Dancer: Difference between revisions

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→‎Strategy: maybe I worded that wrong, Reflect can still protect Sora, but no explosion occurs
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(→‎Strategy: maybe I worded that wrong, Reflect can still protect Sora, but no explosion occurs)
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{{game|KH2|FM2}}
{{game|KH2|FM2|MOM}}
{{suite}}
{{suite}}
{{Character
{{Character
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  |image=[[File:Dancer KHII.png|150px]]
  |image=[[File:Dancer KHII.png|150px]]
  |game1=Kingdom Hearts II
  |game1=Kingdom Hearts II
|game2=Kingdom Hearts Melody of Memory
  |type=High-ranking Nobody
  |type=High-ranking Nobody
  |spec=Nobody
  |spec=Nobody
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  |KH2enc1=Episode 2 (post-Space Paranoids)
  |KH2enc1=Episode 2 (post-Space Paranoids)
  |KH2LV1=30
  |KH2LV1=30
  |KH2loc2=Radiant Garden
  |FM2loc2=Radiant Garden
  |KH2enc2=Cavern of Remembrance
  |FM2enc2=Cavern of Remembrance
  |KH2LV2=75
  |FM2LV2=75
  |KH2loc3=Twilight Town
  |KH2loc3=Twilight Town
  |KH2enc3=Episode 2
  |KH2enc3=Episode 2
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  |KH2num32=4
  |KH2num32=4
  |CFM2tab=*
  |CFM2tab=*
|MOMattack=Normal
|MOMground1=Moving
|MOMstage={{ns|Game|Lazy Afternoons}}, {{ns|Game|Sinister Sundown}}, {{ns|Game|The Afternoon Streets}}, {{ns|Game|Working Together}}, {{ns|Game|Sacred Moon}}, {{ns|Game|Deep Drive}}, {{ns|Game|Tension Rising}}, {{ns|Game|The 13th Dilemma}}, {{ns|Game|Darkness of the Unknown}}, {{ns|Game|The Other Promise}}, {{ns|Game|Working Together|Working Together ‑ Allegro vivace}}
}}
}}
The '''Dancer''' is a high-ranking [[Nobody]] controlled by [[Demyx]] that is found in ''[[Kingdom Hearts II]]''.
The '''Dancer''' is a high-ranking [[Nobody]] controlled by [[Demyx]] that is found in ''[[Kingdom Hearts II]]''.
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==Strategy==
==Strategy==
The Dancer will kick [[Sora]] vigorously for an extended period of time. Each kick sends Sora a few feet into the air. The most deadly attack comes when the Dancer is sliding with glowing hands in its "low posture"; if one touches Sora while doing this, it grabs Sora and jerks him around in a dance before kicking him for high damage. This can make Sora lose up to 30% of his total HP. To avoid this, use Magnet or [[Explosion]] to stop its pursuit and leave it wide open for an aerial combo.
The Dancer will kick Sora vigorously for an extended period of time. Each kick sends Sora a few feet into the air. The most deadly attack comes when the Dancer is sliding with glowing hands in its "low posture"; if one touches Sora while doing this, it grabs Sora and jerks him around in a dance before kicking him for high damage. This can make Sora lose significant amounts of his total [[HP]]. To avoid this, use [[Magnet]] or [[Explosion]] to stop its pursuit and leave it wide open for an aerial combo.
 
The Dancer often counters with its '''Swing Toss''' or consecutive uses of '''Rising Dance Attack''' after flinching or having an attack blocked.
{{Atk-o|KH2}}
{{Atk|{{nihongo|'''Nose Dive Dance'''|急降下蹴り|<br>Kyūkōka Keri|lit. "Swoop Kick"}}|Physical|—|x1.5|O|Floats in the air for a while, then kicks while swooping.}}
{{Atk|{{nihongo|'''Spin Dance'''|まわし蹴り|<br>Mawashi Keri|lit. "Spin Kick"}}|Physical|—|x1.5|O|Quickly jumps and delivers a roundhouse kick.}}
{{Atk|{{nihongo|'''Low Spin Dance'''|回転下段蹴り|<br>Kaiten Gedan Keri|lit. "Lower Spin Kick"}}|Physical|—|x0.25|O|Assumes a breakdance-like pose and kicks.}}
{{Atk|{{nihongo|'''Rising Dance Attack'''|蹴り上げ攻撃|<br>Keriage Kōgeki|lit. "Kick Upward Attack"}}|Physical|—|x1.0|O|Kicks upward, sending caught opponents higher.}}
{{Atk|{{nihongo|'''Swing Toss'''|振りまわし投げ|<br>Furimawashi Nage}}|Physical|—|x2.0|X|Grabs Sora, swings him around, then throws him.|Does not trigger Reflect's explosion.}}
{{Atk-c}}


{{NobodyDirectory}}
{{NobodyDirectory}}
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