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{{Game|KH1|FM1|COM|REC|KH2|FM2|358|FMB|KHC|RCO|KHX|UCX|AFP|KH3|FA}} | {{Game|KH1|FM1|COM|REC|KH2|FM2|358|FMB|KHC|RCO|KHX|UCX|AFP|KH3|3RM|DR|MOM|FA}} | ||
{{suite}} | {{suite}} | ||
{{ | {{cleanup| missing BBSFM stats}} | ||
{{Character | {{Character | ||
|name=Shadow | |name=Shadow | ||
Line 8: | Line 8: | ||
|fr=Ombre | |fr=Ombre | ||
|de=Schattenlurch | |de=Schattenlurch | ||
| | |tab1=Original | ||
| | |image=[[File:Shadow KHIII.png|200px]] | ||
|tab2= | |tab2=KHCOM | ||
| | |image2=[[File:Shadow KHCOM.png]] | ||
|tab3=KHUX | |||
| | |image3=[[File:Shadow KHX.png|100px]] | ||
|tab4= | |tab4=Purple | ||
| | |image4=[[File:Shadow (Purple) KHD.png|200px]] | ||
|game1=Kingdom Hearts | |game1=Kingdom Hearts | ||
|game2=Kingdom Hearts Chain of Memories | |game2=Kingdom Hearts Chain of Memories | ||
|game3=Kingdom Hearts II | |game3=Kingdom Hearts II | ||
|game4=Kingdom Hearts 358/2 Days | |game4=Kingdom Hearts 358/2 Days | ||
|game5=Kingdom Hearts | |game5=Kingdom Hearts coded | ||
|game6=Kingdom Hearts | |game6=Kingdom Hearts Birth by Sleep Final Mix | ||
|game7=Kingdom Hearts χ | |game7=Kingdom Hearts χ | ||
|game8=Kingdom Hearts III | |game8=Kingdom Hearts III | ||
|game9=Kingdom Hearts Dark Road | |||
|game10=Kingdom Hearts Melody of Memory | |||
|type=Pureblood Heartless | |type=Pureblood Heartless | ||
|spec=Heartless | |spec=Heartless | ||
|journalKH=Heartless that emerge from various places. They sneak up to their enemies and strike them with sharp claws. They are extremely tenacious, often chasing their prey to the end. | |journalKH=Heartless that emerge from various places. They sneak up to their enemies and strike them with sharp claws. They are extremely tenacious, often chasing their prey to the end. | ||
|journalSS=A Heartless that pops up in all kinds of places.<br>The Shadow ambles around and attacks without warning. It is completely untouchable while hiding within the darkness. | |journalSS=A Heartless that pops up in all kinds of places.<br>The Shadow ambles around and attacks without warning. It is completely untouchable while hiding within the darkness. | ||
Line 44: | Line 36: | ||
|journalUX='''Enemy'''<br>This Heartless often travels in a group. Finish off a swarm quickly with an all-encompassing attack or special attack!<br><br>'''Medal'''<br>KINGDOM HEARTS (2002)<br>A common Heartless that sneaks up to its enemies and strikes them with sharp claws. | |journalUX='''Enemy'''<br>This Heartless often travels in a group. Finish off a swarm quickly with an all-encompassing attack or special attack!<br><br>'''Medal'''<br>KINGDOM HEARTS (2002)<br>A common Heartless that sneaks up to its enemies and strikes them with sharp claws. | ||
|journalKH3=These shifty shades skulk around, then strike out of the blue. Stay locked on to make sure they don't give you the slip.<br><br>They're immune to normal attacks when they dive beneath the surface, but a splash of Water magic will yank them out of hiding in a hurry! | |journalKH3=These shifty shades skulk around, then strike out of the blue. Stay locked on to make sure they don't give you the slip.<br><br>They're immune to normal attacks when they dive beneath the surface, but a splash of Water magic will yank them out of hiding in a hurry! | ||
|KHcup1=Phil Cup | |KHcup1=Phil Cup | ||
|KHseed11=4 | |KHseed11=4 | ||
Line 96: | Line 68: | ||
|KHnum46=? | |KHnum46=? | ||
|COMHP1=33 | |COMHP1=33 | ||
|COMAP1= | |COMAP1=2 | ||
|COMEXP1=3 | |COMEXP1=3 | ||
|COMHP2=36 | |COMHP2=36 | ||
|COMAP2= | |COMAP2=2 | ||
|COMEXP2=7 | |COMEXP2=7 | ||
|COMHP3=39 | |COMHP3=39 | ||
|COMAP3= | |COMAP3=3 | ||
|COMEXP3=12 | |COMEXP3=12 | ||
|COMHP4=42 | |COMHP4=42 | ||
|COMAP4= | |COMAP4=4 | ||
|COMEXP4=16 | |COMEXP4=16 | ||
|COMHP5=45 | |COMHP5=45 | ||
Line 111: | Line 83: | ||
|COMEXP5=21 | |COMEXP5=21 | ||
|COMHP6=49 | |COMHP6=49 | ||
|COMAP6= | |COMAP6=5 | ||
|COMEXP6=25 | |COMEXP6=25 | ||
|COMHP7=52 | |COMHP7=52 | ||
|COMAP7= | |COMAP7=6 | ||
|COMEXP7=30 | |COMEXP7=30 | ||
|COMHP8=55 | |COMHP8=55 | ||
|COMAP8= | |COMAP8=7 | ||
|COMEXP8=32 | |COMEXP8=32 | ||
|COMHP9=58 | |COMHP9=58 | ||
|COMAP9= | |COMAP9=8 | ||
|COMEXP9=36 | |COMEXP9=36 | ||
|COMHP10=62 | |COMHP10=62 | ||
|COMAP10= | |COMAP10=9 | ||
|COMEXP10=41 | |COMEXP10=41 | ||
|COMHP11=98 | |COMHP11=98 | ||
|COMAP11= | |COMAP11=7 | ||
|COMEXP11=75 | |COMEXP11=75 | ||
|COMHP12=105 | |COMHP12=105 | ||
|COMAP12= | |COMAP12=8 | ||
|COMEXP12=80 | |COMEXP12=80 | ||
|COMHP13=111 | |COMHP13=111 | ||
|COMAP13= | |COMAP13=9 | ||
|COMEXP13=91 | |COMEXP13=91 | ||
|COMphys=x1.0 | |COMphys=x1.0 | ||
Line 139: | Line 111: | ||
|COMthun=x1.0 | |COMthun=x1.0 | ||
|COMneut=x1.0 | |COMneut=x1.0 | ||
|COMgrav= | |COMgrav=O | ||
|COMstun= | |COMstun=O | ||
|COMstop= | |COMstop=O | ||
|COMwarp= | |COMwarp=O | ||
|COMbind= | |COMbind=O | ||
|COMconf= | |COMconf=O | ||
|COMterr= | |COMterr=O | ||
| | |ReCOMHP1=33 | ||
| | |ReCOMAP1=3 | ||
|ReCOMEXP1=3 | |||
|ReCOMHP2=36{{note|32 in Halloween Town}} | |||
|ReCOMAP2=3 | |||
|ReCOMEXP2=7{{note|3 during Monstro's Belly Brawl}} | |||
|ReCOMHP3=39{{note|35 in Halloween Town}} | |||
|ReCOMAP3=4 | |||
|ReCOMEXP3=12{{note|3 during Monstro's Belly Brawl}} | |||
|ReCOMHP4=42{{note|38 in Halloween Town}} | |||
|ReCOMAP4=5 | |||
|ReCOMEXP4=16{{note|3 during Monstro's Belly Brawl}} | |||
|ReCOMHP5=45{{note|41 in Halloween Town}} | |||
|ReCOMAP5=5 | |||
|ReCOMEXP5=21{{note|3 during Monstro's Belly Brawl}} | |||
|ReCOMHP6=49{{note|44 in Halloween Town}} | |||
|ReCOMAP6=6 | |||
|ReCOMEXP6=25{{note|3 during Monstro's Belly Brawl}} | |||
|ReCOMHP7=52{{note|47 in Halloween Town}} | |||
|ReCOMAP7=7 | |||
|ReCOMEXP7=30 | |||
|ReCOMHP8=55{{note|50 in Halloween Town}} | |||
|ReCOMAP8=8 | |||
|ReCOMEXP8=32 | |||
|ReCOMHP9=58{{note|52 in Halloween Town}} | |||
|ReCOMAP9=9 | |||
|ReCOMEXP9=36 | |||
|ReCOMHP10=62 | |||
|ReCOMAP10=10 | |||
|ReCOMEXP10=41{{note|0 during Darkside fight}} | |||
|ReCOMHP11=98 | |||
|ReCOMAP11=9 | |||
|ReCOMEXP11=75 | |||
|ReCOMHP12=105{{note|20 during Darkside fight}} | |||
|ReCOMAP12=10{{note|9 during Darkside fight}} | |||
|ReCOMEXP12=80{{note|0 during Darkside fight}} | |||
|ReCOMHP13=111 | |||
|ReCOMAP13=11 | |||
|ReCOMEXP13=91 | |||
|ReCOMmagn=O | |||
|ReCOMfree=O | |||
|ability=Incrementor | |ability=Incrementor | ||
|desc=Increase the value of all cards by 1. | |desc=Increase the value of all cards by 1. | ||
|duration=2 reloads | |duration=2 reloads | ||
|CP=25 | |CP=25 | ||
| | |COMMP=10 | ||
|ReCOMMP=16 | |||
|COMrate=4% | |||
|duel=3 | |duel=3 | ||
|time=4 | |time=4 | ||
|COMworld=Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Halloween Town | |COMworld=Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Monstro, Halloween Town, Neverland, Hollow Bastion, Twilight Town, Destiny Islands, Castle Oblivion | ||
|ReCOMworld=Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Monstro, Halloween Town, Atlantica<ref>Only appears in Bottomless Darkness rooms.</ref>, Neverland, Hollow Bastion, Twilight Town, Destiny Islands, Castle Oblivion | |||
|KH2HP=0.5 | |||
|KH2EXP=0.2 | |||
|FM2EXP=0.15 | |||
|KH2loc1=Twilight Town | |KH2loc1=Twilight Town | ||
| | |KH2enc1=Episode 0 (Mysterious Tower) | ||
| | |KH2LV1=7 | ||
| | |KH2loc2=Radiant Garden | ||
| | |KH2enc2=Episode 1 | ||
| | |KH2LV2=8 | ||
| | |KH2loc3=Radiant Garden | ||
| | |KH2enc3=Post-episode 1, pre-episode 2 | ||
| | |KH2LV3=15 | ||
| | |KH2loc4=Radiant Garden | ||
| | |KH2enc4=Episode 2 (pre-Space Paranoids) | ||
| | |KH2LV4=28 | ||
| | |KH2loc5=Radiant Garden | ||
| | |KH2enc5=Episode 2 (post-Space Paranoids) | ||
| | |KH2LV5=30 | ||
| | |KH2loc6=The Land of Dragons | ||
| | |KH2enc6=Episode 1 | ||
| | |KH2LV6=10 | ||
| | |KH2loc7=Beast's Castle | ||
| | |KH2enc7=Episode 1 | ||
| | |KH2LV7=13 | ||
| | |KH2loc8=Olympus Coliseum | ||
|KH2enc8=Episode 1 | |||
|KH2LV8=16 | |||
|KH2loc9=Disney Castle | |||
|KH2enc9=Episode 1 | |||
|KH2LV9=18 | |||
|KH2loc10=Timeless River | |||
|KH2enc10=Episode 1 | |||
|KH2LV10=19 | |||
|KH2loc11=Timeless River | |||
| | |KH2enc11=Post-1000 Heartless | ||
| | |KH2LV11=34 | ||
| | |KH2loc12=Port Royal | ||
| | |KH2enc12=Episode 1 | ||
|KH2LV12=20 | |||
| | |KH2loc13=Agrabah | ||
|KH2enc13=Episode 1 (pre-1000 Heartless) | |||
| | |KH2LV13=22 | ||
| | |KH2loc14=Agrabah | ||
| | |KH2enc14=Episode 1 (post-1000 Heartless) | ||
| | |KH2LV14=38 | ||
|KH2loc15=Halloween Town | |||
| | |KH2enc15=Episode 1 (pre-1000 Heartless) | ||
| | |KH2LV15=24 | ||
| | |KH2loc16=Halloween Town | ||
|KH2enc16=Episode 1 (post-1000 Heartless) | |||
|KH2LV16=39 | |||
|KH2loc17=Pride Lands | |||
| | |KH2enc17=Episode 1 (pre-1000 Heartless) | ||
| | |KH2LV17=26 | ||
| | |KH2loc18=Pride Lands | ||
| | |KH2enc18=Episode 1 (post-1000 Heartless) | ||
| | |KH2LV18=41 | ||
| | |KH2loc19=Space Paranoids | ||
| | |KH2enc19=Episode 1 | ||
| | |KH2LV19=28 | ||
| | |KH2loc20=Space Paranoids | ||
| | |KH2enc20=Post-episode 1, pre-episode 2 | ||
| | |KH2LV20=34 | ||
| | |KH2loc21=The World That Never Was | ||
| | |KH2LV21=50 | ||
| | |KH2phys=×1.0 | ||
| | |KH2fire=×1.0 | ||
|KH2bliz=×1.0 | |||
|KH2thun=×1.0 | |||
|KH2dark=×1.0 | |||
| | |KH2neut=×1.0 | ||
|KH2reward=HP prize (1) ×1, Munny (1) ×1<br>Dark Shard (4%) | |||
|KH2world=Twilight Town, Radiant Garden, The Land of Dragons, Beast's Castle, Olympus Coliseum, Disney Castle, Timeless River, Port Royal, Agrabah, Halloween Town, Pride Lands, Space Paranoids, The World That Never Was | |||
| | |FM2tab=* | ||
| | |CKH2HP=0.5 | ||
| | |CKH2LV1=20 | ||
|CFM2LV1=25 | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|KH2fire= | |||
|KH2bliz= | |||
|KH2thun= | |||
|KH2dark= | |||
| | |||
|KH2reward=(1) | |||
|KH2world=Twilight Town, | |||
|KH2cup1=Pain and Panic Cup | |KH2cup1=Pain and Panic Cup | ||
|KH2match11=1 | |KH2match11=1 | ||
Line 271: | Line 252: | ||
|KH2match12=4 | |KH2match12=4 | ||
|KH2num12=4 | |KH2num12=4 | ||
| | |CKH2LV2=60 | ||
|KH2cup2=Pain and Panic Paradox Cup | |KH2cup2=Pain and Panic Paradox Cup | ||
|KH2match21=1 | |KH2match21=1 | ||
Line 281: | Line 258: | ||
|KH2match22=4 | |KH2match22=4 | ||
|KH2num22=4 | |KH2num22=4 | ||
| | |CKH2LV3=99 | ||
| | |CFM2LV3=99FM | ||
|KH2cup3=Hades Paradox Cup | |KH2cup3=Hades Paradox Cup | ||
|KH2match31=1 | |KH2match31=1 | ||
Line 291: | Line 265: | ||
|KH2match32=7 | |KH2match32=7 | ||
|KH2num32=4 | |KH2num32=4 | ||
| | |CFM2tab=* | ||
|358heart=— | |358heart=— | ||
|358munny=5 | |358munny=5 | ||
Line 365: | Line 335: | ||
|358reward6=Blazing Gem (7%) | |358reward6=Blazing Gem (7%) | ||
|358world=Twilight Town, Agrabah, Beast's Castle, Halloween Town, Olympus Coliseum, Neverland | |358world=Twilight Town, Agrabah, Beast's Castle, Halloween Town, Olympus Coliseum, Neverland | ||
|358match11=1 | |||
|358num11=3 | |||
|CKHDLVL1=25 | |||
|BBSHP=0.5 | |BBSHP=0.5 | ||
|BBSEXP=1.0 | |BBSEXP=1.0 | ||
Line 411: | Line 384: | ||
|CODloc6=Agrabah | |CODloc6=Agrabah | ||
|CODLVL6=35 | |CODLVL6=35 | ||
|CODloc7=Hollow Bastion | |CODloc7=Hollow Bastion Part I | ||
|CODLVL7=37 | |CODLVL7=37 | ||
|CODloc8=Castle Oblivion | |CODloc8=Castle Oblivion | ||
Line 473: | Line 446: | ||
|CODSSsec13=E | |CODSSsec13=E | ||
|CODSSLVL13=69 | |CODSSLVL13=69 | ||
|CODSSloc14=Hollow Bastion | |CODSSloc14=Hollow Bastion Part I | ||
|CODSSsec14=A | |CODSSsec14=A | ||
|CODSSLVL14=37 | |CODSSLVL14=37 | ||
|CODSSloc15=Hollow Bastion | |CODSSloc15=Hollow Bastion Part I | ||
|CODSSsec15=B | |CODSSsec15=B | ||
|CODSSrow15=2 | |CODSSrow15=2 | ||
Line 484: | Line 457: | ||
|CODSSLVL15b=5 | |CODSSLVL15b=5 | ||
|CODSScol15b=bug | |CODSScol15b=bug | ||
|CODSSloc16=Hollow Bastion II | |CODSSloc16=Hollow Bastion Part II | ||
|CODSSsec16=A | |CODSSsec16=A | ||
|CODSSLVL16=10 | |CODSSLVL16=10 | ||
|CODSSloc17=Hollow Bastion II | |CODSSloc17=Hollow Bastion Part II | ||
|CODSSsec17=B | |CODSSsec17=B | ||
|CODSSLVL17=21 | |CODSSLVL17=21 | ||
|CODSSloc18=Hollow Bastion II | |CODSSloc18=Hollow Bastion Part II | ||
|CODSSsec18=C | |CODSSsec18=C | ||
|CODSSLVL18=32 | |CODSSLVL18=32 | ||
Line 535: | Line 508: | ||
|CODreward4=Potion (1.00%) | |CODreward4=Potion (1.00%) | ||
|CODworld=Destiny Islands, Traverse Town, Wonderland, Agrabah, Hollow Bastion, Castle Oblivion | |CODworld=Destiny Islands, Traverse Town, Wonderland, Agrabah, Hollow Bastion, Castle Oblivion | ||
|CODSSworld=Destiny Islands, Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Hollow Bastion, Hollow Bastion II | |CODSSworld=Destiny Islands, Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Hollow Bastion Part I, Hollow Bastion Part II | ||
|CODSSBworld=Destiny Islands, Traverse Town, Hollow Bastion | |CODSSBworld=Destiny Islands, Traverse Town, Hollow Bastion | ||
|CODSSGworld=Traverse Town | |CODSSGworld=Traverse Town | ||
|KH3HP0=0.6 | |||
|KH3EXP0=0.5 | |||
|KH3loc1=Dive to the Heart | |||
|KH3LV1=1 | |||
|KH3EXP1=0 | |||
|KH3loc2=Olympus | |||
|KH3LV2=4 | |||
|KH3loc3=Olympus | |||
|KH3enc3=B | |||
|KH3LV3=14 | |||
|KH3loc4=Olympus | |||
|KH3enc4=C | |||
|KH3LV4=22 | |||
|KH3loc5=Olympus | |||
|KH3enc5=D | |||
|KH3LV5=30 | |||
|KH3loc6=Dark World | |||
|KH3LV6=50 | |||
|KH3HP6=0.2 | |||
|KH3EXP6=0 | |||
|KH3loc7=Twilight Town | |||
|KH3LV7=10 | |||
|KH3loc8=Twilight Town | |||
|KH3enc8=C | |||
|KH3LV8=16 | |||
|KH3loc9=Twilight Town | |||
|KH3enc9=D | |||
|KH3LV9=24 | |||
|KH3loc10=Toy Box | |||
|KH3LV10=12 | |||
|KH3loc11=Toy Box | |||
|KH3enc11=B | |||
|KH3LV11=16 | |||
|KH3loc12=Toy Box | |||
|KH3enc12=C | |||
|KH3LV12=24 | |||
|KH3loc13=Toy Box | |||
|KH3enc13=D | |||
|KH3LV13=32 | |||
|KH3loc14=Kingdom of Corona | |||
|KH3LV14=14 | |||
|KH3loc15=Kingdom of Corona | |||
|KH3enc15=B | |||
|KH3LV15=18 | |||
|KH3loc16=Kingdom of Corona | |||
|KH3enc16=C | |||
|KH3LV16=26 | |||
|KH3loc17=Kingdom of Corona | |||
|KH3enc17=D | |||
|KH3LV17=34 | |||
|KH3HP18=0.2 | |||
|KH3EXP18=0 | |||
|KH3loc18=Monstropolis | |||
|KH3enc18=Battlegate 8 | |||
|KH3LV18=60 | |||
|KH3loc19=San Fransokyo | |||
|KH3LV19=38 | |||
|KH3loc20=San Fransokyo | |||
|KH3enc20=D | |||
|KH3LV20=42 | |||
|KH3loc21=Keyblade Graveyard | |||
|KH3LV21=42 | |||
|KH3HP21=0.2 | |||
|KH3EXP21=0.2 | |||
|KH3loc22=Keyblade Graveyard | |||
|KH3enc22=Battlegate 0 | |||
|KH3LV22=50 | |||
|KH3loc23=The Final World | |||
|KH3LV23=42 | |||
|KH3loc24=Scala ad Caelum | |||
|KH3LV24=50 | |||
|KH3loc25=Scala ad Caelum | |||
|KH3enc25=Kairi's heart fragment | |||
|KH3LV25=50 | |||
|KH3HP25*=1400 | |||
|KH3EXP25=0 | |||
|KH3phys=×1.0 | |||
|KH3fire=×1.0 | |||
|KH3bliz=×1.0 | |||
|KH3thun=×1.0 | |||
|KH3water=×1.0 | |||
|KH3aero=×1.0 | |||
|KH3dark=×1.0 | |||
|KH3neutral=×1.0 | |||
|KH3rapid=×1.0 | |||
|KH3free=◯ | |||
|KH3elec=◯ | |||
|KH3stun=◯ | |||
|KH3hunny=◯ | |||
|KH3reac=0 | |||
|KH3rev=— | |||
|KH3att=×1.1 | |||
|KH3dam=— | |||
|KH3reward=HP prize (1) ×2, Munny (1) ×1<ref>Shadows drop Munny (1) ×3 when defeated in a Battlegate.</ref><br>Writhing Shard (8%), Writhing Stone (4%)<br><br>'''Demon Tower cast-offs:'''<br>HP prize (5) ×2 | |||
|KH3world=Dive to the Heart, Olympus, Dark World, Twilight Town, Toy Box, Kingdom of Corona, Monstropolis, San Fransokyo, Keyblade Graveyard, The Final World, Scala ad Caelum | |||
|DRep1=Episode 1 | |||
|DRep1r=2 | |||
|DRslv1=1|DRsbp1=2 | |||
|DRslv2=11|DRsbp2=14 | |||
|DRep3=Episode 2 | |||
|DRep3r=2 | |||
|DRslv3=11|DRsbp3=14 | |||
|DRslv4=31|DRsbp4=56 | |||
|DRep5=Episode 3|DRep5r=3 | |||
|DRslv5=26|DRsbp5=45 | |||
|DRslv6=31|DRsbp6=56 | |||
|DRslv7=36|DRsbp7=67 | |||
|DRep8=Episode 4 | |||
|DRslv8=36|DRsbp8=67 | |||
|DRep9=Episode 5 | |||
|DRslv9=36|DRsbp9=67 | |||
|DRw1=Agrabah|DRw1r=4 | |||
|DRwrank1=★|DRwlv1=1|DRwbp1=2 | |||
|DRwrank2=★★|DRwlv2=11|DRwbp2=14 | |||
|DRwrank3=★★★|DRwlv3=26<ref name="LVL">31 prior to August 12, 2020.</ref>|DRwbp3=45<ref name="BP">56 prior to August 12, 2020.</ref> | |||
|DRwrank4=★★★★|DRwlv4=36|DRwbp4=67 | |||
|DRw5=Wonderland|DRw5r=4 | |||
|DRwrank5=★|DRwlv5=1|DRwbp5=2 | |||
|DRwrank6=★★|DRwlv6=11|DRwbp6=14 | |||
|DRwrank7=★★★|DRwlv7=26<ref name="LVL" />|DRwbp7=45<ref name="BP" /> | |||
|DRwrank8=★★★★|DRwlv8=36|DRwbp8=67 | |||
|DRe1=Premium Quest Key - BP Bonus Chance! | |||
|DRelv1=1|DRebp1=2 | |||
|DRe2=Daily Challenge | |||
|DRelv2=1|DRebp2=2 | |||
|DRt1=1-9 | |||
|DRtper1=1, 2, 3, 4, 5 | |||
|DRtlv1=1|DRtbp1=2 | |||
|DRt2=11-19 | |||
|DRtper2=1, 2, 3, 4, 5 | |||
|DRtlv2=11|DRtbp2=14 | |||
|DRt3=21-29 | |||
|DRtper3=1, 2, 3, 4, 5 | |||
|DRtlv3=26|DRtbp3=45 | |||
|DRt4=31-49 | |||
|DRtper4=1, 2, 3, 4, 5 | |||
|DRtlv4=36|DRtbp4=67 | |||
|DRmag=Weak | |||
|DRfire=Weak | |||
|DRlight=Weak | |||
|DRpoison=Weak | |||
|DRsleep=Weak | |||
|DRpara=Weak | |||
|DRblind=Weak | |||
|DRattack=Physical | |||
|DRpass1=HP +1 | |||
|DRpass2=HP +1 | |||
|DRpass3=HP +1 | |||
|DRpass4=Defense +1 | |||
|MOMattack=Weak | |||
|MOMground1=Standard | |||
|MOMground2=Moving | |||
|MOMground3=Pop-Up | |||
|MOMstage={{ns|Game|Simple and Clean}}, {{ns|Game|Destiny Islands (track)|Destiny Islands}}, {{ns|Game|Bustin' Up on the Beach}}, {{ns|Game|Traverse Town (track)|Traverse Town}}, {{ns|Game|Welcome to Wonderland}}, {{ns|Game|To Our Surprise}}, {{ns|Game|Olympus Coliseum}}, {{ns|Game|Go for It!}}, {{ns|Game|Hand in Hand|Hand in Hand (KH)}}, {{ns|Game|A Day in Agrabah}}, {{ns|Game|Arabian Dream}}, {{ns|Game|A Very Small Wish}}, {{ns|Game|Monstrous Monstro}}, {{ns|Game|Under the Sea}}, {{ns|Game|An Adventure in Atlantica}}, {{ns|Game|This is Halloween}}, {{ns|Game|Spooks of Halloween Town}}, {{ns|Game|Captain Hook's Pirate Ship}}, {{ns|Game|Pirate's Gigue}}, {{ns|Game|Hollow Bastion (track)|Hollow Bastion}}, {{ns|Game|Scherzo Di Notte|Scherzo Di Notte (KH)}}, {{ns|Game|End of the World (track)|End of the World}}, {{ns|Game|Fragments of Sorrow}}, {{ns|Game|Night of Fate}}, {{ns|Game|Destiny's Force}}, {{ns|Game|Shrouding Dark Cloud}}, {{ns|Game|Squirming Evil}}, {{ns|Game|Guardando nel buio}}, {{ns|Game|One-Winged Angel (from FINAL FANTASY VII)|One‑Winged Angel (from FINAL FANTASY VII)}}, {{ns|Game|Castle Oblivion}}, {{ns|Game|Forgotten Challenge}}, {{ns|Game|The Force in You}}, {{ns|Game|Lord of the Castle}}, {{ns|Game|Sanctuary ~opening version~}}, {{ns|Game|Magical Mystery}}, {{ns|Game|Reviving Hollow Bastion}}, {{ns|Game|Scherzo Di Notte|Scherzo Di Notte (KHII)}}, {{ns|Game|Waltz of the Damned}}, {{ns|Game|Dance of the Daring}}, {{ns|Game|The Home of Dragons}}, {{ns|Game|Fields of Honor}}, {{ns|Game|The Underworld (track)|The Underworld}}, {{ns|Game|What Lies Beneath}}, {{ns|Game|Monochrome Dreams}}, {{ns|Game|Old Friends, Old Rivals}}, {{ns|Game|Adventures in the Savannah}}, {{ns|Game|Savannah Pride}}, {{ns|Game|Space Paranoids (track)|Space Paranoids}}, {{ns|Game|Byte Bashing}}, {{ns|Game|The 13th Struggle}}, {{ns|Game|Desire for All That Is Lost}}, {{ns|Game|Vim and Vigor}}, {{ns|Game|Rowdy Rumble}}, {{ns|Game|Sinister Shadows}}, {{ns|Game|What A Surprise?!}}, {{ns|Game|Happy Holidays!}}, {{ns|Game|Rage Awakened}}, {{ns|Game|Secret of Neverland}}, {{ns|Game|Crossing to Neverland}}, {{ns|Game|Fight and Away}}, {{ns|Game|Vector to the Heavens}}, {{ns|Game|Wonder of Electron}}, {{ns|Game|No More Bugs!!}}, {{ns|Game|Wave of Darkness I}}, {{ns|Game|Don't Think Twice}}, {{ns|Game|Graveyard Labyrinth}}, {{ns|Game|Rise of the Union}}, {{ns|Game|Dark Domination}}, {{ns|Game|Hand in Hand|Hand in Hand (Piano Collections)}}, {{ns|Game|Sora (track)|Sora ‑ Allegro con brio}}, {{ns|Game|Medley of Conflict}}, {{ns|Game|Destati}}, {{ns|Game|Beauty and the Beast}}, {{ns|Game|A Whole New World}}, {{ns|Game|Circle Of Life (track)|Circle Of Life}}, {{ns|Game|Dive into the Heart -Destati-|Dive into the Heart ‑Destati‑}} | |||
}} | }} | ||
The '''Shadow''' is a [[Pureblood Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''. | The '''Shadow''' is a [[Pureblood Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''. Shadows are one the weakest and most common varieties of Heartless, although they can still pose a threat to those without a [[Keyblade]]. | ||
Certain Heartless, such as the [[Darkside]], the [[Dark Follower]], or [[Ansem, Seeker of Darkness]], can summon Shadows. The [[Demon Tower]] and [[Demon Tide]] consist of a swarm of Shadows. | |||
==Design== | ==Design== | ||
Line 551: | Line 680: | ||
===''Kingdom Hearts''=== | ===''Kingdom Hearts''=== | ||
[[File:Sora as a Heartless KH.png|thumb|left|200px|Sora is temporarily a Shadow.]] | |||
The Shadows first appear within [[Sora]]'s [[Dive to the Heart]], but are summarily destroyed by Sora, along with the Darkside, and he awakes from his dream. However, when [[Riku]] opens the door to [[Destiny Islands]]'s heart, the Shadows reappear to devour the children's island. Sora notices the storm caused by their arrival and races to the island, but although he attacks them with his [[Wooden Sword]], he is unable to damage the eldritch monsters until he discovers the [[Kingdom Key|Keyblade]]. Although he is now equipped to fight back the horde, his friends have already fallen into the darkness, and the island's heart has been devoured. | The Shadows first appear within [[Sora]]'s [[Dive to the Heart]], but are summarily destroyed by Sora, along with the Darkside, and he awakes from his dream. However, when [[Riku]] opens the door to [[Destiny Islands]]'s heart, the Shadows reappear to devour the children's island. Sora notices the storm caused by their arrival and races to the island, but although he attacks them with his [[Wooden Sword]], he is unable to damage the eldritch monsters until he discovers the [[Kingdom Key|Keyblade]]. Although he is now equipped to fight back the horde, his friends have already fallen into the darkness, and the island's heart has been devoured. | ||
Shadows continue to appear as minor Heartless throughout the worlds, but do not reappear in force until Sora completes the [[Door to Darkness]] at [[Hollow Bastion]] by releasing [[Kairi]]'s heart from his body. Not only does this change him into a [[Shadow Form|Shadow]], but the triumphant Ansem summons a swarm of Shadows to chase Kairi, [[Donald Duck]], and [[Goofy]] from the castle. However, at the Entrance Hall, Kairi notices the Shadow that is Sora and embraces him, sharing her light with him and returning his human form. | Shadows continue to appear as minor Heartless throughout the worlds, but do not reappear in force until Sora completes the [[Door to Darkness]] at [[Hollow Bastion]] by releasing [[Kairi]]'s heart from his body. Not only does this change him into a [[Shadow Form|Shadow]], but the triumphant Ansem summons a swarm of Shadows to chase Kairi, [[Donald Duck]], and [[Goofy]] from the castle. However, at the Entrance Hall, Kairi notices the Shadow that is Sora and embraces him, sharing her light with him and returning his human form. | ||
{{-}} | |||
===''Kingdom Hearts 358/2 Days''=== | ===''Kingdom Hearts 358/2 Days''=== | ||
Line 566: | Line 697: | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
[[File:Goodbye, King Mickey 04 KHII.png|thumb|200px|Shadows are created from the destroyed Kingdom Hearts.]] | |||
When Sora's and Riku's teams enter the [[Hall of Empty Melodies]], swarms of Shadows appear and attack them separately. Riku lends Kairi a [[Destiny's Embrace|Keyblade]], and they each fight back the swarm. However, it is Xigbar who finishes the Heartless off before challenging Sora to battle. | When Sora's and Riku's teams enter the [[Hall of Empty Melodies]], swarms of Shadows appear and attack them separately. Riku lends Kairi a [[Destiny's Embrace|Keyblade]], and they each fight back the swarm. However, it is Xigbar who finishes the Heartless off before challenging Sora to battle. | ||
After [[Ansem the Wise]] fires the [[Kingdom Hearts Encoder]] at [[Xemnas]]'s artificial [[Kingdom Hearts]], the shower of hearts that results attracts a gigantic swarm of Shadows, who attack the castle. [[Maleficent]] and [[Pete]] offer to hold off the Shadows so that Sora and his friends can defeat Xemnas, in exchange for the castle itself. The castle and the artificial world it was built on are destroyed in Xemnas's final assault, taking the Shadows with them. | After [[Ansem the Wise]] fires the [[Kingdom Hearts Encoder]] at [[Xemnas]]'s artificial [[Kingdom Hearts]], the shower of hearts that results attracts a gigantic swarm of Shadows, who attack the castle. [[Maleficent]] and [[Pete]] offer to hold off the Shadows so that Sora and his friends can defeat Xemnas, in exchange for the castle itself. The castle and the artificial world it was built on are destroyed in Xemnas's final assault, taking the Shadows with them. | ||
==''Kingdom Hearts'' | ===''Kingdom Hearts III''=== | ||
In the [[Keyblade Graveyard]], the [[Real Organization XIII]] summons a swarm of Shadows along with other enemies to attack the [[Guardians of Light]] when they first arrive in the Graveyard, and later a massive swarm of Shadows encircles the Guardians before being repelled by [[Yen Sid]]. | |||
===''Kingdom Hearts III Re Mind''=== | |||
===''Kingdom Hearts | While Sora is searching for the fragments of Kairi's heart in [[Scala ad Caelum]], a Shadow with a pink aura appears guarding one of the fragments. | ||
{{-}} | {{-}} | ||
===''Kingdom Hearts | ==Strategy== | ||
===''Kingdom Hearts''=== | |||
*{{nihongo|'''Scratch Attack'''|引っかき攻撃|Hikkaki Kōgeki}} | |||
{{-}} | *{{nihongo|'''Thrust Attack'''|突き攻撃|Tsuki Kōgeki}} | ||
*{{nihongo|'''Jump Attack'''|ジャンプ攻撃|Janpu Kōgeki}} | |||
Shadows emerge from the ground to attack with a simple but powerful scratch attack. These Heartless are easy to defeat on their own, but their habit of attacking in large swarms can be quite overwhelming. When facing swarms of Shadows in ''Kingdom Hearts'', the [[Thunder]] spell is an effective means of finishing off these foes quickly. The Keyblade is sufficient enough to take down a Shadow when it challenges Sora on its own, however. | |||
Sora can block Shadows' scratch attacks with [[Guard]], but he does not gain any [[Tech Points]] for doing so successfully. | |||
===''Kingdom Hearts Chain of Memories''=== | |||
Shadows tend to be the weakest of any enemy group, and if things prove too crowded can be defeated first. Their cards generally have a low value, making them easy to defeat, or to farm card breaks for Riku's [[Dark Mode]]. | |||
;Deck | |||
{{CoMDeck | |||
|card1=Shadow | |||
|v11=O | |||
|card2=Shadow | |||
|v21=O|v23={{note|Only during Monstro's Belly Brawl}} | |||
|enemy=* | |||
}} | |||
;Attacks | |||
{{atk-o|com}} | |||
{{atk|{{nihongo|'''Sliding'''|スライディング|<br>Suraidingu}}{{KHCoM}}|Physical|—|x1.5|{{sleight|Shadow|com=*}}|Kicks while sliding along the ground. Unlikely to hit an aerial target.}} | |||
{{atk|{{nihongo|'''Scratch'''|引っかき|<br>Hikkaki}}{{ReCoM}}|Physical|—|x1.5|{{sleight|Shadow}}}} | |||
{{atk|{{nihongo|'''Jump Attack'''|ジャンプ攻撃|<br>Janpu Kōgeki}}|Physical|—|x2.0|{{sleight|Shadow|com=*}}{{sleight|Shadow}}|Jumps forward and swings its claws down. Quick execution.}} | |||
{{atk-c|com}} | |||
===''Kingdom Hearts II''=== | |||
Shadows function much the same as they do in ''Kingdom Hearts'', and can easily be defeated with basic ground combos. Their attacks are slow and predictable with easily noticeable movements that give time to guard or dodge. They can be picked off to regain small amounts of HP while fighting other stronger enemies. | |||
{{Atk-o|KH2}} | |||
{{Atk|{{nihongo|'''Left Claw'''|左引っかき|<br>Hidari Hikkaki|lit. "Left Scratch"}}|Physical|—|x0.65|O|Scratches with left hand.}} | |||
{{Atk|{{nihongo|'''Right Claw'''|右引っかき|<br>Migi Hikkaki|lit. "Right Scratch"}}|Physical|—|x0.65|O|Scratches with right hand.}} | |||
{{Atk|{{nihongo|'''Pounce Claw'''|跳び引っかき|<br>Tobi Hikkaki|lit. "Jump Scratch"}}|Physical|—|x0.65|O|Jumps and scratches.}} | |||
{{Atk-c}} | |||
===''Kingdom Hearts 358/2 Days''=== | |||
While Shadows are weak and pose little threat, they are best ignored as they are rarely required for the completion of a mission and drop no [[Heart Points]]. However, if they need to be fought then there should be little problem confronting them with a simple ground combo or two, or a cast of magic such as [[Thunder]] for dealing with groups. Watch for when they twitch, as that signals their attack where they will lunge forward with their claws. | |||
{{Atk-o|358}} | |||
{{Atk|{{nihongo|'''Scratch Attack'''|ひっがき攻撃|Higgaki Kōgeki}} | |||
|{{AT|att}} — | |||
|— | |||
|0.40 | |||
|△ | |||
|Scratches at the target. | |||
}} | |||
{{Atk|{{nihongo|'''Jumping Scratch Attack'''|とびつきひっか攻撃|Tobitsuki Hikka Kōgeki}} | |||
|{{AT|att}} — | |||
|— | |||
|1.17 | |||
|△ | |||
|Jumps at the target while scratching. | |||
}} | |||
{{Atk-c}} | |||
===''Kingdom Hearts Re:coded''=== | |||
{{atk-o|rec}} | |||
{{atk|{{nihongo|'''Scratch'''|引っかき|<br>Hikkaki}}|{{AT|att}} —|—|1.00 [1.16]|◯|Scratches with its left claw.}} | |||
{{atk|{{nihongo|'''Claw Lunge'''|跳び引っかき|<br>Tobi Hikkaki|lit. "Jump Scratch"}}|{{AT|att}} —|—|1.00 [1.16]|◯|Jumps up and scratches with its right claw.}} | |||
{{atk-c|rec}} | |||
;Coliseum | |||
{{atk-o|lab}} | |||
{{atk-lab|{{nihongo|'''Claw Lunge'''|跳び引っかき|<br>Tobi Hikkaki|lit. "Jump Scratch"}}|Near (Single)|—|0.8|90%|4%|Early|Jumps up and scratches with its right claw.}} | |||
{{atk-c|lab}} | |||
=== | ===''Kingdom Hearts III''=== | ||
Shadows | In ''[[Kingdom Hearts III]]'', Shadows function much the same as their previous incarnations, however here they can be forced out of the ground with the usage of [[Water]] magic, and they topple to the ground if ran into. They can be easily defeated within a single combo, making them useful for building up the situation gauge and recovering the HP they drop, especially in the [[Demon Tower]] fight where the cast-offs will drop extra HP when defeated. | ||
A Shadow with a pink aura and especially high health is fought in [[Scala ad Caelum]], and defeating it is necessary to advance. After portions of its health are depleted, it will teleport around the area to distract Sora with other enemies. Defeating this Shadow will grant Sora a fragment of Kairi's heart and move him onto the next area, regardless of how many other enemies remain. | |||
{{Atk-o|KH3}} | |||
{{Atk|{{nihongo|'''Lunge'''|突き|<br>Tsuki|}} | |||
|Physical | |||
|1.0 | |||
|◯ | |||
|2 | |||
|Lunges with its left hand. | |||
}} | |||
{{Atk|{{nihongo|'''Scratch'''|引っかき|<br>Hikkaki|}} | |||
|Physical | |||
|1.0 | |||
|◯ | |||
|2 | |||
|Scratches with right hand while advancing forward. | |||
}} | |||
{{Atk|{{nihongo|'''Jump Scratch'''|ジャンプ引っかき|<br>Janpu Hikkaki|}} | |||
|Physical | |||
|1.0 | |||
|◯ | |||
|2 | |||
|Leaps lightly and scratches with both hands. | |||
}} | |||
{{Atk-c}} | |||
==Notes and references== | ==Notes and references== | ||
{{reflist}} | {{reflist}} | ||
{{BBSFM}} | {{BBSFM}} | ||
{{HeartlessDirectory}} | {{HeartlessDirectory}} | ||
[[Category:Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage- characters]] | |||
[[Category:Kingdom Hearts Birth by Sleep Final Mix enemies]] | [[Category:Kingdom Hearts Birth by Sleep Final Mix enemies]] |