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In ''Kingdom Hearts II'', Aerial Recovery is a {{c|support ability|kh2}} triggered by pressing {{button|c}}, {{button|x}} in the Japanese releases, after getting knocked into the air. It costs 2 {{AP}} to equip. In contrast to [[Retaliating Slash]], [[Sora]] is granted brief invulnerability when performing Aerial Recovery, and can parry enemy attacks. | In ''Kingdom Hearts II'', Aerial Recovery is a {{c|support ability|kh2}} triggered by pressing {{button|c}}, {{button|x}} in the Japanese releases, after getting knocked into the air. It costs 2 {{AP}} to equip. In contrast to [[Retaliating Slash]], [[Sora]] is granted brief invulnerability when performing Aerial Recovery, and can parry enemy attacks. | ||
In ''[[Kingdom Hearts 358/2 Days]]'', Aerial Recovery is an [[ability panel]] that can be leveled up from '''Aerial Recovery LV1''' to '''Aerial Recovery LV2''' and '''Aerial Recovery LV3''' by linking {{nihongo|'''A. Recovery LV+ Ⓛ'''|リカバリーアップⓁ|Rikabarī Appu Ⓛ|lit. "Recovery Up Ⓛ"}} panels. It is triggered by pressing {{button|dsb}} after getting knocked into the air. | In ''[[Kingdom Hearts 358/2 Days]]'', Aerial Recovery is an [[ability panel]] that can be leveled up from '''Aerial Recovery LV1''' to '''Aerial Recovery LV2''' and '''Aerial Recovery LV3''' by linking {{nihongo|'''A. Recovery LV+ Ⓛ'''|リカバリーアップⓁ|Rikabarī Appu Ⓛ|lit. "Recovery Up Ⓛ"}} panels. It is triggered by pressing {{button|dsb}} after getting knocked into the air. At higher levels it can be activated more quickly after taking a hit and the user recovers movement and action capability faster afterwards. | ||
In ''[[Kingdom Hearts Birth by Sleep Final Mix]]'', Aerial Recovery is a {{c|reprisal command|BBS}} that is triggered by pressing {{button|s}}, {{button|c}} in the Japanese releases, after getting knocked into the air. It can be equipped in place of a Payback-type command. | In ''[[Kingdom Hearts Birth by Sleep Final Mix]]'', Aerial Recovery is a {{c|reprisal command|BBS}} that is triggered by pressing {{button|s}}, {{button|c}} in the Japanese releases, after getting knocked into the air. It can be equipped in place of a Payback-type command. | ||
In ''[[Kingdom Hearts Re:coded]]'', Aerial Recovery is a [[Bonus Booster]] ability that is triggered by pressing {{button|dsb}} after getting knocked | In ''[[Kingdom Hearts Re:coded]]'', Aerial Recovery is a [[Bonus Booster]] ability that is triggered by pressing {{button|dsb}} after getting knocked back. | ||
In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Aerial Recovery is a {{c|reprisal command|DDD}} that is triggered by pressing {{button|dsy}} after getting knocked | In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Aerial Recovery is a {{c|reprisal command|DDD}} that is triggered by pressing {{button|dsy}} after getting knocked back. It can be equipped in place of a Payback-type command. It grants +1 to [[Defense]] when attached to a [[Dream Eater]] recipe. | ||
In ''[[Kingdom Hearts III]]'', Aerial Recovery is an {{c|action ability|kh3}} that costs 2 {{AP}} to equip. It is triggered by pressing {{button|c}}, {{button|x}} in the Japanese releases, after getting knocked into the air. | In ''[[Kingdom Hearts III]]'', Aerial Recovery is an {{c|action ability|kh3}} that costs 2 {{AP}} to equip. It is triggered by pressing {{button|c}}, {{button|x}} in the Japanese releases, after getting knocked into the air. |
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