User talk:KrytenKoro/Archive 10: Difference between revisions

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|colspan="2" align="center"|<div style="padding:3px; background-color: purple; -moz-border-radius: 7px; color:white;"><big>'''It happened when you and I were split into two. The negativity took shape as these monsters.'''</big></div>
|colspan="2" align="center"|<div style="padding:3px; background-color: purple; -moz-border-radius: 7px; color:white;"><big>'''It happened when you and I were split into two. The negativity took shape as these monsters.'''</big></div>
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|[[File:VanitasTalkBubble.png|90px|right]]
|http://i925.photobucket.com/albums/ad99/Xion4ever/4b695d4e-eb42-4c84-bab8-fb0e8e7def29_zpsedc67cfd.png
|<center>It has been suggested that this {{#if:{{NAMESPACE}}|page|article}} or section be [[wikipedia:Wikipedia:Merging and moving pages|split]] into ''[[:{{NAMESPACE}}:{{{1}}}|{{{1}}}]]'' and [[{{{2|:{{NAMESPACE}}:{{{2}}}}}}|{{{2}}}]]</center>
|<center>It has been suggested that this {{#if:{{NAMESPACE}}|page|article}} or section be {{w|Wikipedia:Merging and moving pages|split}} into ''[[:{{NAMESPACE}}:{{{1}}}|{{{1}}}]]'' and [[{{{2|:{{NAMESPACE}}:{{{2}}}}}}|{{{2}}}]]</center>
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|colspan="2" align="center"|<div style="padding:3px; background-color: darkslategray; -moz-border-radius: 7px; color:white;"><big>'''Empty shell from [[:{{NAMESPACE}}:{{{1}}}|{{{1}}}]] riven, to you the name [[{{{2|:{{NAMESPACE}}:{{{2|}}}|{{{2|}}}}}}]] shall be given.'''</big></div>
|colspan="2" align="center"|<div style="padding:3px; background-color: darkslategray; -moz-border-radius: 7px; color:white;"><big>'''Empty shell from [[:{{NAMESPACE}}:{{{1}}}|{{{1}}}]] riven, to you the name [[{{{2|:{{NAMESPACE}}:{{{2|}}}|{{{2|}}}}}}]] shall be given.'''</big></div>
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|[[File:Mxtalk.png|right]]
|http://i925.photobucket.com/albums/ad99/Xion4ever/Mxtalk_zps8a4207d0.png
|<center>It has been suggested that this {{#if:{{NAMESPACE}}|page|article}} or section be [[wikipedia:Wikipedia:Merging and moving pages|split]] into ''[[:{{NAMESPACE}}:{{{1}}}|{{{1}}}]]'' and [[{{{2|:{{NAMESPACE}}:{{{2}}}}}}|{{{2}}}]]</center>
|<center>It has been suggested that this {{#if:{{NAMESPACE}}|page|article}} or section be {{w|Wikipedia:Merging and moving pages|split}} into ''[[:{{NAMESPACE}}:{{{1}}}|{{{1}}}]]'' and [[{{{2|:{{NAMESPACE}}:{{{2}}}}}}|{{{2}}}]]</center>
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I hope you approve. Keep in mind that these are, again, ROUGH DRAFTS. Please see [[User:EternalNothingnessXIII/Sandbox|this]], as I said on my talk page, to see my other plans for template revamps in terms of our BBS theme. As MX and Vanitas are used in other templates in the link above, we may wish to reconsider the characters we use for this Split template. And depending on what feedback you give in terms of updating the other templates for a BBS theme, I'll ask TNE to help me make images for that, et cetera. BebopKate technically gave us the green light to begin transitioning, et cetera, but I thought it best to wait a bit and see what developed. - <span>[[User:EternalNothingnessXIII|<font color="black">'''Eternal'''</font>]][[User talk:EternalNothingnessXIII|<font color="darkred">'''Nothingness'''</font>]][[User:EternalNothingnessXIII/Jukebox|<font color="dimgray">'''XIII'''</font>]]</span> 19:09, October 20, 2010 (UTC)
I hope you approve. Keep in mind that these are, again, ROUGH DRAFTS. Please see [[User:EternalNothingnessXIII/Sandbox|this]], as I said on my talk page, to see my other plans for template revamps in terms of our BBS theme. As MX and Vanitas are used in other templates in the link above, we may wish to reconsider the characters we use for this Split template. And depending on what feedback you give in terms of updating the other templates for a BBS theme, I'll ask TNE to help me make images for that, et cetera. BebopKate technically gave us the green light to begin transitioning, et cetera, but I thought it best to wait a bit and see what developed. - {{User:EternalNothingnessXIII/Sig}} 19:09, October 20, 2010 (UTC)


== Re:coded Keyblades ==
== Re:coded Keyblades ==
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Less importantly, once we get the official dubs of the levels, will there be a place to list the Japanese names?  --[[User:Neumannz|'''<span style="font-family:Gisha; color:#005400">Neumannz</span>''']], [[User talk:Neumannz|''<span style="color:black; font-family:Agency FB Bold">The Dark Falcon</span>'']] 05:00, November 28, 2010 (UTC)
Less importantly, once we get the official dubs of the levels, will there be a place to list the Japanese names?  --[[User:Neumannz|'''<span style="font-family:Gisha; color:#005400">Neumannz</span>''']], [[User talk:Neumannz|''<span style="color:black; font-family:Agency FB Bold">The Dark Falcon</span>'']] 05:00, November 28, 2010 (UTC)
:I honestly don't understand how Clock abilities work; I'm just adding all the info I saw in the Ultimania.
:I honestly don't understand how Clock abilities work; I'm just adding all the info I saw in the Ultimania.
:For levels, I don't think so. The template is already heavily extended. However, depending on how exactly levels work, we might end up splitting the template into having five tabs, like with Days Keyblades, but I'm worried about how the clock abilities would work with that.[[User:KrytenKoro|(ಠ_ೃ)]] [[User_talk:KrytenKoro|<small>Bully!</small>]] 06:30, November 28, 2010 (UTC)
:For levels, I don't think so. The template is already heavily extended. However, depending on how exactly levels work, we might end up splitting the template into having five tabs, like with Days Keyblades, but I'm worried about how the clock abilities would work with that.[[User:KrytenKoro|(ಠ_ೃ)]] [[User_talk:KrytenKoro|<small>Bully!</small>]] 06:30, November 28, 2010 (UTC)


Well, the ability tree for each Keyblade starts with only 4 or 5 abilities available, with the others being unlocked as the Keyblade level goes up. So with the [http://heartstation.org/gallery/albums/coded/ultimania/recoded%20036.png Kingdom Key], Auto-Potion, Medic, Magic Boost and Attack Boost are the only abilities that can be activated. As more abilities are unlocked (in this case, Spirit Magic, then Shell, then Protect, and finally Spirit Attack), you have the option to select which one is activated as you fill up the Clock Gauge. So once you've got Kingdom Key 3.0, you can choose to activate Shell at Clock LV2, Magic Boost at Clock LV3, and Spirit Attack at LV MAX, after which you use your finisher and the gauge empties. Or you can choose to activate Spirit Magic at LV3, and you'll activate the finisher instead of going to LV MAX. On the Ultimania page, each ability is marked with the weapon level number, and each ability that cuts to the finisher is marked with the finisher symbol.<!--
Well, the ability tree for each Keyblade starts with only 4 or 5 abilities available, with the others being unlocked as the Keyblade level goes up. So with the [http://heartstation.org/gallery/albums/coded/ultimania/recoded%20036.png Kingdom Key], Auto-Potion, Medic, Magic Boost and Attack Boost are the only abilities that can be activated. As more abilities are unlocked (in this case, Spirit Magic, then Shell, then Protect, and finally Spirit Attack), you have the option to select which one is activated as you fill up the Clock Gauge. So once you've got Kingdom Key 3.0, you can choose to activate Shell at Clock LV2, Magic Boost at Clock LV3, and Spirit Attack at LV MAX, after which you use your finisher and the gauge empties. Or you can choose to activate Spirit Magic at LV3, and you'll activate the finisher instead of going to LV MAX. On the Ultimania page, each ability is marked with the weapon level number, and each ability that cuts to the finisher is marked with the finisher symbol.<!--
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And for the record, I don't believe for a minute you didn't already get that, dude.-->  --[[User:Neumannz|'''<span style="font-family:Gisha; color:#005400">Neumannz</span>''']], [[User talk:Neumannz|''<span style="color:black; font-family:Agency FB Bold">The Dark Falcon</span>'']] 07:07, November 28, 2010 (UTC)
And for the record, I don't believe for a minute you didn't already get that, dude.-->  --[[User:Neumannz|'''<span style="font-family:Gisha; color:#005400">Neumannz</span>''']], [[User talk:Neumannz|''<span style="color:black; font-family:Agency FB Bold">The Dark Falcon</span>'']] 07:07, November 28, 2010 (UTC)
:Jeebus, ''that's'' what those meant? I thought it was something like the Finisher trees in BbS...umm, I think that we can most easily display those as separate tabs, but the code is going to be hellishly long on each page, though I can think of a few shortcuts.
:Jeebus, ''that's'' what those meant? I thought it was something like the Finisher trees in BbS...umm, I think that we can most easily display those as separate tabs, but the code is going to be hellishly long on each page, though I can think of a few shortcuts.
:What does the little star symbol thing mean? And why do some of the abilities not continue up through the tree?[[User:KrytenKoro|(ಠ_ೃ)]] [[User_talk:KrytenKoro|<small>Bully!</small>]] 23:16, November 28, 2010 (UTC)
:What does the little star symbol thing mean? And why do some of the abilities not continue up through the tree?[[User:KrytenKoro|(ಠ_ೃ)]] [[User_talk:KrytenKoro|<small>Bully!</small>]] 23:16, November 28, 2010 (UTC)


[[File:Type A Finish KHREC.png]] The finisher symbol indicates the end of a path through the ability tree. At this point, once your gauge has filled up its current level, you can execute your finisher. Once you've done that, your gauge empties to LV1, like when using a finisher in BBS. (This means that only the LV1 ability stays active)
[[File:Type A Finish KHREC.png]] The finisher symbol indicates the end of a path through the ability tree. At this point, once your gauge has filled up its current level, you can execute your finisher. Once you've done that, your gauge empties to LV1, like when using a finisher in BBS. (This means that only the LV1 ability stays active)
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*[[Twilight]]
*[[Twilight]]
*[[Ultima Weapon]]
*[[Ultima Weapon]]
*[[Vortex]]
*{{c|Vortex|ability}}


{{User:KrytenKoro/Sig}} 05:00, January 12, 2011 (UTC)
{{User:KrytenKoro/Sig}} 05:00, January 12, 2011 (UTC)
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*"the consumable item", "the ability named Magic Boost in the dubbed games", "the ability named Magic Boost in the original games", pro'ly.{{User:KrytenKoro/Sig}} 20:06, January 12, 2011 (UTC)
*"the consumable item", "the ability named Magic Boost in the dubbed games", "the ability named Magic Boost in the original games", pro'ly.{{User:KrytenKoro/Sig}} 20:06, January 12, 2011 (UTC)


Actually, consider as an alternative bringing in [[wikipedia:Template:Other uses|this template]] from Wikipedia. (Also [[wikipedia:Template:Redirect|this one]], but not for this case.)  --{{User:Neumannz/SigTemplate}} 20:13, January 12, 2011 (UTC)
Actually, consider as an alternative bringing in {{w|Template:Other uses|this template}} from Wikipedia. (Also {{w|Template:Redirect|this one}}, but not for this case.)  --{{User:Neumannz/SigTemplate}} 20:13, January 12, 2011 (UTC)


==Next Question==
==Next Question==
I think the commands in Re:coded should be covered under "Command Matrix" instead of merging with [[Deck Command]]. Agree or disagree? </Hollywood Squares>  --{{User:Neumannz/SigTemplate}} 03:14, January 12, 2011 (UTC)
I think the commands in Re:coded should be covered under "Command Matrix" instead of merging with [[Deck Command (KHBBS)]]. Agree or disagree? </Hollywood Squares>  --{{User:Neumannz/SigTemplate}} 03:14, January 12, 2011 (UTC)
:I have no idea how they work, so go ahead.{{User:KrytenKoro/Sig}} 03:44, January 12, 2011 (UTC)
:I have no idea how they work, so go ahead.{{User:KrytenKoro/Sig}} 03:44, January 12, 2011 (UTC)


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:I've been working with one the techs to see what's happening with moves.  We think that the problem was probably caused by the changes to the database structure made to prepare for MediaWiki 1.16.  It looks like an action during the changes caused some strangeness.   
:I've been working with one the techs to see what's happening with moves.  We think that the problem was probably caused by the changes to the database structure made to prepare for MediaWiki 1.16.  It looks like an action during the changes caused some strangeness.   
:It doesn't appear that other images are affected - we tried new images and existing ones (here and on a test server) and could only reproduce the issues with these specific uploads.  I got File:Venerable.png to work again by deleting and re-uploading, and can do the same for other files (or you can of course).  I wasn't certain what the final destination was supposed to be, so didn't change the others yet.   
:It doesn't appear that other images are affected - we tried new images and existing ones (here and on a test server) and could only reproduce the issues with these specific uploads.  I got File:Venerable.png to work again by deleting and re-uploading, and can do the same for other files (or you can of course).  I wasn't certain what the final destination was supposed to be, so didn't change the others yet.   
:Please let me know if you see this with other images, hopefully it's just a one-off upgrade glitch! -- [[User:Sannse|Sannse]]<staff /> <small>([[w:c:community:Forum:Community_Central_Forum|help forum]] | [[w:c:community:Blog:Wikia_Staff_Blog |blog]])</small> 00:19, January 15, 2011 (UTC)
:Please let me know if you see this with other images, hopefully it's just a one-off upgrade glitch! -- [[User:Sannse|Sannse]]<staff /> <small>([[wikia:community:Forum:Community_Central_Forum|help forum]] | [[wikia:community:Blog:Wikia_Staff_Blog |blog]])</small> 00:19, January 15, 2011 (UTC)


::Speaking of this, only admins can move the image names, yes?  Or is going to be more along the lines of reuploading them?  {{The Inexistentsig}} 16:52, January 15, 2011 (UTC)
::Speaking of this, only admins can move the image names, yes?  Or is going to be more along the lines of reuploading them?  {{The Inexistentsig}} 16:52, January 15, 2011 (UTC)
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== Canvassing ==
== Canvassing ==
*[[Kingdom Hearts Wiki talk:Votes for Featured Media#Canvassing|This, very important.]]
*[[KHWiki talk:Votes for featured media#Canvassing|This, very important.]]
*GILGAMESH AND PRISHE ARE IN DISSIDIA 012. THIS IS A GLORIOUS DAY INDEED. --{{User:DoorToNothing/Sig}} 06:32, January 19, 2011 (UTC)
*GILGAMESH AND PRISHE ARE IN DISSIDIA 012. THIS IS A GLORIOUS DAY INDEED. --{{User:DoorToNothing/Sig}} 06:32, January 19, 2011 (UTC)


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{{Asif|text=If you look at the images,
{{Asif|text=If you look at the images,


[[File:NoHeart.png|250px]] [[File:Xemnas (Armored Controller) KHII.png|510px]]
[[File:No Heart KHBBSFM.png|250px]] [[File:Xemnas (Armored Controller) KHII.png|510px]]


you will notice some differences.  The belts vary depending on which image you look at, but in the official render of Xemnas's armor, they are crossing, while they are not in No Heart's.  If you look at the silver pads that cover their calves you'll notice that No Heart's are slightly thinner, and there is less room between the two horizontal points.  Their faceplates also have slightly different designs; while Xemnas's is grey, No Heart's is blue and more pointed, revealing less of the blue area below it.  The "plumage" on No Heart's right shoulder is slightly larger, and No Heart's shoulderpads are rounder and have a trim around them.  No Heart also has a neclace-shaped ring below his neckline, and the Nobody symbol extends lower, almost reaching his torso.  The two silver pads on either side of the symbol are also larger on No Heart's armor, extending all the way underneath his arms, while Xemnas's stop before going under his armpits.  Need I say more?}}
you will notice some differences.  The belts vary depending on which image you look at, but in the official render of Xemnas's armor, they are crossing, while they are not in No Heart's.  If you look at the silver pads that cover their calves you'll notice that No Heart's are slightly thinner, and there is less room between the two horizontal points.  Their faceplates also have slightly different designs; while Xemnas's is grey, No Heart's is blue and more pointed, revealing less of the blue area below it.  The "plumage" on No Heart's right shoulder is slightly larger, and No Heart's shoulderpads are rounder and have a trim around them.  No Heart also has a neclace-shaped ring below his neckline, and the Nobody symbol extends lower, almost reaching his torso.  The two silver pads on either side of the symbol are also larger on No Heart's armor, extending all the way underneath his arms, while Xemnas's stop before going under his armpits.  Need I say more?}}
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==Moved==
==Moved==


I see the new wiki is up and runnin'. How come there wasn't any kind of message on the old KH-Wiki? I see all of my stuff is here, too. That's cool, but can you explain to me what's going on?--'''[[User:NinjaSheik|<span style="color:#FBEC5D;">Ninja</span>]][[User talk:NinjaSheik|<span style="color:#87CEFA;">Sheik</span>]]''' 16:40, 9 February 2011 (EST)
I see the new wiki is up and runnin'. How come there wasn't any kind of message on the old KH-Wiki? I see all of my stuff is here, too. That's cool, but can you explain to me what's going on?--{{User:NinjaSheik/Sig}} 16:40, 9 February 2011 (EST)


== Admin Stuff ==
== Admin Stuff ==
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I've got some instructions. The guy who did all those NEIWA wikis I linked to yesterday used [http://www.mediawiki.org/wiki/Manual:Gallery_of_user_styles#Rounded_Blue_Edition this] - if you'll read, you'll see it involves some... MediaWiki coding. I'm not exactly sure where to go from here - should we try to go from here by ourselves, or should I ping him to assist us? --{{SilverCrono/Sig}} 15:12, 10 February 2011 (EST)
I've got some instructions. The guy who did all those NEIWA wikis I linked to yesterday used [http://www.mediawiki.org/wiki/Manual:Gallery_of_user_styles#Rounded_Blue_Edition this] - if you'll read, you'll see it involves some... MediaWiki coding. I'm not exactly sure where to go from here - should we try to go from here by ourselves, or should I ping him to assist us? --{{SilverCrono/Sig}} 15:12, 10 February 2011 (EST)
:It should be doable. Go ahead and ping him, see if he can give instructions on what needs doing.[[User:KrytenKoro|(ಠ_ೃ)]] [[User_talk:KrytenKoro|<small>Bully!</small>]] 15:39, 10 February 2011 (EST)
:It should be doable. Go ahead and ping him, see if he can give instructions on what needs doing.[[User:KrytenKoro|(ಠ_ೃ)]] [[User_talk:KrytenKoro|<small>Bully!</small>]] 15:39, 10 February 2011 (EST)


== Former Wiki ==
== Former Wiki ==
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{{User:Xiggie/TalkTemplate
{{User:Xiggie/TalkTemplate
|image=RECO Sora talk happy 2.png
|image=Data-Sora (Talk sprite) 2 KHREC.png
|imagesize=100px
|imagesize=100px
|color=firebrick
|color=firebrick
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|sig=[[File:Kingdom Key KH.png|20px]]"Haha! That's cool."[[File:Kingdom Key KH.png|20px]]
|sig=[[File:Kingdom Key KH.png|20px]]"Haha! That's cool."[[File:Kingdom Key KH.png|20px]]
|time="And I'm supposed to believe that?"{{#if:{{{time|}}}|— {{{time}}}}}
|time="And I'm supposed to believe that?"{{#if:{{{time|}}}|— {{{time}}}}}
|text=[[File:Ultima_Weapon_KH.png|30px]]Sure Kryten, I'll try and do it pal, wen i get home... i'm at skool at the moment sorry... [[File:Ultima_Weapon_KH.png|30px]]
|text=[[File:Ultima_Weapon_KH.png|30px]] Sure Kryten, I'll try and do it pal, wen i get home... i'm at skool at the moment sorry... [[File:Ultima_Weapon_KH.png|30px]]
}}
}}


{{User:Xiggie/TalkTemplate
{{User:Xiggie/TalkTemplate2
|image=LeaTalkHappyZ.png
|image=http://i925.photobucket.com/albums/ad99/Xion4ever/LeaTalkHappyZ.png
|imagesize=70px
|imagesize=70px
|color=red
|color=red
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<gallery>
<gallery>
File:Sprite Roxas1.png|Roxas's normal sprite
File:Roxas Sprite KHII.png|Roxas's normal sprite
File:Sprite Roxas2.png|Roxas's sprite when he is hit by enemies
File:Roxas (Hurt) Sprite KHII.png|Roxas's sprite when he is hit by enemies
File:Sprite Roxas3.png|Roxas's sprite when he is in critical condition
File:Roxas (Low) Sprite KHII.png|Roxas's sprite when he is in critical condition
</gallery>
</gallery>
}}
}}
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:::#なわとび -- from Tidus A's Stick
:::#なわとび -- from Tidus A's Stick
:::#ステッキ -- a bunch of scepters
:::#ステッキ -- a bunch of scepters
:::#グラグラ -- from the "rockity" items, see [[w:c:onepiece:Gura Gura no Mi]]
:::#グラグラ -- from the "rockity" items, see [[wikia:onepiece:Gura Gura no Mi]]
:::#福袋 -- from the fluffy grab bag ("good fortune sack"?)
:::#福袋 -- from the fluffy grab bag ("good fortune sack"?)
:::#羽子板 -- (what the devil is hagoita, anyway?)
:::#羽子板 -- (what the devil is hagoita, anyway?)
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*Guragura is "Shaky/Shaking"
*Guragura is "Shaky/Shaking"
*Fukubukuro is a Grab Bag
*Fukubukuro is a Grab Bag
*A [[wikipedia:Hagoita|Hagoita]] is a decorative paddle.
*A {{w|Hagoita}} is a decorative paddle.
*Tsurugi when a lone word, Ken when part of a compound. Ken is the Chinese-based pronunciation.
*Tsurugi when a lone word, Ken when part of a compound. Ken is the Chinese-based pronunciation.


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==Moogles==
==Moogles==
[[File:Moogle TR.png|thumb|right|100px|Timeless River Moogle]]
<!--[[File:Moogle TR.png|thumb|right|100px|Timeless River Moogle]]-->


You guys added images of the Moogles for each world, right? The Moogle of Timeless River is in Black-and_White, so here. I don't mind if you delete it, but I did my best to find one for you guys. [[User:UxieLover1994|<font color="gold">Uxie</font>]]<small>[[User talk:UxieLover1994|<font color="gray">Lover</font>]]</small>[http://en.spyro.shoutwiki.com/wiki/User:UxieLover1994 <font color="red">1994</font>] 08:23, 25 March 2011 (EDT)
You guys added images of the Moogles for each world, right? The Moogle of Timeless River is in Black-and_White, so here. I don't mind if you delete it, but I did my best to find one for you guys. [[User:UxieLover1994|<font color="gold">Uxie</font>]]<small>[[User talk:UxieLover1994|<font color="gray">Lover</font>]]</small>[http://en.spyro.shoutwiki.com/wiki/User:UxieLover1994 <font color="red">1994</font>] 08:23, 25 March 2011 (EDT)
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EDIT: Do I still have the warning sign? You ''did'' remove my request for the HM because I appear to be not guilty, but I'm still confused on where or not I'm still under the "Warning" status.}}
EDIT: Do I still have the warning sign? You ''did'' remove my request for the HM because I appear to be not guilty, but I'm still confused on where or not I'm still under the "Warning" status.}}


<big><big><s>Why are you not replying or doing anything? I don't want to end up with the warning forever, y'know.</s> :'(</big></big> [[Forum:"Heartless Manufactory" - One-Time-Only Guests‎‎|Is it okay if you look at this, please?]] It might prevent future controversy, y'know. [[User:UxieLover1994|<font color="gold">Uxie</font>]]<small>[[User talk:UxieLover1994|<font color="gray">Lover</font>]]</small>[http://en.spyro.shoutwiki.com/wiki/User:UxieLover1994 <font color="red">1994</font>] 01:40, 18 April 2011 (EDT)
<big><big><s>Why are you not replying or doing anything? I don't want to end up with the warning forever, y'know.</s> :'(</big></big> [[Forum:"Heartless Manufactory" - One-Time-Only Guests|Is it okay if you look at this, please?]] It might prevent future controversy, y'know. [[User:UxieLover1994|<font color="gold">Uxie</font>]]<small>[[User talk:UxieLover1994|<font color="gray">Lover</font>]]</small>[http://en.spyro.shoutwiki.com/wiki/User:UxieLover1994 <font color="red">1994</font>] 01:40, 18 April 2011 (EDT)


===UPDATE===
===UPDATE===
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===More Attacks===
===More Attacks===
{{Uxie|time=03:18, 29 April 2011 (EDT)|text=[[User talk:150.203.223.101‎‎|150.203.223.101‎‎]] has just attacked me, since he called me a bitch. (Check the link on the warning I have him). I though that this person was taken care of. I just hope it's only one attack, this time...
{{Uxie|time=03:18, 29 April 2011 (EDT)|text=[[User talk:150.203.223.101|150.203.223.101]] has just attacked me, since he called me a bitch. (Check the link on the warning I have him). I though that this person was taken care of. I just hope it's only one attack, this time...


EDIT: Make that x2. This must be the same person, y'know.}}
EDIT: Make that x2. This must be the same person, y'know.}}
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== Battle Missions Page ==
== Battle Missions Page ==


Kryten, can review [[User:UnknownChaser/UnversedBattle‎‎|this page]] that I been working on for the [[Battle Missions]]? I based the page information on in-game playing, so everything should be correct, also I had no idea how the should be written, so I want with my gut when I was writing the page. Also for the "battle description" part on the page, those are not the "official description" from in-game, but my retelling of them. So what do think of the page? Question, comment, concerns? {{User:UnknownChaser/Sig}}
Kryten, can review [[User:UnknownChaser/UnversedBattle|this page]] that I been working on for the [[Battle Missions]]? I based the page information on in-game playing, so everything should be correct, also I had no idea how the should be written, so I want with my gut when I was writing the page. Also for the "battle description" part on the page, those are not the "official description" from in-game, but my retelling of them. So what do think of the page? Question, comment, concerns? {{User:UnknownChaser/Sig}}


==.gif==
==.gif==
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==Re:FMB==
==Re:FMB==
{{Keyblade0|time=22:42, 10 May 2011 (EDT)|text=I remeber watching some videos about BBSFM, and most of the moves looked familiar. And if you think about it...most of the things of KH games are recycled into its FMs. Examples: Blind is used again in BBSFM; Explosion is used again in KHIIFM; [[Unknown (KHBbS/KH3D)|Unknown]] is fought again in BBSFM.}}
{{Keyblade0|time=22:42, 10 May 2011 (EDT)|text=I remeber watching some videos about BBSFM, and most of the moves looked familiar. And if you think about it...most of the things of KH games are recycled into its FMs. Examples: Blind is used again in BBSFM; Explosion is used again in KHIIFM; [[Young Xehanort|Unknown]] is fought again in BBSFM.}}


==Is it worth...==
==Is it worth...==
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Take a look at Xabryn's uploads. They are pixel-perfect replacements for their corresponding .jpgs, execpt they're half a shade darker. I think that they look more genuine that way, but just in case:
Take a look at Xabryn's uploads. They are pixel-perfect replacements for their corresponding .jpgs, execpt they're half a shade darker. I think that they look more genuine that way, but just in case:
*[[:File:Barbosaundead.jpg]] ==> [[:File:Captain Barbossa Undead KHII.png]]
*File:Barbosaundead.jpg ==> [[:File:Captain Barbossa Undead KHII.png]]
*[[:File:Captain Barbossa.jpg]] ==> [[:File:Captain Barbossa KHII.png]]
*File:Captain Barbossa.jpg ==> [[:File:Captain Barbossa KHII.png]]
*[[:File:Kh2-roxas.jpg]] ==> [[:File:Roxas (Art).png]]
*File:Kh2-roxas.jpg ==> [[:File:Roxas (Art).png]]
*[[:File:Donal Atlantica.jpg]] ==> [[:File:Donald (Squid Form) (Art).png]]
*File:Donal Atlantica.jpg ==> [[:File:Donald AT (Art).png]]
*[[:File:Kh-donald.jpg]] ==> [[:File:Donald (Art).png]]
*File:Kh-donald.jpg ==> [[:File:Donald (Art).png]]
*[[:File:KH-Donald-Halloween.jpg]] ==> [[:File:Donald (Mummy Form) (Art).png]]
*File:KH-Donald-Halloween.jpg ==> [[:File:Donald HT (Art).png]]
--{{User:Neumannz/SigTemplate}} 18:51, 19 June 2011 (EDT)
--{{User:Neumannz/SigTemplate}} 18:51, 19 June 2011 (EDT)
:I can't see any difference between the two, so I'm fine with them. I'll delete the old ones.{{User:KrytenKoro/Sig}} 19:51, 25 June 2011 (EDT)
:I can't see any difference between the two, so I'm fine with them. I'll delete the old ones.{{User:KrytenKoro/Sig}} 19:51, 25 June 2011 (EDT)
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Um... I ''did'' read it. IZerox made that render from the game data, obviously. Considering the current image is simply a cut-out from a screenshot before the battle is it not technically inferior?
Um... I ''did'' read it. IZerox made that render from the game data, obviously. Considering the current image is simply a cut-out from a screenshot before the battle is it not technically inferior?


EDIT: You say you want a "posed" render... well that technically ''is'' a pose unless you want the image to host the claymore it wields... Aren't non-posed renders from the game "T"-shaped? - <span>[[User:EternalNothingnessXIII|<font color="black">'''Eternal'''</font>]][[User talk:EternalNothingnessXIII|<font color="darkred">'''Nothingness'''</font>]][[User:EternalNothingnessXIII/Jukebox|<font color="dimgray">'''XIII'''</font>]]</span> 19:42, 20 July 2011 (EDT)
EDIT: You say you want a "posed" render... well that technically ''is'' a pose unless you want the image to host the claymore it wields... Aren't non-posed renders from the game "T"-shaped? - {{User:EternalNothingnessXIII/Sig}} 19:42, 20 July 2011 (EDT)
:ARG. NO. The only reason we still have the both of those old images is that ''one'' of them is named correctly, and the other one still need to be fixed before being used as the replacement. The image description ''admits'' that the screenshot one is inferior, but that ''it's there so we don't have to switch all the images again when we finally get it posed correctly.''
:ARG. NO. The only reason we still have the both of those old images is that ''one'' of them is named correctly, and the other one still need to be fixed before being used as the replacement. The image description ''admits'' that the screenshot one is inferior, but that ''it's there so we don't have to switch all the images again when we finally get it posed correctly.''
:And yes, the render should be in a pose that is not "floating prone in space". Hopefully one that is like the screenshot.{{User:KrytenKoro/Sig}} 20:50, 20 July 2011 (EDT)
:And yes, the render should be in a pose that is not "floating prone in space". Hopefully one that is like the screenshot.{{User:KrytenKoro/Sig}} 20:50, 20 July 2011 (EDT)
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SOOOOO...
SOOOOO...


[[Talk:Status Effects#Finalized Lists (by game)|I've got all the status effects]] from Days and Re:coded, probably all of them from BBS (certainly all the enemy ones), and all of the enemy ones from CoM/ReCoM (were there any others?). Don't have any Japanese names from the ones in KH and KH2, though they probably all overlap.
[[Talk:Status effect#Finalized Lists (by game)|I've got all the status effects]] from Days and Re:coded, probably all of them from BBS (certainly all the enemy ones), and all of the enemy ones from CoM/ReCoM (were there any others?). Don't have any Japanese names from the ones in KH and KH2, though they probably all overlap.


Didn't cover Invincibility, which is covered on the current page ''really'' badly, didn't cover any Enemy Cards, and didn't cover any enemy-specific ones, like from the Kurt Zisa or Lingering Will battles. Don't know whether we're counting most of those, even...
Didn't cover Invincibility, which is covered on the current page ''really'' badly, didn't cover any Enemy Cards, and didn't cover any enemy-specific ones, like from the Kurt Zisa or Lingering Will battles. Don't know whether we're counting most of those, even...
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==Re:Weapons are proper nouns==
==Re:Weapons are proper nouns==
{{EO|time=22:16, 8 September 2011 (UTC)|thinking=What do you mean "what weapon types are for each character?" If this is about why I randomly made weapon names like "scythes" proper in the navigation templates (something I did to remain consistent with the referring to them as proper nouns used in the individual weapon articles), I'm afraid I don't understand: you yourself supported me when I capitalized the names in the weapon articles after DTN reverted them to lowercase...}}
{{EO|time=22:16, 8 September 2011 (UTC)|thinking=What do you mean "what weapon types are for each character?" If this is about why I randomly made weapon names like "scythes" proper in the navigation templates (something I did to remain consistent with the referring to them as proper nouns used in the individual weapon articles), I'm afraid I don't understand: you yourself supported me when I capitalized the names in the weapon articles after DTN reverted them to lowercase...}}
I don't think we've ever had a source for that other than ''Days''. - <span>[[File:Terra Master Symbol.png|17px]] [[User:EternalNothingnessXIII|<font color="peru">'''Eternal'''</font>]] [[User talk:EternalNothingnessXIII|<font color="black">'''Nothingness'''</font>]] [[Special:Contributions/EternalNothingnessXIII|<font color="saddlebrown">'''XIII'''</font>]] [[File:Terra Master Symbol.png|17px]]</span> 23:40, 8 September 2011 (UTC)
I don't think we've ever had a source for that other than ''Days''. - {{User:EternalNothingnessXIII/Sig}} 23:40, 8 September 2011 (UTC)


== KHDDD controls ==
== KHDDD controls ==
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==Cutscene Naming- BBS Style==
==Cutscene Naming- BBS Style==
How are we doing the BBS cutscene names? I know the way we've been doing it for [[:Category:Kingdom Hearts 358/2 Days Cutscene Images|Days]] and all the other games, but BBS is different on some cases. Example: [[:File:Aqua and Terra CoD.jpg|Aqua and Terra in Castle of Dreams]]. In theater mode they break the cutscenes down between characters. For this specific image there are two names: "Reunion with Aqua" [Terra's story], and "Reunion with Terra" [Aqua's story]. Which one is correct? Possible naming sequence for special cases examples: ''Cutscene name ## character ID.png'' (Note:There would have to be two forms of the image for this one >_<), ''Cutscene name ## who see's it first (via recommended TVA playthrough) ID.png'', or ''all forms of cutscene name ## ID.png''. Sorry if this is confusing...Thanks, Kryten!--[[User:Xion4ever|<span style="color:black">''Xion''</span>]][[User talk:Xion4ever|<span style="color:darkred">''4''</span>]][[User:Xion4ever/Atelier|<span style="color:maroon">''ever''</span>]] 15:19, 6 October 2011 (UTC)
How are we doing the BBS cutscene names? I know the way we've been doing it for [[:Category:Kingdom Hearts 358/2 Days cutscene images|Days]] and all the other games, but BBS is different on some cases. Example: <!--[[:File:Aqua and Terra CoD.jpg|Aqua and Terra in Castle of Dreams]]-->. In theater mode they break the cutscenes down between characters. For this specific image there are two names: "Reunion with Aqua" [Terra's story], and "Reunion with Terra" [Aqua's story]. Which one is correct? Possible naming sequence for special cases examples: ''Cutscene name ## character ID.png'' (Note:There would have to be two forms of the image for this one >_<), ''Cutscene name ## who see's it first (via recommended TVA playthrough) ID.png'', or ''all forms of cutscene name ## ID.png''. Sorry if this is confusing...Thanks, Kryten!--[[User:Xion4ever|<span style="color:black">''Xion''</span>]][[User talk:Xion4ever|<span style="color:darkred">''4''</span>]][[User:Xion4ever/Atelier|<span style="color:maroon">''ever''</span>]] 15:19, 6 October 2011 (UTC)
:If the cutscenes are identical, then just use whoever is chronologically first (TVA). So, this would be "Reunion with Aqua".{{User:KrytenKoro/Sig}} 16:41, 6 October 2011 (UTC)
:If the cutscenes are identical, then just use whoever is chronologically first (TVA). So, this would be "Reunion with Aqua".{{User:KrytenKoro/Sig}} 16:41, 6 October 2011 (UTC)


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== The time is still going on ==
== The time is still going on ==


[[Status Effects|<BIG>'''CZECH MY WORK</BIG>]]  --{{User:Neumannz/SigTemplate}} 17:53, 11 November 2011 (UTC)
[[Status effect|<BIG>'''CZECH MY WORK</BIG>]]  --{{User:Neumannz/SigTemplate}} 17:53, 11 November 2011 (UTC)
:What's the argument for calling them "abilities"? I consider them armor, aside from considering their function, because of their menu icon. The other viable option I see is just calling them "resistances".  --{{User:Neumannz/SigTemplate}} 05:40, 13 November 2011 (UTC)
:What's the argument for calling them "abilities"? I consider them armor, aside from considering their function, because of their menu icon. The other viable option I see is just calling them "resistances".  --{{User:Neumannz/SigTemplate}} 05:40, 13 November 2011 (UTC)
::They appear on the list of abilities, so that's how I interpret it. If we have a source for it being armor, like the icon, we can go with that too.{{User:KrytenKoro/Sig}} 07:21, 13 November 2011 (UTC)
::They appear on the list of abilities, so that's how I interpret it. If we have a source for it being armor, like the icon, we can go with that too.{{User:KrytenKoro/Sig}} 07:21, 13 November 2011 (UTC)
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== "Dubbed" ==
== "Dubbed" ==


Why did you reinstate the wrong statement in [[Kingdom Hearts series (manga)]] that the comics have been [[wikipedia:wikt:dub#Etymology 2|dubbed]], i.e. that a non-existing soundtrack has been replaced by an equally non-existing soundtrack in a different language? Paper publications don't have soundtracks! Additionally, why did you remove the <nowiki><references/></nowiki> tag so that there's a big red warning telling that references can't be shown? --[[User:Stefan2|Stefan2]] 18:10, 22 November 2011 (UTC)
Why did you reinstate the wrong statement in [[Kingdom Hearts series (manga)]] that the comics have been {{w|wiktionary:dub#Etymology 2|dubbed}}, i.e. that a non-existing soundtrack has been replaced by an equally non-existing soundtrack in a different language? Paper publications don't have soundtracks! Additionally, why did you remove the <nowiki><references/></nowiki> tag so that there's a big red warning telling that references can't be shown? --[[User:Stefan2|Stefan2]] 18:10, 22 November 2011 (UTC)


== DMC wiki redesign ==
== DMC wiki redesign ==