Game:Xaldin: Difference between revisions

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===''Kingdom Hearts II Final Mix''===
===''Kingdom Hearts II Final Mix''===
====Data Rematch====
====Data Rematch====
Xaldin returns as a Data Rematch battle and is much more powerful. His health has greatly increased, but the strategy to defeat him remains largely the same. Of note is that his Aero shield now reduces all incoming damage to a mere one point, and that coming in contact with it deals massive damage to Sora.
Xaldin returns as a Data Rematch battle and is much more powerful. His health has greatly increased, but the strategy to defeat him remains more or less the same. Of note is that his Aero shield now reduces all incoming damage to a mere one point, and that coming in contact with it deals massive damage to Sora, making the Jump reaction command most of the time the only way to start dealing good damage.


To prepare for the fight, stock up on [[Elixir]]s, have the Cure spell in the shortcut menu, and equip either the [[Ultima Weapon]] or the [[Guardian Soul]], the latter proving helpful when frequently using Jump. Maximize the Growth abilities granted by Drive Forms, as they can be put to great use during the battle. For example, whenever Xaldin starts his lance shower attack, a good strategy is to [[Glide]] around the area while the pressing {{button|t}} to get any possible Jump commands, then cast Reflect on the last attack to inflict massive damage. This protects Sora from damage and from danger of being defeated before healing. Even if this technique only yields two or three Jump commands, Sora can simply use Jump to dispel Xaldin's Aero spell and follow up with an attack combo.  
To prepare for the fight, stock up on [[Elixir]]s, have the Cure spell in the shortcut menu, and equip either the [[Ultima Weapon]] or the [[Guardian Soul]], the latter proving helpful when frequently using Jump. Maximize the Growth abilities granted by Drive Forms, as they can be put to great use during the battle. For example, whenever Xaldin starts his lance shower attack, a good strategy is to [[Glide]] around the area while the pressing {{button|t}} to get any possible Jump commands, then cast Reflect on the last attack to inflict massive damage. This protects Sora from damage and from danger of being defeated before healing. Even if this technique only yields two or three Jump commands, Sora can simply use Jump to dispel Xaldin's Aero spell and follow up with an attack combo. For the need of Glide, Sora should avoid using any Drive Form other than Final Form.


When Xaldin attempts to ram Sora with his Aero rush, use Aerial Dodge and land close to him. Doing so will keep Sora safe from Xaldin's attack, while creating an opportunity to collect Jump commands. Jumping or Dodge Rolling can also be used, and still allow Sora to learn Jump. Xaldin will continue pursuing Sora unless attacked, so take advantage of this pattern to heal if necessary by Gliding away.  
When Xaldin attempts to ram Sora with his Aero rush, use Aerial Dodge and land close to him. Doing so will keep Sora safe from Xaldin's attack, while creating an opportunity to collect Jump commands. Jumping or Dodge Rolling can also be used, and still allow Sora to learn Jump. Xaldin will continue pursuing Sora unless attacked, so take advantage of this pattern to heal if necessary by Gliding away.  
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