Game:Rinzler: Difference between revisions

1,963 bytes added ,  2 months ago
m
no edit summary
(Added Strategy for defeating Rinzler in Dream Drop Distance ( using the tactics I used to beat him))
mNo edit summary
(41 intermediate revisions by 21 users not shown)
Line 1: Line 1:
{{game|DDD}}
{{game|DDD|DHD}}
{{Cleanup|Just getting this page started. Please fill the rest out}}
{{suite}}
{{suite}}
{{Enemy
{{Character
|name=Rinzler
|name=Rinzler
|katakana=リンズラー
|katakana=リンズラー
Line 15: Line 14:
|torigin=Tron: Legacy
|torigin=Tron: Legacy
|company=Disney
|company=Disney
|DDDBSLVL1=14
|DDDBSLVL2=20
|DDDBSloc1=The Grid
|DDDBSloc2=The Grid
|DDDBSenc2=<br>(Portal)
|DDDBSHP1=333.7
|DDDBSSTR1=14.0
|DDDBSMAG1=14.0
|DDDBSDEF1=6.9
|DDDBSEXP1=0
|DDDBSHP2=707.3
|DDDBSSTR2=35.3
|DDDBSMAG2=33.3
|DDDBSDEF2=12.3
|DDDBSEXP2=0
|DDDBSfire=x1.0
|DDDBSbliz=x1.0
|DDDBSthun=x1.0
|DDDBSwater=x1.0
|DDDBSdark=x1.0
|DDDBSlight=x1.0
|DDDBStime=x0
|DDDBSigni=x0
|DDDBSpois=x0
|DDDBSmagn=x0
|DDDBSstun=x0
|DDDBSsleep=x0
|DDDBSconf=x0
|DDDBSblind=x0
|DDDBSbind=x0
|DDDBSzero=x0
|DDDBSzant=x0
|DDDBSmini=x0
|DDDBSstop=x0
|DDDBSslow=x0
|DDDBSfree=x0
|DDDBSrewards=Maximum HP +20; [[Defense Gain]] Relay Bonus
|DDDBSworlds=The Grid
|DDDBSreac1=6 (10s)
|DDDBSreal1=x0.33 (8s)<ref name="real">Effect: "DISC JAMMER".</ref>
|DDDBSreac2=12 (10s)
|DDDBSreal2=x0.66 (8s)<ref name="real"/>
|DDDbattlename=Rinzler Recompiled
|DDDbattlefile=Rinzler Recompiled KH3D.ogg
}}
}}
 
'''[[Rinzler]]''' is a boss in ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', fought by [[Sora]] in [[The Grid]]. Sora is forced by CLU (and encouraged by [[Quorra]]) to fight Rinzler in order to restore [[Tron]] to normal.
'''[[Rinzler]]''' is a program who appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. He serves as a boss for [[Sora]] in [[The Grid]].
 
Tron was reprogrammed by [[CLU]] to serve him under the name Rinzler. Sora is determined to free what appears to be his old friend, but ends up being forced by CLU (and encouraged by Quorra) to fight Rinzler to free him.


==Strategy==
==Strategy==
Before confronting Rinzler, it is vital that Sora's Command Deck be equipped with [[Counter Rush]], as well as several ranged attacks and healing commands.


Before confronting Rinzler, it is recommended that the player is at least level 15 and has unlocked the Counter Rush ability. Fill Sora's Command Deck with ranged commands such as Strike Raid or Circle Raid, Fire or Blizzard spells and at least one Cure spell. Dash attacks such as Thunder Dash and Spark Dive are also effective.
Like the [[Black Guard]]s, Rinzler is incredibly agile and adept at inflicting powerful combos to interrupt Sora's attacks and wipe out his health. While his attacks can generally be dodged with [[Air Slide]] or [[Dodge Roll]], they provide an excellent opportunity to be blocked and countered with Counter Rush.


Rinzler is incredibly agile and it can be difficult to keep track of him in the arena. His disk throws can be blocked or evaded using commands like Dodge Roll but he rarely leaves himself open to attack. It is best to use ranged commands just after Rinzler has retrieved his disks as he can interrupt your attacks if you try to use commands whilst he is preparing to throw his disks. Rinzler will also charge at Sora and melee attack him, block his attacks and use Counter Rush to inflict damage. Don't try to chain together melee combos as Rinzler will often dodge them and immediately counterattack.
Sora should focus on maintaining a significant distance from Rinzler and performing ranged attacks or Link Attacks to wear down his health, primarily when Rinzler has just retrieved the disks so that he can't attempt to interrupt the attack. Rinzler will frequently try to close the distance with Sora and melee attack him, in which case Sora should focus on blocking and performing Counter Rush before fleeing. If Sora gets hit, he should immediately flee and attempt to heal. If he deals a lot of consecutive damage, the [[Code Break]] [[Reality Shift]] can be activated to use the "DISC JAMMER" effect and cause Rinzler to not to be able to attack with his discs and try to avoid Sora.


Rinzler frequently alters the arena's gravity which forces Sora to continue the fight on the ceiling. This event is always preceded by Rinzler sprinting towards the wall whilst an alarm sounds so be ready for the change. The movement controls are reversed when upside down which can be confusing, however it is easier to attack Rinzler with ranged commands as he has less room to evade them. Rinzler tends to close in on Sora at this part of the battle so blocking followed by Counter Rush can be very effective.
Infrequently, Rinzler will run to the walls while an alarm sounds, then flip the gravity in the arena. On the ceiling, vertical movement controls are reversed, but Rinzler has less room to evade any of Sora's ranged attacks. Rinzler will also try much harder to get close to Sora, so Counter Rush is still very effective.


When the gravity returns to normal, Rinzler will jump down to strike at Sora. This attack is signalled by the camera shifting up to focus on Rinzler, giving the player time to evade his lunge. Failing to avoid this attack will result in Sora taking a large amount of damage and giving Rinzler the chance to begin one of his combo attacks.
When the gravity flips back, Rinzler will perform a Falling Crash at Sora, which incorporates a small cinematic focusing on Rinzler. As soon as Sora regains control, he should attempt to dodge to the side, out of Rinzler's range.
 
{{Atk-o|DDD}}
Overall, Rinzler can be a tricky opponent but as long as the player blocks his attacks, uses ranged commands when he is stationary, and isn't thrown off by the gravity shift, he shouldn't be too difficult to beat
{{Atk|{{nihongo|'''Frontal Thrust'''|フロンタルトラスト|<br>Furontaru Torasuto}}
 
|{{AT|att}} Physical
 
|—
 
|1.0
{{Sec-Stub}}
|△
|Thrusts with the disk in his left hand.
}}
{{Atk|{{nihongo|'''Roll High Slash'''|ロールハイスラッシュ|<br>Rōru Hai Surasshu}}
|{{AT|att}} Physical
|—
|1.5
|△
|Places one hand on the ground, spins, then jumps and swings the disk in his right hand down.
}}
{{Atk|{{nihongo|'''Tumbler Attack'''|タンブラーアタック|<br>Tanburā Atakku}}
|{{AT|att}} Physical
|—
|0.5 + 1.0
|△
|Swings his disk sideways, then immediately lies down on the ground, and attacks with his disk while getting up.
}}
{{Atk|{{nihongo|'''Disk Throw'''|ディスクスロー|<br>Disuku Surō}}
|{{AT|att}} Physical
|—
|1.0
|◯<ref name="catch">When knocked back at long range, Rinzler will catch the disk and avoid taking damage.</ref>
|Throws his disk straight ahead.
}}
{{Atk|{{nihongo|'''Over Throw'''|オーバースロー|<br>Ōbā Surō}}
|{{AT|att}} Physical
|—
|1.0
|◯<ref name="catch"/>
|Throws his disk diagonally upwards. The disk will bounce off the walls and ceiling to fly at the opponent from behind.
}}
{{Atk|{{nihongo|'''Double Throw'''|ダブルスロー|<br>Daburu Surō}}
|{{AT|att}} Physical
|—
|1.0 x2
|◯<ref name="catch"/>
|Throws his left disk forward, followed by his right disk, with different timings. The disks will bounce off the walls and fly away.
}}
{{Atk|{{nihongo|'''Falling Crash'''|フォーリングクラッシュ|<br>Fōringu Kurasshu}}
|{{AT|att}} None
|—
|2.5
|X
|Fall towards the opponent, creating a shock wave upon landing.
|Used when the arena's gravity gets back to normal.
}}
{{Atk-c}}


==Video==
==Video==
<center>
{| class="video"
{|border="1" style="text-align:center; -moz-border-radius:10px"
! Rinzler – ''[[Kingdom Hearts Dream Drop Distance HD]]'' (Sora)
|style="-moz-border-radius:10px"|'''Rinzler—''[[Kingdom Hearts 3D: Dream Drop Distance]]'''''
|-
|-
|style="-moz-border-radius:10px"|<youtube width="320" height="240">xv-v76i4Uz0</youtube>
| {{#widget:YouTube|id=_Mrw7RZh6cA|width=320|height=240}}
|}
|}
</center>


{{Stub}}
==Notes and references==
{{reflist}}
 
{{DisneyBossDirectory}}
{{DisneyBossDirectory}}
[[Category:The Grid]]
[[Category:The Grid]]
[[Category:Gameplay]]
2,893

edits