Glide: Difference between revisions

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In ''[[Kingdom Hearts Re:Chain of Memories]]'', Glide is a movement ability that can be used by [[Sora]]. It is automatically equipped when learned, and it is activated by pressing and holding {{button|c}} in midair, {{button|x}} in the Japanese release.
In ''[[Kingdom Hearts Re:Chain of Memories]]'', Glide is a movement ability that can be used by [[Sora]]. It is automatically equipped when learned, and it is activated by pressing and holding {{button|c}} in midair, {{button|x}} in the Japanese release.


In ''[[Kingdom Hearts II]]'', Glide is a [[growth ability]] that costs 3 {{AP}} to equip. It allows Sora to glide by holding {{button|s}} in midair, slowly floating downward until he lands on the ground. When activated, Sora will remain in place until {{button|lana}} is tilted in a direction. Leveling it up decreases the descent angle of the glide, allowing Sora to stay aloft longer, even staying aloft permanently at LV3, as well as increasing his gliding speed. When using Glide, Sora can transition between it and other aerial actions. While Glide causes Sora to start slow and move faster according to the level of the glide, abilities such as [[Aerial Dodge]] give him momentum to start gliding at full speed right away.
In ''[[Kingdom Hearts II]]'', Glide is a [[growth ability]] that costs 3 {{AP}} to equip. It allows Sora to glide by holding {{button|s}} in midair, slowly floating downward until he lands on the ground. When activated, Sora will remain in place until {{button|lana}} is tilted in a direction. Leveling it up decreases the descent angle of the glide, allowing Sora to stay aloft longer, even staying aloft permanently at LV3, as well as increasing his gliding speed. When using Glide, Sora can transition between it and other aerial actions. While Glide causes Sora to start slow and move faster according to the level of the glide, abilities such as a high-level [[Aerial Dodge]] give him momentum to start gliding at full speed right away.


In ''[[Kingdom Hearts 358/2 Days]]'', Glide is an [[ability panel]] that can be leveled up from '''Glide LV1''' to '''Glide LV2''', '''Glide LV3''', '''Glide LV4''', and '''Glide LV5''' by linking {{nihongo|'''Glide LV+ Ⓛ'''|グライドアップⓁ|Guraido Appu Ⓛ|lit. "Glide Up Ⓛ"}} panels. Each level decreases loss of altitude, increases acceleration and maximum glide speed, allows for tighter turning, increases the time the user can glide continuously at ground level, and decreases the delay time after ending a glide before other actions can be performed. It is activated by pressing and holding {{button|dsy}} while in midair. It cannot be used in certain areas, such as [[The Grey Area]] or [[Station Plaza]] on Day 357.
In ''[[Kingdom Hearts 358/2 Days]]'', Glide is an [[ability panel]] that can be leveled up from '''Glide LV1''' to '''Glide LV2''', '''Glide LV3''', '''Glide LV4''', and '''Glide LV5''' by linking {{nihongo|'''Glide LV+ Ⓛ'''|グライドアップⓁ|Guraido Appu Ⓛ|lit. "Glide Up Ⓛ"}} panels. Each level decreases loss of altitude, increases acceleration and maximum glide speed, allows for tighter turning, increases the time the user can glide continuously at ground level, and decreases the delay time after ending a glide before other actions can be performed. It is activated by pressing and holding {{button|dsy}} while in midair. It cannot be used in certain areas, such as [[The Grey Area]] or [[Station Plaza]] on Day 357.
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