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NinjaSheik (talk | contribs) No edit summary |
BraviDunno (talk | contribs) (→Strategy: maybe I worded that wrong, Reflect can still protect Sora, but no explosion occurs) |
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{{game|KH2|FM2}} | {{game|KH2|FM2|MOM}} | ||
{{suite}} | {{suite}} | ||
{{Character | {{Character | ||
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|image=[[File:Dancer KHII.png|150px]] | |image=[[File:Dancer KHII.png|150px]] | ||
|game1=Kingdom Hearts II | |game1=Kingdom Hearts II | ||
|game2=Kingdom Hearts Melody of Memory | |||
|type=High-ranking Nobody | |type=High-ranking Nobody | ||
|spec=Nobody | |spec=Nobody | ||
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|KH2num32=4 | |KH2num32=4 | ||
|CFM2tab=* | |CFM2tab=* | ||
|MOMattack=Normal | |||
|MOMground1=Moving | |||
|MOMstage={{ns|Game|Lazy Afternoons}}, {{ns|Game|Sinister Sundown}}, {{ns|Game|The Afternoon Streets}}, {{ns|Game|Working Together}}, {{ns|Game|Sacred Moon}}, {{ns|Game|Deep Drive}}, {{ns|Game|Tension Rising}}, {{ns|Game|The 13th Dilemma}}, {{ns|Game|Darkness of the Unknown}}, {{ns|Game|The Other Promise}}, {{ns|Game|Working Together|Working Together ‑ Allegro vivace}} | |||
}} | }} | ||
The '''Dancer''' is a high-ranking [[Nobody]] controlled by [[Demyx]] that is found in ''[[Kingdom Hearts II]]''. | The '''Dancer''' is a high-ranking [[Nobody]] controlled by [[Demyx]] that is found in ''[[Kingdom Hearts II]]''. | ||
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==Strategy== | ==Strategy== | ||
The Dancer will kick Sora vigorously for an extended period of time. Each kick sends Sora a few feet into the air. The most deadly attack comes when the Dancer is sliding with glowing hands in its "low posture"; if one touches Sora while doing this, it grabs Sora and jerks him around in a dance before kicking him for high damage. This can make Sora lose | The Dancer will kick Sora vigorously for an extended period of time. Each kick sends Sora a few feet into the air. The most deadly attack comes when the Dancer is sliding with glowing hands in its "low posture"; if one touches Sora while doing this, it grabs Sora and jerks him around in a dance before kicking him for high damage. This can make Sora lose significant amounts of his total [[HP]]. To avoid this, use [[Magnet]] or [[Explosion]] to stop its pursuit and leave it wide open for an aerial combo. | ||
The Dancer often counters with its '''Swing Toss''' or consecutive uses of '''Rising Dance Attack''' after flinching or having an attack blocked. | |||
{{Atk-o|KH2}} | |||
{{Atk|{{nihongo|'''Nose Dive Dance'''|急降下蹴り|<br>Kyūkōka Keri|lit. "Swoop Kick"}}|Physical|—|x1.5|O|Floats in the air for a while, then kicks while swooping.}} | |||
{{Atk|{{nihongo|'''Spin Dance'''|まわし蹴り|<br>Mawashi Keri|lit. "Spin Kick"}}|Physical|—|x1.5|O|Quickly jumps and delivers a roundhouse kick.}} | |||
{{Atk|{{nihongo|'''Low Spin Dance'''|回転下段蹴り|<br>Kaiten Gedan Keri|lit. "Lower Spin Kick"}}|Physical|—|x0.25|O|Assumes a breakdance-like pose and kicks.}} | |||
{{Atk|{{nihongo|'''Rising Dance Attack'''|蹴り上げ攻撃|<br>Keriage Kōgeki|lit. "Kick Upward Attack"}}|Physical|—|x1.0|O|Kicks upward, sending caught opponents higher.}} | |||
{{Atk|{{nihongo|'''Swing Toss'''|振りまわし投げ|<br>Furimawashi Nage}}|Physical|—|x2.0|X|Grabs Sora, swings him around, then throws him.|Does not trigger Reflect's explosion.}} | |||
{{Atk-c}} | |||
{{NobodyDirectory}} | {{NobodyDirectory}} |
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