Keyblade Graveyard: Difference between revisions

(→‎Other: He was only fought as a boss in this world during KHBBS.)
Tag: Mobile edit
 
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Towards the end of the game, each of the heroes eventually arrives at the true battlegrounds of the world at the {{nihongo|'''{{a|Seat of War}}'''|古戦場|Kosenjō|lit. "Ancient Battlefield"}}, a small outcropping of rock overlooking the shattered vista below. It leads into the {{nihongo|'''{{a|Twister Trench}}'''|砂嵐の道|Suna-arashi no Michi|lit. "Sandstorm Road"}}, where literal storms of raw emotion roam freely. [[Unversed]] lurk within the {{nihongo|'''{{a|Eye of the Storm}}'''|嵐の中|Arashi no Naka|lit. "Within the Storm"}} inside each twister, ready to attack all who are captured by the maelstrom. Past the storms is the {{nihongo|'''{{a|Fissure}}'''|峡谷|Kyōkoku|kit. "Canyon"}}, a small ravine containing a save point and a [[Moogle Shop]]. The final area, the titular {{nihongo|'''{{a|Keyblade Graveyard}}'''|キーブレード墓場|Kīburēdo Hakaba}} contains a crossroads, covered by the [[Keyblade]]s of the wielders who fell during the Keyblade War. During his battle with the heroes, Master Xehanort produces a horde of rocky pillars, making the graveyard completely unrecognizable, and summons [[Kingdom Hearts]] to shine down upon it.
Towards the end of the game, each of the heroes eventually arrives at the true battlegrounds of the world at the {{nihongo|'''{{a|Seat of War}}'''|古戦場|Kosenjō|lit. "Ancient Battlefield"}}, a small outcropping of rock overlooking the shattered vista below. It leads into the {{nihongo|'''{{a|Twister Trench}}'''|砂嵐の道|Suna-arashi no Michi|lit. "Sandstorm Road"}}, where literal storms of raw emotion roam freely. [[Unversed]] lurk within the {{nihongo|'''{{a|Eye of the Storm}}'''|嵐の中|Arashi no Naka|lit. "Within the Storm"}} inside each twister, ready to attack all who are captured by the maelstrom. Past the storms is the {{nihongo|'''{{a|Fissure}}'''|峡谷|Kyōkoku|kit. "Canyon"}}, a small ravine containing a save point and a [[Moogle Shop]]. The final area, the titular {{nihongo|'''{{a|Keyblade Graveyard}}'''|キーブレード墓場|Kīburēdo Hakaba}} contains a crossroads, covered by the [[Keyblade]]s of the wielders who fell during the Keyblade War. During his battle with the heroes, Master Xehanort produces a horde of rocky pillars, making the graveyard completely unrecognizable, and summons [[Kingdom Hearts]] to shine down upon it.


After Master Xehanort steals Terra's body and is reborn as [[Terra-Xehanort]], Terra's soul possesses his [[Keyblade Armor]] thus creating the [[Lingering Will]]. The armor locks them both within the {{nihongo|'''{{a|Will's Cage}}'''|思念の檻|Shinen no Ori}}, and forces Xehanort into a final battle. Meanwhile, Ventus and Vanitas have reunited into [[Ventus-Vanitas]], and Ventus is forced to fight off Vanitas's control within {{nihongo|'''{{a|Ventus's Mind}}'''|ヴェントゥスの精神世界|Ventusu no Seishin Sekai|lit. "Ventus's Soul World"}}. Both of these areas vanish after the battle ends.
Terra fights Master Xehanort and Vanitas at the {{nihongo|'''Cliff Top'''|崖上|Gaijō}}, while Ventus fights Vanitas and Aqua fights Braig {{nihongo|'''Under the Cliff'''|崖下|Gaika}}. After Master Xehanort steals Terra's body and is reborn as [[Terra-Xehanort]], Terra's soul possesses his [[Keyblade Armor]] thus creating the [[Lingering Will]]. The armor locks them both within the {{nihongo|'''{{a|Will's Cage}}'''|思念の檻|Shinen no Ori}}, and forces Xehanort into a final battle. Meanwhile, Ventus and Vanitas have reunited into [[Ventus-Vanitas]], and Ventus is forced to fight off Vanitas's control within {{nihongo|'''{{a|Ventus's Mind}}'''|ヴェントゥスの精神世界|Ventusu no Seishin Sekai|lit. "Ventus's Soul World"}}.


As part of the [[Versus Mode]] at [[Mirage Arena]], a unique location is used as battleground. The area is a walled in and small arena, with several rock formations and platforms, and a twister that can hurdle the player up into the air.
As part of the [[Versus Mode]] at [[Mirage Arena]], a unique location is used as battleground. The area is a walled in and small arena, with several rock formations and platforms, and a twister that can hurdle the player up into the air.