The World That Never Was: Difference between revisions

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Riku arrives at the {{nihongo|'''{{a|Delusive Beginning}}'''|幻想のはじまり|Gensō no Hajimari}}, the lowest known area of the Castle That Never Was, situated just inside the large spinning ring at the base of the castle. It is comprised of four hallways connecting to a circular central chamber, two connecting at the ground floor, two high above. In the central chamber rests an energy beam housed in an impenetrable shield that'll damage Riku; destroying it requires to go inside the shield, which can be accessed through the hallway on the left leading to a teleport hole and inside said shield. Once shut down, the shield disappears and it creates a walkway to the upper levels with one hallway leading to an open space yard, with a red wall that cannot be climbed with Flowmotion; instead, Riku must use the platforms that appear to go up and open the treasure chests, while avoiding the eventual lasers that are fired if within range. The other hallway leads to the next area, that is the {{nihongo|'''{{a|Walk of Delusions}}'''|幻惑の歩廊|Genwaku no Horō|lit. "Gallery of Entrancement"}}, which initially appears as a shifting maze. Scattered throughout the maze are devices which can be destroyed with a Reality Shift. Once disabled, the layout of the area changes, with new pathways opening up leading to the next device. Once three devices have been destroyed, the maze disappears entirely and reveals the area to be a long, straight bridge leading from the outer edge of the castle to the castle itself, across the open crater beneath it.
Riku arrives at the {{nihongo|'''{{a|Delusive Beginning}}'''|幻想のはじまり|Gensō no Hajimari}}, the lowest known area of the Castle That Never Was, situated just inside the large spinning ring at the base of the castle. It is comprised of four hallways connecting to a circular central chamber, two connecting at the ground floor, two high above. In the central chamber rests an energy beam housed in an impenetrable shield that'll damage Riku; destroying it requires to go inside the shield, which can be accessed through the hallway on the left leading to a teleport hole and inside said shield. Once shut down, the shield disappears and it creates a walkway to the upper levels with one hallway leading to an open space yard, with a red wall that cannot be climbed with Flowmotion; instead, Riku must use the platforms that appear to go up and open the treasure chests, while avoiding the eventual lasers that are fired if within range. The other hallway leads to the next area, that is the {{nihongo|'''{{a|Walk of Delusions}}'''|幻惑の歩廊|Genwaku no Horō|lit. "Gallery of Entrancement"}}, which initially appears as a shifting maze. Scattered throughout the maze are devices which can be destroyed with a Reality Shift. Once disabled, the layout of the area changes, with new pathways opening up leading to the next device. Once three devices have been destroyed, the maze disappears entirely and reveals the area to be a long, straight bridge leading from the outer edge of the castle to the castle itself, across the open crater beneath it.


Passing through the Walk of Delusions lead to {{nihongo|'''{{a|Fact within Fiction}}'''|虚実を紡ぐ回廊|Kyojitsu o Tsumugu Kairō|lit. "Corridor Spinning Fact and Fiction"}}, a large open-air level at the top of the castle's spinning ring, giving a view of the mechanism that spins it. It consists of several high-walled passages and thick metal pipes. Along one passage, beams of purple energy move back and forth that damage any enemy who crosses them. Near the end of the area is a large circular platform where many enemies spawn. After a flight of stairs, there is a lift that'll take Riku to the {{nihongo|'''{{a|Verge of Chaos}}'''|混沌を見下ろす場所|Konton o Miorosu Basho|lit. "Place Overlooking Chaos"}}. The area is primarily a large and slightly curved balcony. By using Flowmotion Riku can traverse the massive pipes attached to the walls, which will eventually take him through several smaller balconies. At the last balcony is a narrow bridge connecting to a multi-turreted tower, where Riku fights the [[Anti Black Coat]] Nightmare. This tower can be seen from afar, and is located on the castle's left side.  
Passing through the Walk of Delusions lead to {{nihongo|'''{{a|Fact within Fiction}}'''|虚実を紡ぐ回廊|Kyojitsu o Tsumugu Kairō|lit. "Corridor Spinning Fact and Fiction"}}, a large open-air level at the top of the castle's spinning ring, giving a view of the mechanism that spins it. It consists of several high-walled passages and thick metal pipes. Along one passage, beams of purple energy move back and forth that damage any enemy who crosses them. Near the end of the area is a large circular platform where many enemies spawn. After a flight of stairs, there is a lift that'll take Riku to the {{nihongo|'''{{a|Verge of Chaos}}'''|混沌を見下ろす場所|Konton o Miorosu Basho|lit. "Place Overlooking Chaos"}}. The area is primarily a large and slightly curved balcony. By using Flowmotion Riku can traverse the massive pipes attached to the walls, which will eventually take him through several smaller balconies. At the last balcony is a narrow bridge connecting to a multi-turreted tower, where Riku fights the [[Anti Black Coat]] Nightmare. The appearance of the ground of the arena is identical to that of the small pillar-shaped platform in the middle of Where Nothing Gathers. This tower can be seen from afar, and is located on the castle's left side.  


After defeating Anti Black Coat, Riku will be summoned by [[Ansem, Seeker of Darkness]] to {{nihongo|'''{{a|Darkness's Call}}'''|闇への誘い|Yami e no Sasoi|lit. "Invitation to Darkness"}} to battle. The area is a dark arena with a spiraling violet vortex below, and streams of darkness rising around the central area. A platform may appear if Riku uses Reality Shift on Ansem. After the first battle, Riku is further brought to the {{nihongo|'''{{a|Darkest End}}'''|闇の果て|Yami no Hate|lit. "Edge of Darkness"}}, which is a long corridor-like arena with huge dark pillars on each side, resembling the ones found in the [[Realm of Darkness]]. At the end of the room is a violet spiral where Ansem resides within a transformed [[Dark Figure]]. During their second battle, Ansem can manipulate the space within the area at will, by either stretching it to send his enemies to the back or by compressing it to pull them right in front of him. Wherever the areas are located in the World that Never Was is unknown.
After defeating Anti Black Coat, Riku will be summoned by [[Ansem, Seeker of Darkness]] to {{nihongo|'''{{a|Darkness's Call}}'''|闇への誘い|Yami e no Sasoi|lit. "Invitation to Darkness"}} to battle. The area is a dark arena with a spiraling violet vortex below, and streams of darkness rising around the central area. A platform may appear if Riku uses Reality Shift on Ansem. After the first battle, Riku is further brought to the {{nihongo|'''{{a|Darkest End}}'''|闇の果て|Yami no Hate|lit. "Edge of Darkness"}}, which is a long corridor-like arena with huge dark pillars on each side, resembling the ones found in the [[Realm of Darkness]]. At the end of the room is a violet spiral where Ansem resides within a transformed [[Dark Figure]]. During their second battle, Ansem can manipulate the space within the area at will, by either stretching it to send his enemies to the back or by compressing it to pull them right in front of him. Wherever the areas are located in the World that Never Was is unknown.
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