerge from underground and sweep at opponents' feet six times.}} | |||
{{Atk|{{nihongo|'''Cut Off'''|なぎ払い|<br>Nagiharai|lit. "Sweep"}}|Physical|—|x1.5|O|Emerges from the ground and sweeps tentacles wide.}} | |||
{{Atk|{{nihongo|'''Dive'''|跳びこみ|<br>Tobikomi}}|Physical|—|x0.5|O|Leaps forward out of the ground, then submerges again.}} | |||
{{Atk|{{nihongo|'''Self-Destruct'''|自爆|<br>Jibaku}}|Physical|—|x2.0|X|Runs up to an opponent and self-destructs, after which it vanishes.}} | |||
{{Atk-c}} | |||
{{rc|o}} | |||
{{rc|{{nihongo|'''Fail-Safe'''|メルトブレイク|<br>Meruto Bureiku|lit. "Melt Break"}}|Neutral|x2.0<ref>In ''Kingdom Hearts II Final Mix'', the grabbed Assassin is destroyed.</ref>|Can be used by Sora only, when an Assassin uses Self-Destruct.<br>Grab the Assassin and hurl it into the ground, avoiding its Self-Destruct. Nearby underground Assassins are forced to surface and are damaged and incapacitated.}} | |||
{{rc|c}} | |||
==Notes and references== | |||
{{reflist}} | |||
{{NobodyDirectory}} | {{NobodyDirectory}} |
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